Player Matchup

Nu Wa
Nu Wa
Bronze III
AviaJordan1
Nu Wa
Bronze III
Level 160
God Stats
0W - 2L
1,613 SR
Queue Stats
214W - 203L
1,454 MMR
Solo
Yemoja
Yemoja
Bronze III
Budtend101
Yemoja
Bronze III
Level 128
God Stats
88W - 72L
1,589 SR
Queue Stats
279W - 276L
1,546 MMR
Solo
Izanami
Izanami
Bronze III
ReinventUrExit
Izanami
Bronze III
Level 108
God Stats
0W - 2L
1,558 SR
Queue Stats
2W - 5L
1,454 MMR
Solo
Loki
Loki
Bronze III
gymswagy
Loki
Bronze III
Level 129
God Stats
3W - 6L
1,530 SR
Queue Stats
224W - 230L
1,546 MMR
Solo
Chaac
Chaac
Bronze III
mofohamma
Chaac
Bronze III
Level 156
God Stats
57W - 51L
1,515 SR
Queue Stats
397W - 412L
1,546 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 136
1,561 SR
1,509 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 134
1,613 SR
1,501 MMR
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
CutiepieLotusTTV
Ne Zha
Bronze III
Level 88
God Stats
2W - 2L
1,463 SR
Queue Stats
16W - 35L
1,454 MMR
Solo
Sol
Sol
Silver I
FatHughHefner
Sol
Silver I
Level 149
God Stats
2W - 0L
1,972 SR
Queue Stats
40W - 13L
1,554 MMR
Party 1
Tyr
Tyr
Bronze III
J3DK_BORN_2_KILL
Tyr
Bronze III
Level 122
God Stats
11W - 8L
1,535 SR
Queue Stats
128W - 144L
1,546 MMR
Solo
Xing Tian
Xing Tian
Bronze III
Venom_NO_CURE6
Xing Tian
Bronze III
Level 156
God Stats
4W - 2L
1,595 SR
Queue Stats
576W - 573L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
8,282
436
12,785
10,873
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Budtend101
Yemoja
12
1 / 2 / 3
7,744
408
3,003
13,028
11,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
2 / 8 / 0
8,481
446
5,622
13,595
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
17
5 / 4 / 5
10,156
535
10,136
14,292
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chaac
mofohamma
Chaac
15
2 / 4 / 3
8,992
473
14,563
21,056
16,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
OdinBastetGilgamesh

VS

Bans
ArtioAwilixAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
10 / 0 / 4
12,721
670
10,376
14,749
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
4 / 3 / 2
10,697
563
3,263
13,403
5,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 3 / 9
13,684
720
19,648
15,575
4,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 3 / 4
11,348
597
18,205
21,264
21,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Venom_NO_CURE6
Xing Tian
14
1 / 3 / 7
10,674
562
3,758
16,504
15,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
12
Kills
25
25
Deaths
12
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
0
4
12
L
2
7
3
0.5
L
Yemoja
Budtend101
Yemoja
1
2
3
1.25
W
4
3
2
1.67
W
8
3
9
4.17
W
2
3
4
1.33
L
2
8
0
0.25
W
Xing Tian
Venom_NO_CURE6
Xing Tian
1
3
7
1.5
L
Loki
5
4
5
1.88
L
Chaac
mofohamma
Chaac
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,109
Damage
55,250
72,844
Taken
81,495
41,338
Mitigated
52,588
18,197
Healing
42,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,376
4,493
0
9,795
14,749
5,542
4,597
4,011
10,574
0
105,482
L
12,785
2,551
0
1,885
10,873
3,104
254
5,413
5,460
53,775
1,434
L
Yemoja
Budtend101
Yemoja
3,003
1,047
1,487
1,899
13,028
11,760
168
5,618
7,410
17,532
0
W
3,263
822
0
4,992
13,403
5,142
1,524
1,742
11,541
0
48,169
W
19,648
10,219
0
10,528
15,575
4,859
8,822
3,811
11,519
107,240
0
W
18,205
2,898
0
12,521
21,264
21,645
156
1,912
17,854
6,795
61,848
L
5,622
3,065
0
2,106
13,595
4,338
0
6,315
7,280
0
56,869
W
Xing Tian
Venom_NO_CURE6
Xing Tian
3,758
306
2,091
2,166
16,504
15,400
585
6,209
9,990
28,415
0
L
Loki
10,136
2,409
0
3,682
14,292
5,240
115
4,415
9,877
0
72,535
L
Chaac
mofohamma
Chaac
14,563
3,130
0
7,138
21,056
16,896
131
3,795
17,261
3,402
49,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,655
Gold Earned
59,124
461
Minions Killed
538
0
Camps Cleared
0
1,530,644
Distance Traveled
1,840,869
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,721
670
137
7
0
364,747
1
L
Nu Wa
8,282
436
97
5
0
242,901
4
L
Yemoja
7,744
408
26
1
0
305,779
3
W
Ne Zha
10,697
563
87
5
0
402,954
6
W
Sol
13,684
720
163
9
0
355,214
1
W
Tyr
11,348
597
114
6
0
374,060
6
L
Izanami
8,481
446
113
6
0
292,863
1
W
Xing Tian
10,674
562
37
2
0
343,894
1
L
Loki
10,156
535
128
7
0
370,851
2
L
Chaac
8,992
473
97
5
0
318,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role