Player Matchup

Neith
Neith
Brelkbjerk
Neith
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 60L
1,417 Elo+
Party 1
Guan Yu
Guan Yu
Dociaq
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
KimboGrande
Cliodhna
Level 43
God Stats
2W - 1L
1,525 SR
Queue Stats
50W - 33L
1,564 Elo+
Party 1
Chang'e
Chang'e
Larskre
Chang'e
Level 56
God Stats
5W - 3L
1,478 SR
Queue Stats
78W - 50L
1,566 Elo+
Party 1
Athena
Athena
komider
Athena
Level 63
God Stats
2W - 2L
1,510 SR
Queue Stats
159W - 161L
1,462 Elo+
Party 2
Team Averages
Level 40
1,503 SR
1,502 Elo+

VS

Team Averages
Level 73
1,571 SR
1,512 Elo+
Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Penxis
Izanami
Level 128
God Stats
3W - 3L
1,710 SR
Queue Stats
53W - 50L
1,530 Elo+
Solo
The Morrigan
The Morrigan
WARMOST
The Morrigan
Level 48
God Stats
0W - 3L
1,333 SR
Queue Stats
93W - 94L
1,497 Elo+
Solo
Yemoja
Yemoja
kreaxz
Yemoja
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Thanatos
Thanatos
ДЕМЕНТОР707
Thanatos
Level 33
God Stats
6W - 2L
1,813 SR
Queue Stats
40W - 28L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 1 / 3
5,030
503
2,536
4,443
1,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Guan Yu
Dociaq
Guan Yu
9
0 / 2 / 0
5,142
514
593
4,289
1,379
Cliodhna
KimboGrande
Cliodhna
12
5 / 0 / 4
6,957
696
4,057
5,758
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chang'e
Larskre
Chang'e
10
5 / 1 / 6
6,688
669
5,293
6,866
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
komider
Athena
8
2 / 0 / 1
5,612
561
1,129
5,943
2,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 1 / 1
5,985
599
3,532
5,662
3,822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Penxis
Izanami
6
0 / 1 / 0
4,432
443
1,941
3,602
638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
WARMOST
The Morrigan
9
1 / 7 / 0
5,260
526
2,721
6,487
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
kreaxz
Yemoja
8
0 / 1 / 1
4,874
487
1,759
1,825
1,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

5
1 / 2 / 0
4,301
430
582
2,728
600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
4
4
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
1
1
2.5
W
Neith
0
1
3
1.5
W
Guan Yu
Dociaq
Guan Yu
0
2
0
0
W
Cliodhna
KimboGrande
Cliodhna
5
0
4
7
W
Chang'e
Larskre
Chang'e
5
1
6
8
L
Izanami
Penxis
Izanami
0
1
0
0
L
The Morrigan
WARMOST
The Morrigan
1
7
0
0.14
W
Athena
komider
Athena
2
0
1
2.5
L
Yemoja
kreaxz
Yemoja
0
1
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,608
Damage
10,535
27,299
Taken
20,304
9,048
Mitigated
8,125
11,442
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,532
285
0
2,077
5,662
3,822
0
1,790
3,764
0
34,508
W
Neith
2,536
1,090
0
1,032
4,443
1,577
698
611
3,792
0
24,263
W
Guan Yu
Dociaq
Guan Yu
593
90
76
528
4,289
1,379
225
0
4,289
0
22,081
W
Cliodhna
KimboGrande
Cliodhna
4,057
1,213
0
3,273
5,758
1,928
0
885
4,785
0
42,510
W
Chang'e
Larskre
Chang'e
5,293
579
404
3,308
6,866
2,112
582
1,918
4,786
29,597
0
L
Izanami
Penxis
Izanami
1,941
1,776
0
1,176
3,602
638
0
746
2,856
0
20,093
L
The Morrigan
WARMOST
The Morrigan
2,721
624
0
559
6,487
1,841
0
2,932
3,317
26,654
0
W
Athena
komider
Athena
1,129
536
1,138
1,683
5,943
2,052
476
776
5,167
10,624
0
L
Yemoja
kreaxz
Yemoja
1,759
381
545
141
1,825
1,224
0
230
1,587
7,192
0
L
582
89
0
1,445
2,728
600
0
340
2,358
0
6,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,429
Gold Earned
24,852
307
Minions Killed
205
0
Camps Cleared
0
980,910
Distance Traveled
654,783
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,985
599
73
7
0
185,714
5
W
Neith
5,030
503
52
5
0
186,400
0
W
Guan Yu
5,142
514
68
7
0
165,420
0
W
Cliodhna
6,957
696
94
9
0
233,073
2
W
Chang'e
6,688
669
74
7
0
193,408
3
L
Izanami
4,432
443
39
4
0
90,763
0
L
The Morrigan
5,260
526
52
5
0
164,307
0
W
Athena
5,612
561
19
2
0
202,609
2
L
Yemoja
4,874
487
13
1
0
141,166
1
L
Thanatos
4,301
430
28
3
0
72,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role