Player Matchup

Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DeLaGezzy
Khepri
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,679 Elo+
Solo
Ah Puch
Ah Puch
Hopefullschwonk
Ah Puch
Level 157
God Stats
6W - 5L
1,668 SR
Queue Stats
477W - 481L
1,551 Elo+
Solo
Odin
Odin
Previlent
Odin
Level 106
God Stats
0W - 2L
1,245 SR
Queue Stats
68W - 71L
1,542 Elo+
Solo
Raijin
Raijin
Zyro Ca
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,477 Elo+
Solo
Team Averages
Level 129
1,483 SR
1,550 Elo+

VS

Team Averages
Level 118
1,513 SR
1,525 Elo+
Hou Yi
Hou Yi
DIN0321
Hou Yi
Level 142
God Stats
7W - 14L
1,309 SR
Queue Stats
838W - 841L
1,478 Elo+
Solo
Hun Batz
Hun Batz
HotMoistEwok
Hun Batz
Level 115
God Stats
3W - 1L
1,638 SR
Queue Stats
286W - 294L
1,461 Elo+
Party 1
Charybdis
Charybdis
HotMoistJawa
Charybdis
Level 139
God Stats
4W - 3L
1,465 SR
Queue Stats
339W - 338L
1,486 Elo+
Party 1
Thor
Thor
ImmortalCreed
Thor
Level 54
God Stats
3W - 1L
1,655 SR
Queue Stats
132W - 107L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
RetroGold
Sun Wukong
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
2 / 5 / 9
9,674
744
5,877
10,742
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
DeLaGezzy
Khepri
15
2 / 3 / 13
9,451
727
5,880
9,323
17,070
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
6 / 4 / 6
10,933
841
13,808
9,873
4,856
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
14
0 / 4 / 7
8,530
656
6,118
11,710
16,952
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Zyro Ca
Raijin
18
7 / 2 / 9
10,467
805
12,884
9,389
4,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DIN0321
Hou Yi
17
2 / 2 / 7
9,548
734
8,193
9,275
3,924
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
HotMoistEwok
Hun Batz
15
1 / 4 / 10
9,328
718
4,488
8,319
3,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
HotMoistJawa
Charybdis
18
4 / 3 / 7
10,229
787
4,948
8,931
3,833
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 4 / 8
10,958
843
12,265
10,048
4,710
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
RetroGold
Sun Wukong
18
2 / 4 / 13
10,456
804
14,384
15,164
11,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
61
17
Kills
16
18
Deaths
17
44
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
9
1.3
W
Hou Yi
DIN0321
Hou Yi
2
2
7
2.75
L
Khepri
DeLaGezzy
Khepri
2
3
13
2.83
L
6
4
6
2.25
W
Hun Batz
HotMoistEwok
Hun Batz
1
4
10
1.5
W
Charybdis
HotMoistJawa
Charybdis
4
3
7
2.5
W
7
4
8
2.75
L
Odin
0
4
7
0.88
W
Sun Wukong
RetroGold
Sun Wukong
2
4
13
2.13
L
Raijin
Zyro Ca
Raijin
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,567
Damage
44,278
51,037
Taken
51,737
48,903
Mitigated
27,587
14,688
Healing
18,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,877
2,395
0
1,678
10,742
5,031
2,809
0
10,508
0
23,718
W
Hou Yi
DIN0321
Hou Yi
8,193
4,071
1,118
2,391
9,275
3,924
536
6,155
3,059
0
22,286
L
Khepri
DeLaGezzy
Khepri
5,880
139
1,685
1,485
9,323
17,070
0
0
8,923
10,149
0
L
13,808
562
1,987
1,909
9,873
4,856
634
0
9,836
39,320
0
W
Hun Batz
HotMoistEwok
Hun Batz
4,488
413
1,191
1,061
8,319
3,486
735
4,743
3,552
0
10,651
W
Charybdis
HotMoistJawa
Charybdis
4,948
2,653
327
1,312
8,931
3,833
2,435
5,400
3,487
0
21,759
W
12,265
1,709
2,301
1,564
10,048
4,710
988
6,452
3,551
0
24,067
L
Odin
6,118
701
719
1,349
11,710
16,952
233
0
11,282
0
10,938
W
Sun Wukong
RetroGold
Sun Wukong
14,384
757
2,390
4,374
15,164
11,634
555
9,596
5,516
0
33,059
L
Raijin
Zyro Ca
Raijin
12,884
964
1,104
2,772
9,389
4,994
495
0
9,066
22,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,055
Gold Earned
50,519
135
Minions Killed
153
0
Camps Cleared
0
1,045,153
Distance Traveled
1,073,105
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,674
744
44
3
0
163,726
0
W
Hou Yi
9,548
734
33
3
0
227,937
0
L
Khepri
9,451
727
7
1
0
228,462
1
L
Ah Puch
10,933
841
61
5
0
199,852
0
W
Hun Batz
9,328
718
12
1
0
201,371
2
W
Charybdis
10,229
787
44
3
0
182,078
3
W
Thor
10,958
843
28
2
0
222,680
0
L
Odin
8,530
656
4
0
0
229,204
0
W
Sun Wukong
10,456
804
36
3
0
239,039
2
L
Raijin
10,467
805
19
1
0
223,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role