Player Matchup

Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Kerhortka
Ao Kuang
Level 66
God Stats
13W - 8L
1,624 SR
Queue Stats
44W - 40L
1,469 Elo+
Solo
Ah Puch
Ah Puch
Paapy22
Ah Puch
Level 68
God Stats
4W - 4L
1,296 SR
Queue Stats
34W - 50L
1,301 Elo+
Solo
Sylvanus
Sylvanus
TWOSOULS12
Sylvanus
Level 88
God Stats
8W - 7L
1,484 SR
Queue Stats
27W - 32L
1,431 Elo+
Solo
Chaac
Chaac
boncho123
Chaac
Level 49
God Stats
25W - 28L
1,459 SR
Queue Stats
113W - 139L
1,329 Elo+
Solo
Team Averages
Level 75
1,473 SR
1,406 Elo+

VS

Team Averages
Level 69
1,450 SR
1,324 Elo+
Anhur
Anhur
Geroo0oo
Anhur
Level 64
God Stats
3W - 8L
1,324 SR
Queue Stats
23W - 54L
1,254 Elo+
Solo
Ullr
Ullr
KFRNoMerci
Ullr
Level 23
God Stats
3W - 3L
1,459 SR
Queue Stats
21W - 33L
1,355 Elo+
Party 1
Zeus
Zeus
faaawzi
Zeus
Level 64
God Stats
1W - 1L
1,690 SR
Queue Stats
81W - 115L
1,382 Elo+
Party 1
Vamana
Vamana
kabrog
Vamana
Level 157
God Stats
2W - 2L
1,527 SR
Queue Stats
401W - 432L
1,351 Elo+
Solo
Yemoja
Yemoja
theChrissy
Yemoja
Level 37
God Stats
0W - 1L
1,249 SR
Queue Stats
1W - 4L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 5 / 3
9,976
475
8,028
11,167
3,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ao Kuang
Kerhortka
Ao Kuang
18
18 / 1 / 5
12,542
597
16,239
14,669
5,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Paapy22
Ah Puch
17
11 / 4 / 10
11,813
563
25,990
13,768
5,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
TWOSOULS12
Sylvanus
15
1 / 1 / 19
10,723
511
9,493
20,197
22,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
boncho123
Chaac
17
3 / 1 / 15
11,291
538
19,322
19,374
13,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Geroo0oo
Anhur
13
3 / 11 / 0
8,145
388
9,046
17,154
5,279
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 6 / 2
10,344
493
11,824
19,350
7,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
faaawzi
Zeus
13
0 / 12 / 4
8,540
407
8,108
18,008
5,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
kabrog
Vamana
15
2 / 4 / 1
9,605
457
14,168
24,261
12,690
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
theChrissy
Yemoja
11
1 / 3 / 3
8,195
390
2,597
17,985
19,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
22
36
Kills
12
12
Deaths
36
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
5
3
0.9
L
Anhur
Geroo0oo
Anhur
3
11
0
0.27
L
6
6
2
1.17
W
Ao Kuang
Kerhortka
Ao Kuang
18
1
5
20.5
W
Ah Puch
Paapy22
Ah Puch
11
4
10
4
W
Sylvanus
TWOSOULS12
Sylvanus
1
1
19
10.5
W
Chaac
boncho123
Chaac
3
1
15
10.5
L
Zeus
faaawzi
Zeus
0
12
4
0.17
L
Vamana
kabrog
Vamana
2
4
1
0.63
L
Yemoja
theChrissy
Yemoja
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,072
Damage
45,743
79,175
Taken
96,758
51,458
Mitigated
50,224
39,579
Healing
18,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,028
3,706
0
1,469
11,167
3,561
1,062
641
10,526
0
62,926
L
Anhur
Geroo0oo
Anhur
9,046
4,198
0
2,176
17,154
5,279
0
11,201
5,861
0
33,448
L
11,824
3,449
0
650
19,350
7,232
0
9,554
9,480
0
57,684
W
Ao Kuang
Kerhortka
Ao Kuang
16,239
4,324
0
4,709
14,669
5,707
2,377
2,551
11,795
75,560
0
W
Ah Puch
Paapy22
Ah Puch
25,990
1,163
716
4,324
13,768
5,612
2,020
3,739
9,673
76,214
0
W
Sylvanus
TWOSOULS12
Sylvanus
9,493
2,076
5,967
9,702
20,197
22,891
270
1,956
18,109
33,700
0
W
Chaac
boncho123
Chaac
19,322
3,261
564
12,128
19,374
13,687
1,291
2,435
16,813
0
70,086
L
Zeus
faaawzi
Zeus
8,108
801
0
1,698
18,008
5,535
756
10,147
7,541
38,344
0
L
Vamana
kabrog
Vamana
14,168
5,798
0
7,768
24,261
12,690
134
11,068
12,959
5,044
64,099
L
Yemoja
theChrissy
Yemoja
2,597
795
2,808
3,568
17,985
19,488
174
8,594
9,195
11,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,345
Gold Earned
44,829
462
Minions Killed
383
0
Camps Cleared
0
2,025,480
Distance Traveled
1,809,322
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,976
475
112
5
0
405,408
3
L
Anhur
8,145
388
60
3
0
296,256
5
L
Ullr
10,344
493
89
4
0
368,552
0
W
Ao Kuang
12,542
597
85
4
0
436,763
2
W
Ah Puch
11,813
563
108
5
0
363,666
0
W
Sylvanus
10,723
511
36
2
0
380,435
6
W
Chaac
11,291
538
121
6
0
439,208
4
L
Zeus
8,540
407
95
5
0
341,928
1
L
Vamana
9,605
457
114
5
0
391,405
1
L
Yemoja
8,195
390
25
1
0
411,181
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role