Player Matchup

Athena
Athena
Lyrical_Bookworm
Athena
Level 86
God Stats
41W - 35L
1,540 SR
Queue Stats
92W - 94L
1,486 Elo+
Party 2
Bellona
Bellona
TheWanTedWirKo
Bellona
Level 19
God Stats
3W - 0L
1,593 SR
Queue Stats
19W - 15L
1,518 Elo+
Party 2
Raijin
Raijin
utedo2
Raijin
Level 117
God Stats
5W - 6L
1,476 SR
Queue Stats
66W - 57L
1,533 Elo+
Party 2
Danzaburou
Danzaburou
xItsLitx
Danzaburou
Level 89
God Stats
5W - 6L
1,688 SR
Queue Stats
126W - 111L
1,544 Elo+
Party 2
Bastet
Bastet
xXMrAsse007Xx
Bastet
Level 65
God Stats
14W - 10L
1,542 SR
Queue Stats
54W - 49L
1,524 Elo+
Party 2
Team Averages
Level 75
1,568 SR
1,521 Elo+

VS

Team Averages
Level 77
1,574 SR
1,522 Elo+
Kukulkan
Kukulkan
AidenTheCrimson
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Mercury
Mercury
Gun Joe Joker
Mercury
Level 157
God Stats
7W - 5L
1,690 SR
Queue Stats
289W - 255L
1,529 Elo+
Party 1
Tyr
Tyr
Lore LSR
Tyr
Level 84
God Stats
1W - 1L
1,716 SR
Queue Stats
209W - 193L
1,520 Elo+
Party 1
Artemis
Artemis
NeZha59
Artemis
Level 49
God Stats
1W - 3L
1,416 SR
Queue Stats
18W - 15L
1,526 Elo+
Party 3
Poseidon
Poseidon
SteveTimeFut59
Poseidon
Level 82
God Stats
2W - 3L
1,550 SR
Queue Stats
22W - 16L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 16
10,260
540
2,977
13,745
12,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
5 / 2 / 3
10,510
553
8,795
11,558
13,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
utedo2
Raijin
17
4 / 4 / 4
10,664
561
6,156
10,042
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
xItsLitx
Danzaburou
19
27 / 1 / 3
14,005
737
31,098
17,231
8,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 4 / 2
11,014
580
8,380
14,778
6,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 7 / 4
9,012
474
5,202
11,898
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
15
6 / 4 / 2
9,479
499
12,589
17,819
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 2
8,275
436
6,150
15,807
13,679
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
NeZha59
Artemis
12
1 / 13 / 1
7,423
391
5,571
14,250
1,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
11
0 / 14 / 4
6,932
365
6,415
14,273
1,602
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
43
Kills
10
12
Deaths
43
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
7
4
0.71
L
Mercury
6
4
2
1.75
L
0
5
2
0.2
W
3
1
16
11
L
Artemis
NeZha59
Artemis
1
13
1
0.12
L
Poseidon
0
14
4
0.14
W
5
2
3
3.25
W
Raijin
utedo2
Raijin
4
4
4
1.5
W
Danzaburou
xItsLitx
Danzaburou
27
1
3
28.5
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,406
Damage
35,927
67,354
Taken
74,047
44,816
Mitigated
25,116
29,104
Healing
10,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,202
1,094
0
521
11,898
3,326
312
4,191
7,324
38,631
0
L
Mercury
12,589
4,523
0
4,626
17,819
4,642
0
2,423
15,157
0
49,143
L
6,150
685
0
2,956
15,807
13,679
0
1,542
13,476
0
49,178
W
2,977
613
2,944
4,039
13,745
12,375
784
3,700
8,651
19,739
2,617
L
Artemis
NeZha59
Artemis
5,571
1,792
0
1,716
14,250
1,867
0
882
13,368
0
37,094
L
Poseidon
6,415
1,100
203
457
14,273
1,602
0
1,555
12,678
34,243
0
W
8,795
1,447
0
3,335
11,558
13,945
1,784
721
10,837
12,348
36,725
W
Raijin
utedo2
Raijin
6,156
152
0
2,107
10,042
4,123
976
2,124
7,918
64,061
0
W
Danzaburou
xItsLitx
Danzaburou
31,098
16,172
0
9,813
17,231
8,250
6,510
4,584
12,647
0
116,522
W
8,380
1,689
0
6,866
14,778
6,123
874
488
14,290
0
74,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,453
Gold Earned
41,121
548
Minions Killed
364
0
Camps Cleared
0
1,823,716
Distance Traveled
1,665,071
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,012
474
78
4
0
303,899
1
L
Mercury
9,479
499
86
5
0
406,171
3
L
Tyr
8,275
436
93
5
0
363,100
0
W
Athena
10,260
540
31
2
0
324,895
4
L
Artemis
7,423
391
59
3
0
288,395
5
L
Poseidon
6,932
365
48
3
0
303,506
4
W
Bellona
10,510
553
99
5
0
393,547
4
W
Raijin
10,664
561
123
6
0
325,206
1
W
Danzaburou
14,005
737
164
9
0
336,230
3
W
Bastet
11,014
580
131
7
0
443,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role