Player Matchup

Odin
Odin
Blazeofsurt
Odin
Level 53
God Stats
2W - 3L
1,550 SR
Queue Stats
54W - 57L
1,412 Elo+
Solo
Achilles
Achilles
HTTZxKuRuMiO
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,407 Elo+
Party 2
Apollo
Apollo
Spook_Kira
Apollo
Level 82
God Stats
10W - 10L
1,362 SR
Queue Stats
264W - 308L
1,425 Elo+
Solo
Merlin
Merlin
manho1105
Merlin
Level 84
God Stats
2W - 2L
1,556 SR
Queue Stats
58W - 74L
1,403 Elo+
Party 2
Ravana
Ravana
staloger
Ravana
Level 105
God Stats
0W - 2L
1,211 SR
Queue Stats
57W - 75L
1,397 Elo+
Party 2
Team Averages
Level 70
1,436 SR
1,409 Elo+

VS

Team Averages
Level 76
1,718 SR
1,556 Elo+
Izanami
Izanami
FuruteraTorikoh
Izanami
Level 78
God Stats
23W - 8L
1,725 SR
Queue Stats
161W - 130L
1,594 Elo+
Party 1
Jormungandr
Jormungandr
NimoNemo22
Jormungandr
Level 88
God Stats
30W - 11L
1,738 SR
Queue Stats
158W - 129L
1,591 Elo+
Party 1
Athena
Athena
Sunzizzle
Athena
Level 97
God Stats
45W - 36L
1,550 SR
Queue Stats
260W - 244L
1,472 Elo+
Solo
Pele
Pele
n7toitu
Pele
Level 28
God Stats
2W - 0L
1,719 SR
Queue Stats
103W - 48L
1,668 Elo+
Party 1
Osiris
Osiris
tankrabbitbff2
Osiris
Level 87
God Stats
5W - 1L
1,856 SR
Queue Stats
233W - 222L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
4,724
429
4,276
10,317
4,222
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
HTTZxKuRuMiO
Achilles
10
1 / 4 / 1
5,544
504
4,586
10,108
4,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Spook_Kira
Apollo
9
1 / 2 / 2
5,472
497
3,464
7,387
1,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
manho1105
Merlin
11
1 / 3 / 1
6,315
574
1,484
5,025
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
staloger
Ravana
8
1 / 4 / 2
5,622
511
5,004
5,879
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,728
612
6,413
5,921
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
NimoNemo22
Jormungandr
13
5 / 1 / 1
7,459
678
6,324
7,686
6,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Sunzizzle
Athena
10
1 / 1 / 4
6,370
579
4,513
7,348
5,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
n7toitu
Pele
10
3 / 2 / 5
6,661
606
5,848
9,763
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 3
7,751
705
5,421
7,136
6,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
4
Kills
14
14
Deaths
4
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
3
0
0
3
L
Achilles
HTTZxKuRuMiO
Achilles
1
4
1
0.38
W
Jormungandr
NimoNemo22
Jormungandr
5
1
1
5.5
L
Apollo
Spook_Kira
Apollo
1
2
2
1
W
Athena
Sunzizzle
Athena
1
1
4
3
L
Merlin
manho1105
Merlin
1
3
1
0.5
W
Pele
n7toitu
Pele
3
2
5
2.75
L
Ravana
staloger
Ravana
1
4
2
0.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,814
Damage
28,519
38,716
Taken
37,854
14,475
Mitigated
22,470
8,881
Healing
15,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,276
723
146
4,088
10,317
4,222
0
3,593
6,724
3,660
9,498
W
6,413
4,130
0
1,970
5,921
1,771
190
366
5,555
0
48,719
L
Achilles
HTTZxKuRuMiO
Achilles
4,586
1,386
0
2,391
10,108
4,855
0
692
9,416
0
17,160
W
Jormungandr
NimoNemo22
Jormungandr
6,324
2,639
307
1,321
7,686
6,131
336
1,380
6,142
43,879
0
L
Apollo
Spook_Kira
Apollo
3,464
1,905
0
877
7,387
1,719
0
1,563
5,824
0
25,109
W
Athena
Sunzizzle
Athena
4,513
1,071
1,639
3,079
7,348
5,149
0
843
6,378
15,724
0
L
Merlin
manho1105
Merlin
1,484
217
0
630
5,025
1,561
0
3,204
1,821
28,891
0
W
Pele
n7toitu
Pele
5,848
1,649
0
4,046
9,763
2,912
21
420
9,238
0
31,936
L
Ravana
staloger
Ravana
5,004
1,563
0
749
5,879
2,118
0
1,785
4,094
0
26,073
W
5,421
3,112
0
3,347
7,136
6,507
222
0
7,136
1,260
38,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
34,969
213
Minions Killed
354
0
Camps Cleared
0
1,098,494
Distance Traveled
1,155,039
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,724
429
22
2
0
221,233
2
W
Izanami
6,728
612
100
9
0
211,694
5
L
Achilles
5,544
504
30
3
0
215,018
0
W
Jormungandr
7,459
678
73
7
0
216,552
5
L
Apollo
5,472
497
46
4
0
230,310
3
W
Athena
6,370
579
19
2
0
233,538
4
L
Merlin
6,315
574
61
6
0
206,384
4
W
Pele
6,661
606
64
6
0
247,393
3
L
Ravana
5,622
511
54
5
0
225,549
0
W
Osiris
7,751
705
98
9
0
245,862
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role