Player Matchup

Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
X6 ZER0 9X
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,347 Elo+
Solo
Zeus
Zeus
wicho badajoz
Zeus
Level 64
God Stats
25W - 29L
1,471 SR
Queue Stats
45W - 59L
1,419 Elo+
Solo
Team Averages
Level 92
1,490 SR
1,422 Elo+

VS

Team Averages
Level 105
1,385 SR
1,370 Elo+
Izanami
Izanami
AsunderAtom66
Izanami
Level 65
God Stats
3W - 9L
1,394 SR
Queue Stats
95W - 108L
1,392 Elo+
Solo
Bakasura
Bakasura
DirtiestDancer
Bakasura
Level 90
God Stats
1W - 2L
1,277 SR
Queue Stats
7W - 15L
1,201 Elo+
Solo
Atlas
Atlas
vPooti3T4nGv
Atlas
Level 160
God Stats
24W - 35L
1,485 SR
Queue Stats
828W - 947L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 1 / 10
10,364
797
13,527
11,618
4,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
X6 ZER0 9X
Sun Wukong
14
2 / 3 / 12
9,554
735
9,295
13,720
10,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
9 / 4 / 6
10,468
805
14,977
8,549
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 7 / 2
8,211
632
8,924
12,236
4,191
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
13
3 / 6 / 1
9,124
702
2,968
11,393
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
4 / 3 / 3
9,433
726
14,418
19,684
15,486
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
8
8
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
10
10
L
Izanami
1
7
2
0.29
L
Bakasura
3
6
1
0.58
W
Sun Wukong
X6 ZER0 9X
Sun Wukong
2
3
12
2.67
L
4
3
3
1.83
W
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,799
Damage
26,310
33,887
Taken
43,313
17,712
Mitigated
23,693
11,959
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,527
10,054
0
4,135
11,618
4,204
2,297
5,533
6,085
0
47,750
L
Izanami
8,924
5,576
0
612
12,236
4,191
345
5,350
6,748
0
23,517
L
Bakasura
2,968
1,156
0
55
11,393
4,016
756
4,115
6,984
0
25,335
W
Sun Wukong
X6 ZER0 9X
Sun Wukong
9,295
1,485
960
4,585
13,720
10,601
0
5,370
8,350
0
28,314
L
14,418
3,691
301
5,502
19,684
15,486
135
5,849
13,319
33,813
0
W
14,977
687
854
1,425
8,549
2,907
60
4,131
4,418
29,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,386
Gold Earned
26,768
153
Minions Killed
130
5
Camps Cleared
6
714,557
Distance Traveled
651,983
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,364
797
71
5
2
233,616
3
L
Izanami
8,211
632
38
3
0
215,596
3
L
Bakasura
9,124
702
48
4
4
220,636
5
W
Sun Wukong
9,554
735
53
4
2
251,763
2
L
Atlas
9,433
726
44
3
2
215,751
0
W
Zeus
10,468
805
29
2
1
229,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role