Player Matchup

Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bellona
Bellona
Bronze III
LBurd
Bellona
Bronze III
Level 156
God Stats
5W - 1L
1,826 SR
Queue Stats
321W - 278L
3,152 MMR
Party 3
Kumbhakarna
Kumbhakarna
Bronze III
SharkPablo
Kumbhakarna
Bronze III
Level 122
God Stats
1W - 0L
1,753 SR
Queue Stats
123W - 118L
1,626 MMR
Solo
Susano
Susano
Bronze III
imRikz-_
Susano
Bronze III
Level 147
God Stats
45W - 41L
1,587 SR
Queue Stats
1,330W - 1,325L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
troolingj
Charybdis
Bronze III
Level 149
God Stats
4W - 0L
1,899 SR
Queue Stats
453W - 441L
2,006 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 146
1,713 SR
1,957 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,535 SR
1,479 MMR
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Bronze III
Nachtara-_-
Mercury
Bronze III
Level 116
God Stats
4W - 4L
1,598 SR
Queue Stats
105W - 111L
1,238 MMR
Party 2
Neith
Neith
Bronze III
TeeJaay93
Neith
Bronze III
Level 82
God Stats
2W - 4L
1,589 SR
Queue Stats
74W - 76L
1,310 MMR
Party 1
Ymir
Ymir
Bronze III
ZyreBrellent
Ymir
Bronze III
Level 98
God Stats
9W - 17L
1,487 SR
Queue Stats
181W - 171L
1,800 MMR
Party 1
Ra
Ra
Bronze III
willthebeast321-
Ra
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
5 / 0 / 1
6,931
693
8,366
3,842
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
LBurd
Bellona
12
3 / 0 / 1
7,077
708
5,023
6,863
6,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kumbhakarna
SharkPablo
Kumbhakarna
8
0 / 2 / 6
5,317
532
1,887
5,808
2,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
imRikz-_
Susano
9
2 / 1 / 4
5,692
569
3,789
3,751
1,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
troolingj
Charybdis
11
5 / 1 / 1
6,502
650
5,928
5,541
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CliodhnaAphroditeGebAtlas

VS

Bans
LokiBastetIzanamiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 3 / 1
4,654
465
2,498
8,287
3,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
Nachtara-_-
Mercury
8
0 / 2 / 0
4,884
488
638
7,218
1,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
TeeJaay93
Neith
8
0 / 3 / 2
4,814
481
2,949
4,473
704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
2 / 2 / 2
5,036
504
2,091
9,275
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 5 / 0
5,507
551
3,443
7,311
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
4
4
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
0
1
5.5
L
Chaac
 
Chaac
0
3
1
0.17
W
Bellona
LBurd
Bellona
3
0
1
3.5
L
Mercury
Nachtara-_-
Mercury
0
2
0
0
W
Kumbhakarna
SharkPablo
Kumbhakarna
0
2
6
1.5
L
Neith
TeeJaay93
Neith
0
3
2
0.33
L
2
2
2
1.5
W
Susano
imRikz-_
Susano
2
1
4
4
W
Charybdis
troolingj
Charybdis
5
1
1
5.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,993
Damage
11,619
25,805
Taken
36,564
13,145
Mitigated
11,725
7,324
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,366
798
0
611
3,842
1,276
0
1,261
2,404
48,540
0
L
Chaac
 
Chaac
2,498
255
80
3,355
8,287
3,688
0
1,878
6,337
0
19,101
W
Bellona
LBurd
Bellona
5,023
1,890
0
1,224
6,863
6,288
0
741
5,784
0
41,648
L
Mercury
Nachtara-_-
Mercury
638
211
0
665
7,218
1,611
0
1,415
5,749
0
25,479
W
Kumbhakarna
SharkPablo
Kumbhakarna
1,887
497
0
666
5,808
2,875
122
1,565
4,148
9,408
0
L
Neith
TeeJaay93
Neith
2,949
1,398
0
1,344
4,473
704
0
546
3,927
0
22,191
L
2,091
420
263
1,989
9,275
3,541
0
3,508
5,681
10,800
0
W
Susano
imRikz-_
Susano
3,789
492
0
1,750
3,751
1,136
0
819
2,894
0
22,551
W
Charybdis
troolingj
Charybdis
5,928
2,766
0
3,073
5,541
1,570
158
838
4,671
0
41,975
L
3,443
204
67
1,021
7,311
2,181
0
2,488
4,617
20,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,519
Gold Earned
24,895
347
Minions Killed
207
0
Camps Cleared
0
987,643
Distance Traveled
938,101
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,931
693
90
9
0
184,655
2
L
Chaac
4,654
465
38
4
0
186,774
0
W
Bellona
7,077
708
109
11
0
216,974
3
L
Mercury
4,884
488
61
6
0
224,536
3
W
Kumbhakarna
5,317
532
18
2
0
193,457
1
L
Neith
4,814
481
47
5
0
176,660
3
L
Ymir
5,036
504
14
1
0
179,905
2
W
Susano
5,692
569
57
6
0
223,033
3
W
Charybdis
6,502
650
73
7
0
169,524
5
L
Ra
5,507
551
47
5
0
170,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role