Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
FreakMamad
Tsukuyomi
Gold II
Level 146
God Stats
59W - 21L
1,883 SR
Queue Stats
241W - 188L
1,761 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,883 SR
1,761 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 86
1,483 SR
1,600 MMR
Medusa
Medusa
Bronze III
ArribaAbajo
Medusa
Bronze III
Level 86
God Stats
1W - 3L
1,483 SR
Queue Stats
87W - 81L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FreakMamad
Tsukuyomi
20
7 / 0 / 0
13,653
1,050
12,755
15,882
12,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ah Muzen CabSkadiAnhurSolUllr

VS

Bans
OlorunHou YiBellonaChronosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
0 / 7 / 0
9,996
769
8,543
14,652
12,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
7
0
0
W
Tsukuyomi
FreakMamad
Tsukuyomi
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,755
Damage
8,543
15,882
Taken
14,652
12,311
Mitigated
12,185
9,186
Healing
1,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,543
3,838
0
1,809
14,652
12,185
0
118
14,306
0
52,332
W
Tsukuyomi
FreakMamad
Tsukuyomi
12,755
4,073
0
9,186
15,882
12,311
2,095
593
15,046
0
95,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,653
Gold Earned
9,996
167
Minions Killed
108
7
Camps Cleared
4
301,382
Distance Traveled
241,012
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,996
769
108
8
4
241,012
4
W
Tsukuyomi
13,653
1,050
167
13
7
301,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role