Player Matchup

Olorun
Olorun
 
Olorun
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Necres7
Ullr
Level 81
God Stats
2W - 1L
1,486 SR
Queue Stats
58W - 50L
1,486 Elo+
Solo
Ah Puch
Ah Puch
NoGyKeL
Ah Puch
Level 125
God Stats
2W - 0L
1,348 SR
Queue Stats
13W - 24L
1,367 Elo+
Solo
Rama
Rama
Verelya
Rama
Level 81
God Stats
2W - 0L
1,810 SR
Queue Stats
28W - 38L
1,419 Elo+
Solo
Cthulhu
Cthulhu
lRAYSOl
Cthulhu
Level 109
God Stats
29W - 10L
1,732 SR
Queue Stats
539W - 554L
1,559 Elo+
Solo
Team Averages
Level 109
1,575 SR
1,466 Elo+

VS

Team Averages
Level 124
1,462 SR
1,470 Elo+
Gilgamesh
Gilgamesh
BelialsFlame
Gilgamesh
Level 127
God Stats
2W - 2L
1,516 SR
Queue Stats
83W - 100L
1,432 Elo+
Solo
Rama
Rama
DestroyUniverse
Rama
Level 157
God Stats
3W - 2L
1,681 SR
Queue Stats
256W - 268L
1,489 Elo+
Party 1
Sol
Sol
Porabaniec
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 92L
1,485 Elo+
Solo
Olorun
Olorun
XBadxssX
Olorun
Level 149
God Stats
4W - 8L
1,330 SR
Queue Stats
469W - 489L
1,452 Elo+
Solo
Baba Yaga
Baba Yaga
kxnna
Baba Yaga
Level 62
God Stats
2W - 7L
1,284 SR
Queue Stats
236W - 277L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
4 / 5 / 9
11,756
653
9,359
16,080
9,247
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
Necres7
Ullr
20
2 / 2 / 7
11,785
655
13,445
17,178
9,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
NoGyKeL
Ah Puch
19
4 / 4 / 10
11,884
660
15,730
17,132
8,849
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rama
Verelya
Rama
20
6 / 6 / 14
13,787
766
23,622
16,669
8,372
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
lRAYSOl
Cthulhu
20
7 / 3 / 10
13,691
761
21,752
26,747
32,889
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BelialsFlame
Gilgamesh
18
2 / 6 / 13
11,226
624
12,275
21,049
25,312
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 5 / 13
11,180
621
16,279
17,793
9,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 5 / 7
11,262
626
18,029
13,517
6,617
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Olorun
XBadxssX
Olorun
20
7 / 4 / 8
12,862
715
16,388
19,232
11,642
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
kxnna
Baba Yaga
20
7 / 3 / 9
12,986
721
21,975
17,941
10,292
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
70
23
Kills
20
20
Deaths
23
50
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
5
9
1.7
L
Gilgamesh
BelialsFlame
Gilgamesh
2
6
13
1.42
L
1
5
13
1.5
W
Ullr
Necres7
Ullr
2
2
7
2.75
W
Ah Puch
NoGyKeL
Ah Puch
4
4
10
2.25
L
3
5
7
1.3
W
Rama
Verelya
Rama
6
6
14
2.17
L
Olorun
XBadxssX
Olorun
7
4
8
2.75
L
Baba Yaga
kxnna
Baba Yaga
7
3
9
3.83
W
Cthulhu
lRAYSOl
Cthulhu
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,908
Damage
84,946
93,806
Taken
89,532
69,063
Mitigated
62,976
38,485
Healing
38,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,359
3,927
2,756
2,738
16,080
9,247
1,590
10,253
5,827
27,079
0
L
Gilgamesh
BelialsFlame
Gilgamesh
12,275
1,610
2,543
1,932
21,049
25,312
115
10,976
10,073
0
18,637
L
16,279
6,931
1,387
3,155
17,793
9,113
603
9,365
8,428
0
31,122
W
Ullr
Necres7
Ullr
13,445
3,309
1,297
6,216
17,178
9,706
2,236
11,186
5,992
0
36,914
W
Ah Puch
NoGyKeL
Ah Puch
15,730
461
3,672
5,229
17,132
8,849
566
10,797
6,335
28,961
0
L
18,029
5,660
1,610
2,616
13,517
6,617
830
6,800
6,717
31,746
0
W
Rama
Verelya
Rama
23,622
12,565
1,151
2,410
16,669
8,372
555
9,605
7,064
0
43,006
L
Olorun
XBadxssX
Olorun
16,388
5,670
7,598
8,214
19,232
11,642
1,763
10,765
8,467
38,677
0
L
Baba Yaga
kxnna
Baba Yaga
21,975
706
2,514
6,680
17,941
10,292
0
8,935
8,865
49,231
0
W
Cthulhu
lRAYSOl
Cthulhu
21,752
26
5,937
7,079
26,747
32,889
687
14,551
12,196
46,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,903
Gold Earned
59,516
210
Minions Killed
210
0
Camps Cleared
0
1,524,665
Distance Traveled
1,528,503
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,756
653
34
2
0
277,780
0
L
Gilgamesh
11,226
624
10
1
0
286,647
1
L
Rama
11,180
621
53
3
0
274,110
2
W
Ullr
11,785
655
39
2
0
333,654
0
W
Ah Puch
11,884
660
31
2
0
282,309
2
L
Sol
11,262
626
44
2
0
316,639
0
W
Rama
13,787
766
60
3
0
264,309
0
L
Olorun
12,862
715
50
3
0
316,550
0
L
Baba Yaga
12,986
721
53
3
0
334,557
0
W
Cthulhu
13,691
761
46
3
0
366,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role