Player Matchup

Zeus
Zeus
Bronze III
 
Zeus
Bronze III
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cliodhna
Cliodhna
Silver II
 
Cliodhna
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver II
 
Ah Muzen Cab
Silver II
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
KonjikiNoSalmon
Ymir
Bronze III
Level 160
God Stats
1W - 1L
1,467 SR
Queue Stats
40W - 31L
1,546 MMR
Solo
Camazotz
Camazotz
Silver II
Maliсe
Camazotz
Silver II
Level 160
God Stats
12W - 10L
1,688 SR
Queue Stats
818W - 775L
1,546 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,531 SR
1,518 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 140
1,492 SR
1,547 MMR
Bacchus
Bacchus
Bronze III
Forest9n
Bacchus
Bronze III
Level 121
God Stats
9W - 14L
1,518 SR
Queue Stats
111W - 97L
1,546 MMR
Solo
Charybdis
Charybdis
Bronze III
Monschee
Charybdis
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,546 MMR
Party 3
Loki
Loki
Bronze III
RaZoX144
Loki
Bronze III
Level 148
God Stats
0W - 1L
1,265 SR
Queue Stats
226W - 215L
1,548 MMR
Party 4
Sol
Sol
Bronze III
Rаresy
Sol
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,546 MMR
Party 3
Tyr
Tyr
Bronze III
oommMN
Tyr
Bronze III
Level 145
God Stats
0W - 1L
1,675 SR
Queue Stats
55W - 54L
1,548 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 0 / 0
5,890
736
4,052
1,411
353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
 
Cliodhna
9
4 / 0 / 4
5,519
690
3,785
4,636
1,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 1 / 3
4,843
605
3,090
4,664
640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 1 / 6
4,879
610
2,372
6,619
2,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Camazotz
Maliсe
Camazotz
10
3 / 0 / 0
5,666
708
5,207
6,533
2,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
BastetFenrirGeb

VS

Bans
AtlasMulanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Forest9n
Bacchus
6
0 / 3 / 1
4,436
555
2,133
7,998
4,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Monschee
Charybdis
8
1 / 1 / 1
5,099
637
6,494
4,978
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
6
0 / 1 / 0
3,998
500
471
3,555
647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
8
1 / 1 / 0
4,576
572
2,181
3,484
777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
oommMN
Tyr
7
0 / 4 / 0
4,394
549
3,187
7,245
4,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
2
2
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
0
3
W
Cliodhna
 
Cliodhna
4
0
4
6
W
Ah Muzen Cab
 
Ah Muzen Cab
0
1
3
1.5
L
Bacchus
Forest9n
Bacchus
0
3
1
0.17
W
0
1
6
3
W
Camazotz
Maliсe
Camazotz
3
0
0
3
L
Charybdis
Monschee
Charybdis
1
1
1
1.5
L
Loki
0
1
0
0
L
Sol
1
1
0
1
L
Tyr
oommMN
Tyr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,506
Damage
14,466
23,863
Taken
27,260
7,716
Mitigated
11,700
10,220
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,052
1,054
0
81
1,411
353
0
350
1,061
38,933
0
W
Cliodhna
 
Cliodhna
3,785
426
0
852
4,636
1,241
0
984
3,652
0
30,493
W
Ah Muzen Cab
 
Ah Muzen Cab
3,090
1,619
0
2,138
4,664
640
0
735
3,929
0
28,440
L
Bacchus
Forest9n
Bacchus
2,133
258
824
2,227
7,998
4,430
0
3,491
4,507
6,007
0
W
2,372
497
150
2,202
6,619
2,619
0
2,245
4,374
10,558
0
W
Camazotz
Maliсe
Camazotz
5,207
2,411
0
4,797
6,533
2,863
0
0
6,533
0
30,823
L
Charybdis
Monschee
Charybdis
6,494
3,455
0
2,409
4,978
1,059
0
1,167
3,811
0
31,767
L
Loki
471
80
0
1,317
3,555
647
0
183
3,372
0
13,860
L
Sol
2,181
856
0
657
3,484
777
0
1,583
1,901
24,773
0
L
Tyr
oommMN
Tyr
3,187
1,146
0
2,745
7,245
4,787
0
0
7,245
0
19,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,797
Gold Earned
22,503
294
Minions Killed
217
0
Camps Cleared
0
879,004
Distance Traveled
729,874
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,890
736
81
10
0
171,731
0
W
Cliodhna
5,519
690
73
9
0
206,027
1
W
Ah Muzen Cab
4,843
605
54
7
0
147,224
0
L
Bacchus
4,436
555
7
1
0
162,246
0
W
Ymir
4,879
610
18
2
0
165,726
3
W
Camazotz
5,666
708
68
9
0
188,296
3
L
Charybdis
5,099
637
80
10
0
139,393
2
L
Loki
3,998
500
33
4
0
129,448
2
L
Sol
4,576
572
55
7
0
153,556
2
L
Tyr
4,394
549
42
5
0
145,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role