Player Matchup

Awilix
Awilix
DeathNote1995
Awilix
Level 37
God Stats
3W - 6L
1,461 SR
Queue Stats
81W - 67L
1,498 Elo+
Solo
Agni
Agni
DemonessSin
Agni
Level 103
God Stats
0W - 6L
1,426 SR
Queue Stats
342W - 338L
1,463 Elo+
Solo
Nu Wa
Nu Wa
FeelTheBernUSA
Nu Wa
Level 153
God Stats
138W - 91L
1,656 SR
Queue Stats
294W - 273L
1,525 Elo+
Solo
Xbalanque
Xbalanque
Triag
Xbalanque
Level 32
God Stats
26W - 24L
1,558 SR
Queue Stats
57W - 44L
1,562 Elo+
Solo
Sylvanus
Sylvanus
Zoom95678
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 182L
1,442 Elo+
Solo
Team Averages
Level 75
1,520 SR
1,498 Elo+

VS

Team Averages
Level 55
1,501 SR
1,460 Elo+
Skadi
Skadi
ElTamales
Skadi
Level 45
God Stats
3W - 1L
1,702 SR
Queue Stats
56W - 48L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
Elias1201_03
Ao Kuang
Level 46
God Stats
3W - 8L
1,264 SR
Queue Stats
54W - 74L
1,320 Elo+
Party 2
Agni
Agni
JCJC_2000
Agni
Level 75
God Stats
1W - 1L
1,278 SR
Queue Stats
176W - 184L
1,388 Elo+
Party 2
Cerberus
Cerberus
JudgementStance
Cerberus
Level 62
God Stats
9W - 10L
1,550 SR
Queue Stats
213W - 204L
1,555 Elo+
Party 1
Atlas
Atlas
Tallon690
Atlas
Level 49
God Stats
3W - 4L
1,710 SR
Queue Stats
159W - 149L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 0
6,425
535
4,225
9,440
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 1 / 3
8,177
681
9,804
4,791
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 0
6,319
527
5,232
5,021
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Triag
Xbalanque
8
0 / 4 / 0
5,116
426
1,342
7,125
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Zoom95678
Sylvanus
8
0 / 4 / 1
5,225
435
1,924
8,190
4,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ElTamales
Skadi
14
8 / 1 / 1
8,641
720
8,413
6,360
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Elias1201_03
Ao Kuang
9
0 / 5 / 4
5,880
490
2,153
10,145
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
11
3 / 4 / 0
6,792
566
2,828
6,570
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
12
4 / 0 / 3
7,283
607
4,917
7,382
4,817
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Atlas
Tallon690
Atlas
9
1 / 0 / 10
6,843
570
5,781
8,107
5,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
10
Kills
16
16
Deaths
10
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
L
5
1
3
6.5
W
Skadi
ElTamales
Skadi
8
1
1
8.5
W
Ao Kuang
Elias1201_03
Ao Kuang
0
5
4
0.4
L
1
3
0
0.33
W
Agni
3
4
0
0.75
W
Cerberus
4
0
3
5.5
W
Atlas
Tallon690
Atlas
1
0
10
6
L
Xbalanque
Triag
Xbalanque
0
4
0
0
L
Sylvanus
Zoom95678
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,527
Damage
24,092
34,567
Taken
38,564
10,987
Mitigated
17,627
8,979
Healing
15,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,225
1,864
0
2,843
9,440
2,619
175
4,662
4,778
0
23,973
L
9,804
453
73
1,965
4,791
1,658
298
2,794
1,997
53,345
0
W
Skadi
ElTamales
Skadi
8,413
4,999
0
2,867
6,360
1,904
1,836
1,274
5,086
0
60,564
W
Ao Kuang
Elias1201_03
Ao Kuang
2,153
330
0
4,348
10,145
3,462
0
4,931
5,026
23,472
254
L
5,232
1,780
0
506
5,021
1,159
148
3,639
1,382
33,638
0
W
Agni
2,828
42
0
379
6,570
2,182
0
3,716
2,630
36,530
0
W
Cerberus
4,917
932
0
2,366
7,382
4,817
0
3,195
4,157
39,198
0
W
Atlas
Tallon690
Atlas
5,781
2,551
2,201
2,898
8,107
5,262
0
3,314
4,705
18,177
0
L
Xbalanque
Triag
Xbalanque
1,342
622
0
839
7,125
958
0
1,074
6,051
0
17,888
L
Sylvanus
Zoom95678
Sylvanus
1,924
1,222
505
2,248
8,190
4,593
0
3,298
4,892
14,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,262
Gold Earned
35,439
275
Minions Killed
369
0
Camps Cleared
0
1,103,550
Distance Traveled
1,157,656
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,425
535
49
4
0
255,506
4
L
Agni
8,177
681
113
9
0
239,142
3
W
Skadi
8,641
720
115
10
0
233,857
4
W
Ao Kuang
5,880
490
54
5
0
243,832
1
L
Nu Wa
6,319
527
62
5
0
180,337
4
W
Agni
6,792
566
86
7
0
219,697
0
W
Cerberus
7,283
607
100
8
0
213,167
0
W
Atlas
6,843
570
14
1
0
247,103
4
L
Xbalanque
5,116
426
27
2
0
226,070
0
L
Sylvanus
5,225
435
24
2
0
202,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role