Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Cpt_Ningen
Hel
Level 142
God Stats
2W - 1L
1,397 SR
Queue Stats
110W - 122L
1,474 Elo+
Solo
Chernobog
Chernobog
Tsuikkeli
Chernobog
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,583 Elo+
Solo
Fenrir
Fenrir
migu1330
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,220 Elo+
Party 1
Team Averages
Level 95
1,479 SR
1,455 Elo+

VS

Team Averages
Level 152
1,501 SR
1,501 Elo+
Tsukuyomi
Tsukuyomi
LACHMICH TOD
Tsukuyomi
Level 160
God Stats
0W - 4L
1,372 SR
Queue Stats
185W - 183L
1,492 Elo+
Solo
Fenrir
Fenrir
PowerTwixs
Fenrir
Level 144
God Stats
2W - 3L
1,610 SR
Queue Stats
260W - 255L
1,519 Elo+
Solo
Tiamat
Tiamat
RRussell90
Tiamat
Level 160
God Stats
1W - 1L
1,788 SR
Queue Stats
289W - 295L
1,474 Elo+
Solo
Osiris
Osiris
TeaRexInACup
Osiris
Level 144
God Stats
1W - 2L
1,391 SR
Queue Stats
144W - 134L
1,547 Elo+
Solo
Yemoja
Yemoja
mcmoon86
Yemoja
Level 154
God Stats
1W - 2L
1,345 SR
Queue Stats
190W - 213L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
12 / 2 / 10
9,846
985
19,059
10,238
4,569
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
 
Ao Kuang
13
2 / 4 / 14
7,924
792
4,487
9,262
3,372
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 20
8,389
839
7,842
8,684
3,440
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Tsuikkeli
Chernobog
17
7 / 0 / 19
9,608
961
16,476
9,376
4,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
migu1330
Fenrir
14
5 / 1 / 17
8,530
853
9,450
12,473
6,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LACHMICH TOD
Tsukuyomi
13
4 / 8 / 4
8,176
818
10,116
11,942
4,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
PowerTwixs
Fenrir
14
3 / 7 / 6
8,534
853
10,781
14,300
9,486
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
RRussell90
Tiamat
14
0 / 4 / 5
7,110
711
5,140
6,817
4,055
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
13
0 / 6 / 8
6,945
695
10,589
14,018
17,849
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Yemoja
mcmoon86
Yemoja
15
2 / 3 / 4
8,062
806
4,123
17,199
12,181
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
36
28
Kills
9
9
Deaths
28
80
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
12
2
10
8.5
W
Ao Kuang
 
Ao Kuang
2
4
14
2.25
W
2
2
20
6
L
Tsukuyomi
LACHMICH TOD
Tsukuyomi
4
8
4
0.75
L
Fenrir
PowerTwixs
Fenrir
3
7
6
0.86
L
Tiamat
RRussell90
Tiamat
0
4
5
0.63
L
Osiris
0
6
8
0.67
W
Chernobog
Tsuikkeli
Chernobog
7
0
19
16.5
L
Yemoja
mcmoon86
Yemoja
2
3
4
1.33
W
Fenrir
migu1330
Fenrir
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,314
Damage
40,749
50,033
Taken
64,276
22,357
Mitigated
48,253
28,607
Healing
18,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
19,059
1,564
1,631
1,958
10,238
4,569
0
2,157
7,913
39,309
0
W
Ao Kuang
 
Ao Kuang
4,487
1,113
1,050
1,946
9,262
3,372
0
1,451
7,811
7,996
0
W
7,842
743
9,330
4,636
8,684
3,440
407
978
7,385
15,222
0
L
Tsukuyomi
LACHMICH TOD
Tsukuyomi
10,116
865
407
1,885
11,942
4,682
298
5,784
6,158
0
18,315
L
Fenrir
PowerTwixs
Fenrir
10,781
1,162
1,243
1,843
14,300
9,486
182
8,158
6,142
0
18,594
L
Tiamat
RRussell90
Tiamat
5,140
610
535
1,427
6,817
4,055
286
4,273
2,544
21,558
0
L
Osiris
10,589
666
288
1,604
14,018
17,849
39
4,956
9,062
0
16,185
W
Chernobog
Tsuikkeli
Chernobog
16,476
9,859
1,655
2,797
9,376
4,025
1,728
2,579
6,675
0
29,742
L
Yemoja
mcmoon86
Yemoja
4,123
812
2,713
6,191
17,199
12,181
302
8,217
8,982
10,104
0
W
Fenrir
migu1330
Fenrir
9,450
1,678
1,360
2,244
12,473
6,951
0
2,098
10,075
0
12,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,297
Gold Earned
38,827
115
Minions Killed
85
0
Camps Cleared
0
1,066,321
Distance Traveled
917,424
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,846
985
44
4
0
213,226
2
W
Ao Kuang
7,924
792
5
1
0
206,689
0
W
Hel
8,389
839
30
3
0
218,316
0
L
Tsukuyomi
8,176
818
13
1
0
193,745
0
L
Fenrir
8,534
853
15
2
0
155,068
0
L
Tiamat
7,110
711
29
3
0
187,651
0
L
Osiris
6,945
695
16
2
0
188,732
1
W
Chernobog
9,608
961
31
3
0
193,245
5
L
Yemoja
8,062
806
12
1
0
192,228
0
W
Fenrir
8,530
853
5
1
0
234,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role