Player Matchup

Ra
Ra
ImNeonlight
Ra
Level 111
God Stats
17W - 11L
1,539 SR
Queue Stats
626W - 645L
1,415 Elo+
Party 1
King Arthur
King Arthur
TheDark_Paladin
King Arthur
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
246W - 259L
1,346 Elo+
Party 2
Bacchus
Bacchus
fallingwiitch
Bacchus
Level 64
God Stats
1W - 1L
1,350 SR
Queue Stats
176W - 219L
1,325 Elo+
Party 1
Neith
Neith
itsFrhd
Neith
Level 19
God Stats
2W - 1L
1,669 SR
Queue Stats
3W - 12L
1,162 Elo+
Party 1
Ao Kuang
Ao Kuang
lAoDl13
Ao Kuang
Level 117
God Stats
2W - 1L
1,283 SR
Queue Stats
210W - 197L
1,438 Elo+
Party 2
Team Averages
Level 81
1,468 SR
1,337 Elo+

VS

Team Averages
Level 102
1,441 SR
1,395 Elo+
Athena
Athena
Obalimar_
Athena
Level 110
God Stats
1W - 4L
1,313 SR
Queue Stats
61W - 87L
1,364 Elo+
Party 3
Hercules
Hercules
Requin_Sensuel
Hercules
Level 126
God Stats
15W - 32L
1,295 SR
Queue Stats
191W - 254L
1,382 Elo+
Party 3
Anubis
Anubis
The_Riffel
Anubis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,420 Elo+
Solo
Medusa
Medusa
VelvetRose-93
Medusa
Level 145
God Stats
8W - 17L
1,484 SR
Queue Stats
157W - 205L
1,392 Elo+
Party 3
Loki
Loki
enkel-mythe
Loki
Level 47
God Stats
3W - 3L
1,614 SR
Queue Stats
59W - 62L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 4
8,467
651
10,527
7,916
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
TheDark_Paladin
King Arthur
13
1 / 1 / 2
7,105
547
3,576
7,458
2,954
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
10
0 / 0 / 5
6,166
474
3,618
5,461
6,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
itsFrhd
Neith
11
0 / 4 / 1
6,441
495
3,982
7,779
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
lAoDl13
Ao Kuang
14
9 / 1 / 1
8,382
645
7,629
9,120
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Obalimar_
Athena
10
0 / 4 / 4
6,277
483
2,900
12,158
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
12
1 / 3 / 2
7,331
564
5,208
11,437
6,760
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
The_Riffel
Anubis
4
0 / 2 / 1
4,673
359
294
1,622
537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 2 / 0
7,328
564
6,427
7,788
2,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
2 / 4 / 1
7,151
550
3,525
8,857
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
15
Kills
8
9
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
Athena
Obalimar_
Athena
0
4
4
0.5
L
Hercules
1
3
2
0.67
W
King Arthur
TheDark_Paladin
King Arthur
1
1
2
2
L
Anubis
The_Riffel
Anubis
0
2
1
0.25
L
5
2
0
2.5
L
2
4
1
0.63
W
Bacchus
0
0
5
2.5
W
Neith
itsFrhd
Neith
0
4
1
0.13
W
Ao Kuang
lAoDl13
Ao Kuang
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,332
Damage
18,354
37,734
Taken
41,862
18,221
Mitigated
20,585
12,080
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,527
586
203
2,031
7,916
2,806
748
1,538
6,262
46,830
3,336
L
Athena
Obalimar_
Athena
2,900
583
0
1,887
12,158
7,939
281
5,752
6,295
17,508
0
L
Hercules
5,208
1,076
0
3,547
11,437
6,760
128
5,598
5,735
13,755
24,336
W
King Arthur
TheDark_Paladin
King Arthur
3,576
863
0
2,323
7,458
2,954
238
1,021
6,400
0
31,986
L
Anubis
The_Riffel
Anubis
294
98
163
212
1,622
537
0
1,026
484
3,900
0
L
6,427
2,223
0
992
7,788
2,691
674
3,562
4,166
0
44,152
L
3,525
462
0
2,348
8,857
2,658
0
4,451
4,243
0
37,096
W
Bacchus
3,618
368
296
724
5,461
6,167
210
917
4,544
18,503
0
W
Neith
itsFrhd
Neith
3,982
1,349
0
1,718
7,779
3,195
0
803
6,976
0
38,455
W
Ao Kuang
lAoDl13
Ao Kuang
7,629
2,562
0
4,785
9,120
3,099
756
1,068
7,861
35,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,561
Gold Earned
32,760
344
Minions Killed
301
0
Camps Cleared
0
1,325,119
Distance Traveled
1,063,429
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,467
651
95
7
0
290,306
4
L
Athena
6,277
483
33
3
0
276,968
0
L
Hercules
7,331
564
85
7
0
233,893
2
W
King Arthur
7,105
547
72
6
0
275,275
1
L
Anubis
4,673
359
6
0
0
51,984
0
L
Medusa
7,328
564
94
7
0
250,762
5
L
Loki
7,151
550
83
6
0
249,822
1
W
Bacchus
6,166
474
30
2
0
246,789
0
W
Neith
6,441
495
81
6
0
234,859
4
W
Ao Kuang
8,382
645
66
5
0
277,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role