Player Matchup

Poseidon
Poseidon
BlackTino
Poseidon
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,329 Elo+
Solo
Sylvanus
Sylvanus
Chn15
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,532 Elo+
Party 2
Anhur
Anhur
Ehurti1511
Anhur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,402 Elo+
Party 2
Team Averages
Level 32
1,500 SR
1,421 Elo+

VS

Team Averages
Level 80
1,547 SR
1,531 Elo+
Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Samlesbrises
Hel
Level 28
God Stats
33W - 29L
1,640 SR
Queue Stats
63W - 40L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BlackTino
Poseidon
9
0 / 9 / 0
6,750
563
7,780
10,889
2,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Chn15
Sylvanus
11
0 / 4 / 0
6,980
582
4,995
12,024
12,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
11
0 / 4 / 0
7,079
590
2,652
9,957
3,385
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 0 / 11
9,730
811
6,634
10,238
7,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
 
Neith
14
6 / 0 / 10
9,303
775
16,663
10,676
4,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
5 / 0 / 11
9,274
773
6,864
8,317
3,595
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
17
17
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
11
11.5
W
Neith
 
Neith
6
0
10
11
L
Poseidon
BlackTino
Poseidon
0
9
0
0
L
Sylvanus
Chn15
Sylvanus
0
4
0
0
L
Anhur
0
4
0
0
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,427
Damage
30,161
32,870
Taken
29,231
18,906
Mitigated
15,733
7,098
Healing
23,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,634
312
0
4,679
10,238
7,970
69
4,122
6,116
0
39,847
W
Neith
 
Neith
16,663
6,146
0
3,663
10,676
4,168
1,071
4,494
6,182
0
39,591
L
Poseidon
BlackTino
Poseidon
7,780
1,352
0
0
10,889
2,880
0
2,029
8,860
21,277
0
L
Sylvanus
Chn15
Sylvanus
4,995
836
2,387
3,711
12,024
12,641
0
3,236
8,788
15,043
0
L
Anhur
2,652
614
0
1,000
9,957
3,385
0
1,831
8,126
0
15,471
W
6,864
392
7,925
7,262
8,317
3,595
463
4,608
3,709
25,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,809
Gold Earned
28,307
79
Minions Killed
150
3
Camps Cleared
7
534,658
Distance Traveled
743,099
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,730
811
57
5
2
252,607
2
W
Neith
9,303
775
44
4
3
235,030
4
L
Poseidon
6,750
563
19
2
1
154,225
0
L
Sylvanus
6,980
582
27
2
0
179,880
0
L
Anhur
7,079
590
33
3
2
200,553
1
W
Hel
9,274
773
49
4
2
255,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role