Player Matchup

He Bo
He Bo
Choc-Eclare
He Bo
Level 158
God Stats
1W - 4L
1,267 SR
Queue Stats
210W - 196L
1,495 Elo+
Solo
Athena
Athena
FTG McLovinXD
Athena
Level 158
God Stats
1W - 1L
1,667 SR
Queue Stats
14W - 10L
1,622 Elo+
Solo
Charybdis
Charybdis
FaTaL_iBuRRiTo
Charybdis
Level 107
God Stats
7W - 2L
1,856 SR
Queue Stats
467W - 452L
1,515 Elo+
Solo
Vulcan
Vulcan
Smite_Bot_001
Vulcan
Level 49
God Stats
0W - 1L
1,598 SR
Queue Stats
26W - 28L
1,516 Elo+
Solo
Mulan
Mulan
TheReal_Vas
Mulan
Level 89
God Stats
15W - 13L
1,516 SR
Queue Stats
156W - 146L
1,481 Elo+
Solo
Team Averages
Level 112
1,581 SR
1,526 Elo+

VS

Team Averages
Level 99
1,488 SR
1,455 Elo+
Thanatos
Thanatos
AxSoul_BR
Thanatos
Level 37
God Stats
2W - 1L
1,216 SR
Queue Stats
8W - 6L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
BrewCity_Lo
Cthulhu
Level 160
God Stats
10W - 11L
1,529 SR
Queue Stats
421W - 436L
1,412 Elo+
Party 1
Susano
Susano
Dragon_Elite9
Susano
Level 160
God Stats
4W - 6L
1,613 SR
Queue Stats
716W - 681L
1,583 Elo+
Party 1
Ah Puch
Ah Puch
IVANNETO01
Ah Puch
Level 99
God Stats
2W - 0L
1,581 SR
Queue Stats
51W - 41L
1,486 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jxeeyy-
Ah Muzen Cab
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
10,578
481
7,611
14,845
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 1 / 8
10,126
460
6,398
13,765
15,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
FaTaL_iBuRRiTo
Charybdis
18
6 / 4 / 5
11,633
529
13,551
17,194
6,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 5 / 4
10,689
486
7,848
10,225
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 4 / 4
11,568
526
14,285
19,991
17,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AxSoul_BR
Thanatos
17
6 / 4 / 1
11,092
504
5,789
18,067
7,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
BrewCity_Lo
Cthulhu
16
2 / 3 / 7
10,641
484
6,650
16,554
16,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
1 / 2 / 7
11,236
511
11,841
16,949
10,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
IVANNETO01
Ah Puch
20
4 / 2 / 5
12,780
581
19,605
13,632
6,005
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Jxeeyy-
Ah Muzen Cab
20
4 / 6 / 0
12,271
558
8,829
15,534
5,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
17
Kills
17
17
Deaths
17
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AxSoul_BR
Thanatos
6
4
1
1.63
W
Cthulhu
BrewCity_Lo
Cthulhu
2
3
7
1.83
L
1
3
4
1
W
1
2
7
2.25
L
3
1
8
7
L
Charybdis
FaTaL_iBuRRiTo
Charybdis
6
4
5
2.13
W
Ah Puch
IVANNETO01
Ah Puch
4
2
5
3.25
W
Ah Muzen Cab
Jxeeyy-
Ah Muzen Cab
4
6
0
0.67
L
4
5
4
1.2
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,693
Damage
52,714
76,020
Taken
80,736
48,281
Mitigated
45,792
22,476
Healing
34,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AxSoul_BR
Thanatos
5,789
1,615
0
12,560
18,067
7,069
1,745
3,133
14,784
0
62,673
W
Cthulhu
BrewCity_Lo
Cthulhu
6,650
653
763
4,372
16,554
16,560
0
4,867
11,403
46,535
0
L
7,611
719
0
6,843
14,845
4,818
189
3,894
10,829
76,962
0
W
11,841
3,055
419
2,398
16,949
10,615
862
4,210
11,975
0
66,159
L
6,398
1,773
0
1,699
13,765
15,067
0
3,541
10,224
26,660
3,979
L
Charybdis
FaTaL_iBuRRiTo
Charybdis
13,551
7,065
0
4,778
17,194
6,416
958
5,260
11,888
0
82,463
W
Ah Puch
IVANNETO01
Ah Puch
19,605
250
442
8,159
13,632
6,005
1,201
4,681
8,845
104,265
0
W
Ah Muzen Cab
Jxeeyy-
Ah Muzen Cab
8,829
2,205
0
5,815
15,534
5,543
0
4,443
11,091
0
107,135
L
7,848
1,461
0
1,164
10,225
4,025
110
5,909
4,276
65,217
0
L
14,285
1,421
0
7,992
19,991
17,955
77
7,651
11,483
100
78,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,594
Gold Earned
58,020
608
Minions Killed
640
0
Camps Cleared
0
1,979,511
Distance Traveled
2,043,920
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,092
504
98
4
0
418,823
1
W
Cthulhu
10,641
484
88
4
0
384,646
6
L
He Bo
10,578
481
144
7
0
391,229
2
W
Susano
11,236
511
124
6
0
418,675
1
L
Athena
10,126
460
39
2
0
367,224
3
L
Charybdis
11,633
529
159
7
0
374,101
3
W
Ah Puch
12,780
581
152
7
0
444,192
5
W
Ah Muzen Cab
12,271
558
178
8
0
377,584
5
L
Vulcan
10,689
486
115
5
0
426,648
9
L
Mulan
11,568
526
151
7
0
420,309
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role