Player Matchup

Tiamat
Tiamat
Bronze III
FaraKrik
Tiamat
Bronze III
Level 160
God Stats
27W - 32L
1,520 SR
Queue Stats
363W - 323L
1,543 MMR
Party 1
Ullr
Ullr
Bronze III
FranSοle
Ullr
Bronze III
Level 109
God Stats
11W - 7L
1,717 SR
Queue Stats
159W - 125L
2,651 MMR
Party 2
Mulan
Mulan
Bronze III
Melkor24
Mulan
Bronze III
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,541 MMR
Solo
Sobek
Sobek
Bronze III
bigcrocodile8751
Sobek
Bronze III
Level 158
God Stats
11W - 9L
1,612 SR
Queue Stats
249W - 228L
1,543 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
marquitox23
Tsukuyomi
Silver I
Level 159
God Stats
11W - 9L
1,615 SR
Queue Stats
382W - 334L
1,592 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 140
1,593 SR
1,774 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 146
1,527 SR
1,536 MMR
Hou Yi
Hou Yi
Bronze III
 
Hou Yi
Bronze III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
Hanula
Khepri
Silver II
Level 160
God Stats
3W - 5L
1,642 SR
Queue Stats
99W - 59L
1,540 MMR
Solo
Achilles
Achilles
Bronze III
RiseParagon
Achilles
Bronze III
Level 129
God Stats
0W - 2L
1,421 SR
Queue Stats
96W - 102L
1,546 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Vitiαte
Amaterasu
Bronze III
Level 157
God Stats
3W - 5L
1,493 SR
Queue Stats
136W - 127L
1,546 MMR
Solo
Agni
Agni
Bronze III
chechungo33
Agni
Bronze III
Level 129
God Stats
8W - 7L
1,580 SR
Queue Stats
211W - 230L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FaraKrik
Tiamat
16
6 / 1 / 5
10,247
683
11,654
8,317
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
17
9 / 2 / 4
10,410
694
16,946
8,816
3,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mulan
Melkor24
Mulan
16
7 / 4 / 0
9,959
664
9,960
15,339
10,587
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 1 / 9
7,531
502
4,317
12,300
11,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
marquitox23
Tsukuyomi
15
4 / 3 / 7
9,181
612
9,128
12,386
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
CliodhnaBastetOdin

VS

Bans
FenrirKaliCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 7 / 1
6,547
436
3,484
13,271
2,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Hanula
Khepri
12
1 / 5 / 2
7,778
519
4,289
14,567
11,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
RiseParagon
Achilles
13
2 / 4 / 3
7,909
527
7,681
13,578
12,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Vitiαte
Amaterasu
15
7 / 5 / 3
9,317
621
12,356
14,924
10,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 6 / 1
7,043
470
6,957
9,423
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
27
Kills
11
11
Deaths
27
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
7
1
0.07
W
Tiamat
FaraKrik
Tiamat
6
1
5
8.5
W
Ullr
9
2
4
5.5
L
Khepri
Hanula
Khepri
1
5
2
0.4
W
Mulan
Melkor24
Mulan
7
4
0
1.75
L
Achilles
RiseParagon
Achilles
2
4
3
0.88
L
Amaterasu
Vitiαte
Amaterasu
7
5
3
1.7
W
1
1
9
5.5
L
1
6
1
0.25
W
Tsukuyomi
marquitox23
Tsukuyomi
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,005
Damage
34,767
57,158
Taken
65,763
34,022
Mitigated
38,738
19,222
Healing
15,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,484
1,680
0
3,352
13,271
2,922
0
1,705
11,566
0
35,786
W
Tiamat
FaraKrik
Tiamat
11,654
1,002
346
2,757
8,317
4,646
1,074
3,842
4,450
77,703
0
W
Ullr
16,946
6,267
0
1,144
8,816
3,274
1,716
1,961
6,855
0
87,366
L
Khepri
Hanula
Khepri
4,289
578
329
3,377
14,567
11,389
0
5,222
9,345
29,783
0
W
Mulan
Melkor24
Mulan
9,960
2,685
306
5,391
15,339
10,587
588
762
13,815
0
58,411
L
Achilles
RiseParagon
Achilles
7,681
1,686
0
3,535
13,578
12,172
0
0
13,578
0
42,278
L
Amaterasu
Vitiαte
Amaterasu
12,356
5,437
0
3,943
14,924
10,119
0
3,526
11,398
0
60,072
W
4,317
477
426
4,194
12,300
11,689
0
3,727
8,573
13,031
0
L
6,957
705
0
621
9,423
2,136
0
5,518
3,905
48,540
0
W
Tsukuyomi
marquitox23
Tsukuyomi
9,128
2,266
0
4,658
12,386
3,826
730
954
11,405
0
56,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,328
Gold Earned
38,594
559
Minions Killed
408
0
Camps Cleared
0
1,577,057
Distance Traveled
1,493,052
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,547
436
81
5
0
281,451
4
W
Tiamat
10,247
683
145
10
0
320,043
6
W
Ullr
10,410
694
158
11
0
302,065
3
L
Khepri
7,778
519
35
2
0
303,459
2
W
Mulan
9,959
664
130
9
0
291,834
5
L
Achilles
7,909
527
90
6
0
304,015
2
L
Amaterasu
9,317
621
95
6
0
320,660
2
W
Sobek
7,531
502
21
1
0
323,346
8
L
Agni
7,043
470
107
7
0
283,467
4
W
Tsukuyomi
9,181
612
105
7
0
339,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role