Player Matchup

Fafnir
Fafnir
ATMm3
Fafnir
Level 24
God Stats
20W - 0L
2,072 SR
Queue Stats
37W - 4L
1,870 Elo+
Party 1
Mulan
Mulan
GingerAxel
Mulan
Level 111
God Stats
16W - 6L
1,653 SR
Queue Stats
291W - 222L
1,677 Elo+
Party 1
Fenrir
Fenrir
Neo_lemonade
Fenrir
Level 127
God Stats
2W - 0L
1,514 SR
Queue Stats
380W - 267L
1,744 Elo+
Party 1
Vulcan
Vulcan
mokata12
Vulcan
Level 127
God Stats
11W - 10L
1,536 SR
Queue Stats
27W - 41L
1,433 Elo+
Solo
Jing Wei
Jing Wei
zeppelim
Jing Wei
Level 127
God Stats
5W - 2L
1,584 SR
Queue Stats
429W - 330L
1,716 Elo+
Party 1
Team Averages
Level 103
1,672 SR
1,688 Elo+

VS

Team Averages
Level 72
1,543 SR
1,426 Elo+
Xbalanque
Xbalanque
Native_Savage420
Xbalanque
Level 104
God Stats
9W - 8L
1,538 SR
Queue Stats
388W - 419L
1,485 Elo+
Solo
Amaterasu
Amaterasu
Slykat
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,197 Elo+
Party 2
Persephone
Persephone
Wolffiecakes
Persephone
Level 26
God Stats
2W - 2L
1,604 SR
Queue Stats
34W - 38L
1,454 Elo+
Party 2
Poseidon
Poseidon
YangBelladonn05
Poseidon
Level 116
God Stats
6W - 8L
1,457 SR
Queue Stats
68W - 55L
1,494 Elo+
Party 2
Da Ji
Da Ji
raccian
Da Ji
Level 87
God Stats
23W - 18L
1,619 SR
Queue Stats
103W - 106L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ATMm3
Fafnir
17
0 / 1 / 17
11,434
1,143
5,827
13,962
15,873
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
19
4 / 2 / 20
12,375
1,238
14,299
14,258
12,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
17
4 / 5 / 10
11,353
1,135
10,118
13,028
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
mokata12
Vulcan
17
4 / 2 / 10
11,718
1,172
15,433
6,581
2,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
zeppelim
Jing Wei
19
16 / 2 / 12
14,786
1,479
41,316
12,805
5,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

269

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
16
1 / 8 / 4
10,460
1,046
10,649
18,182
7,268
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Slykat
Amaterasu
17
1 / 6 / 7
10,829
1,083
9,388
28,050
27,163
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Wolffiecakes
Persephone
17
4 / 4 / 6
12,127
1,213
11,229
16,017
5,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
16
2 / 4 / 6
11,123
1,112
11,073
15,940
5,130
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
raccian
Da Ji
16
4 / 5 / 5
11,349
1,135
9,096
14,665
6,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
40
28
Kills
12
12
Deaths
27
69
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ATMm3
Fafnir
0
1
17
8.5
W
Mulan
4
2
20
7
L
Xbalanque
1
8
4
0.38
W
Fenrir
4
5
10
1.8
L
Amaterasu
Slykat
Amaterasu
1
6
7
0.75
L
Persephone
Wolffiecakes
Persephone
4
4
6
1.75
L
Poseidon
2
4
6
1.25
W
Vulcan
mokata12
Vulcan
4
2
10
4.5
L
Da Ji
raccian
Da Ji
4
5
5
1.3
W
Jing Wei
zeppelim
Jing Wei
16
2
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,993
Damage
51,435
60,634
Taken
92,854
43,457
Mitigated
51,591
16,385
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ATMm3
Fafnir
5,827
951
889
2,697
13,962
15,873
0
4,718
9,244
7,593
0
W
Mulan
14,299
2,147
665
4,695
14,258
12,825
0
7,726
6,532
0
33,309
L
Xbalanque
10,649
5,802
0
658
18,182
7,268
0
4,216
13,733
0
26,709
W
Fenrir
10,118
5,281
0
2,533
13,028
7,206
0
4,998
7,782
0
25,074
L
Amaterasu
Slykat
Amaterasu
9,388
3,347
0
3,975
28,050
27,163
0
6,028
21,586
6,671
14,652
L
Persephone
Wolffiecakes
Persephone
11,229
1,243
0
1,493
16,017
5,572
0
3,591
12,263
31,551
0
L
Poseidon
11,073
1,847
0
621
15,940
5,130
0
3,378
12,410
36,411
0
W
Vulcan
mokata12
Vulcan
15,433
5,185
0
0
6,581
2,093
0
951
4,742
36,412
0
L
Da Ji
raccian
Da Ji
9,096
2,110
0
113
14,665
6,458
0
4,046
10,426
0
15,296
W
Jing Wei
zeppelim
Jing Wei
41,316
34,288
0
4,906
12,805
5,460
0
6,212
6,593
0
63,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,666
Gold Earned
55,888
187
Minions Killed
176
6
Camps Cleared
8
1,041,336
Distance Traveled
899,444
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,434
1,143
6
1
0
226,754
6
W
Mulan
12,375
1,238
38
4
1
208,499
0
L
Xbalanque
10,460
1,046
35
4
1
163,423
0
W
Fenrir
11,353
1,135
31
3
2
188,702
0
L
Amaterasu
10,829
1,083
26
3
1
189,901
0
L
Persephone
12,127
1,213
49
5
1
168,200
0
L
Poseidon
11,123
1,112
56
6
4
199,493
0
W
Vulcan
11,718
1,172
48
5
3
205,543
1
L
Da Ji
11,349
1,135
10
1
1
178,427
1
W
Jing Wei
14,786
1,479
64
6
0
211,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role