Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
GlenQ
Horus
Level 157
God Stats
1W - 0L
1,649 SR
Queue Stats
36W - 27L
1,598 Elo+
Party 1
Nox
Nox
Izanami
Nox
Level 160
God Stats
130W - 13L
2,004 SR
Queue Stats
1,721W - 131L
2,193 Elo+
Party 1
Neith
Neith
NobOfSchrödinger
Neith
Level 61
God Stats
36W - 32L
1,478 SR
Queue Stats
221W - 229L
1,489 Elo+
Solo
Team Averages
Level 140
1,626 SR
1,656 Elo+

VS

Team Averages
Level 84
1,468 SR
1,541 Elo+
Izanami
Izanami
 
Izanami
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
KajedAnimal
Agni
Level 113
God Stats
0W - 3L
1,299 SR
Queue Stats
283W - 322L
1,474 Elo+
Solo
Khepri
Khepri
Oscareptor1198
Khepri
Level 128
God Stats
0W - 1L
1,704 SR
Queue Stats
38W - 29L
1,582 Elo+
Party 2
Janus
Janus
davidjvs15
Janus
Level 107
God Stats
0W - 1L
1,417 SR
Queue Stats
2W - 2L
1,617 Elo+
Party 2
Cupid
Cupid
池鱼念梦渊
Cupid
Level 36
God Stats
5W - 5L
1,418 SR
Queue Stats
42W - 35L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
8 / 0 / 3
7,537
1,507
11,616
2,909
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
 
Sylvanus
11
1 / 0 / 10
6,836
1,367
1,941
5,360
3,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
GlenQ
Horus
11
2 / 0 / 7
6,820
1,364
4,014
3,467
1,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
11
1 / 0 / 8
6,152
1,230
4,459
2,195
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 7
6,390
1,278
1,800
994
401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

422

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 0 / 0
5,330
1,066
470
1,751
391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 0
5,478
1,096
3,669
5,113
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 0
5,497
1,099
1,633
7,619
6,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
10
0 / 3 / 0
5,541
1,108
4,530
5,688
1,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,514
1,103
1,476
5,088
1,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
13
Kills
0
0
Deaths
13
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
0
3
9.5
W
Sylvanus
 
Sylvanus
1
0
10
6
L
Izanami
 
Izanami
0
0
0
0
W
Horus
GlenQ
Horus
2
0
7
5.5
W
Nox
1
0
8
5
L
0
3
0
0
W
1
0
7
4.5
L
0
4
0
0
L
Janus
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,830
Damage
11,778
14,925
Taken
25,259
7,557
Mitigated
10,610
9,304
Healing
251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,616
971
0
471
2,909
1,246
0
1,842
1,063
20,019
0
W
Sylvanus
 
Sylvanus
1,941
659
2,399
2,901
5,360
3,282
0
4,070
1,030
8,665
0
L
Izanami
 
Izanami
470
462
0
0
1,751
391
0
905
840
0
3,055
W
Horus
GlenQ
Horus
4,014
1,714
748
2,059
3,467
1,823
0
2,614
805
0
6,522
W
Nox
4,459
211
0
349
2,195
805
0
624
1,553
8,860
0
L
3,669
95
0
0
5,113
1,007
0
3,259
1,716
8,797
0
W
1,800
883
0
377
994
401
0
320
642
0
16,003
L
1,633
27
0
0
7,619
6,367
0
4,570
2,811
6,303
0
L
Janus
4,530
107
0
140
5,688
1,548
0
4,810
690
13,785
0
L
1,476
940
44
67
5,088
1,297
0
3,792
1,186
0
9,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,735
Gold Earned
27,360
85
Minions Killed
72
2
Camps Cleared
4
453,467
Distance Traveled
387,091
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,537
1,507
22
4
1
90,056
0
W
Sylvanus
6,836
1,367
11
2
1
85,161
0
L
Izanami
5,330
1,066
4
1
1
50,715
1
W
Horus
6,820
1,364
8
2
0
98,403
0
W
Nox
6,152
1,230
5
1
0
105,292
1
L
Agni
5,478
1,096
8
2
1
81,344
1
W
Neith
6,390
1,278
39
8
0
74,555
1
L
Khepri
5,497
1,099
4
1
0
90,345
0
L
Janus
5,541
1,108
21
4
1
88,373
0
L
Cupid
5,514
1,103
35
7
1
76,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role