Player Matchup

Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Silver II
Biithcuit
Nemesis
Silver II
Level 114
God Stats
16W - 6L
1,706 SR
Queue Stats
54W - 50L
1,521 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Im PuniisheR
Ah Muzen Cab
Bronze III
Level 160
God Stats
8W - 3L
1,668 SR
Queue Stats
283W - 252L
1,544 MMR
Solo
Atlas
Atlas
Bronze III
SirPeelBot
Atlas
Bronze III
Level 160
God Stats
9W - 1L
1,762 SR
Queue Stats
294W - 260L
1,545 MMR
Party 1
Anhur
Anhur
Bronze III
brandon390724
Anhur
Bronze III
Level 147
God Stats
3W - 4L
1,512 SR
Queue Stats
75W - 56L
1,523 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 147
1,630 SR
1,527 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,600 SR
1,536 MMR
Ravana
Ravana
Bronze III
Jayskyll
Ravana
Bronze III
Level 157
God Stats
89W - 84L
1,619 SR
Queue Stats
970W - 963L
1,546 MMR
Solo
Nike
Nike
Bronze III
JoaoLDU12
Nike
Bronze III
Level 132
God Stats
13W - 5L
1,716 SR
Queue Stats
114W - 97L
1,546 MMR
Party 2
Neith
Neith
Bronze III
NoGutsNoWin
Neith
Bronze III
Level 140
God Stats
1W - 3L
1,510 SR
Queue Stats
723W - 712L
1,523 MMR
Solo
Janus
Janus
Bronze III
Roicat2016
Janus
Bronze III
Level 137
God Stats
0W - 2L
1,614 SR
Queue Stats
44W - 44L
1,546 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
ShockW7ve
Xing Tian
Bronze III
Level 157
God Stats
390W - 417L
1,544 SR
Queue Stats
1,371W - 1,394L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
2 / 1 / 12
11,840
564
19,500
8,598
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Biithcuit
Nemesis
16
1 / 5 / 12
10,772
513
9,102
15,126
6,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Im PuniisheR
Ah Muzen Cab
20
6 / 2 / 7
12,980
618
14,159
14,523
6,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
15
1 / 3 / 14
11,129
530
13,175
20,797
23,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
12 / 1 / 3
13,691
652
13,082
16,060
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothAchillesMulan

VS

Bans
ArtioGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Jayskyll
Ravana
17
2 / 5 / 4
9,984
475
6,966
13,686
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nike
17
3 / 3 / 1
10,313
491
10,671
20,890
16,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 7 / 2
10,255
488
13,826
13,763
5,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
15
4 / 4 / 1
8,971
427
11,524
11,042
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ShockW7ve
Xing Tian
13
1 / 3 / 5
8,852
422
5,909
24,682
22,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
22
Kills
12
12
Deaths
22
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
12
8
W
Nemesis
Biithcuit
Nemesis
1
5
12
1.4
W
Ah Muzen Cab
Im PuniisheR
Ah Muzen Cab
6
2
7
4.75
L
Ravana
Jayskyll
Ravana
2
5
4
0.8
L
Nike
3
3
1
1.17
L
2
7
2
0.43
L
Janus
4
4
1
1.13
L
Xing Tian
ShockW7ve
Xing Tian
1
3
5
1.17
W
Atlas
1
3
14
2.67
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,018
Damage
48,896
75,104
Taken
84,063
44,020
Mitigated
52,417
27,046
Healing
25,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
19,500
2,557
0
1,214
8,598
2,871
1,385
2,108
6,301
101,627
0
W
Nemesis
Biithcuit
Nemesis
9,102
2,914
0
5,256
15,126
6,137
1,219
3,395
11,415
0
82,000
W
Ah Muzen Cab
Im PuniisheR
Ah Muzen Cab
14,159
4,215
0
5,594
14,523
6,616
1,741
2,131
11,701
0
104,495
L
Ravana
Jayskyll
Ravana
6,966
1,930
0
5,368
13,686
4,448
0
3,127
10,185
0
71,778
L
Nike
10,671
1,365
759
6,479
20,890
16,802
564
5,545
13,801
0
70,701
L
13,826
6,298
0
4,472
13,763
5,423
706
4,554
9,124
0
83,712
L
Janus
11,524
0
0
875
11,042
2,971
0
5,680
4,860
64,667
0
L
Xing Tian
ShockW7ve
Xing Tian
5,909
525
1,016
6,201
24,682
22,773
0
11,283
12,647
27,776
0
W
Atlas
13,175
3,784
1,190
3,911
20,797
23,527
120
6,267
14,002
31,903
2,061
W
13,082
9,009
0
9,881
16,060
4,869
3,113
2,684
13,172
0
92,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,412
Gold Earned
48,375
654
Minions Killed
591
0
Camps Cleared
0
1,977,812
Distance Traveled
1,906,849
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,840
564
178
8
0
386,043
4
W
Nemesis
10,772
513
105
5
0
423,410
5
W
Ah Muzen Cab
12,980
618
166
8
0
392,445
1
L
Ravana
9,984
475
125
6
0
372,342
2
L
Nike
10,313
491
162
8
0
406,099
5
L
Neith
10,255
488
142
7
0
360,225
0
L
Janus
8,971
427
122
6
0
374,354
5
L
Xing Tian
8,852
422
40
2
0
393,829
7
W
Atlas
11,129
530
40
2
0
399,946
5
W
Anhur
13,691
652
165
8
0
375,968
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role