Player Matchup

Scylla
Scylla
Acctiviti
Scylla
Level 108
God Stats
12W - 14L
1,559 SR
Queue Stats
370W - 363L
1,503 Elo+
Solo
Loki
Loki
MrTrappy
Loki
Level 65
God Stats
7W - 13L
1,434 SR
Queue Stats
286W - 293L
1,479 Elo+
Solo
Ganesha
Ganesha
PumpinkHeart
Ganesha
Level 133
God Stats
1W - 3L
1,556 SR
Queue Stats
354W - 367L
1,447 Elo+
Solo
Chaac
Chaac
SuperSpaz11
Chaac
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 36L
1,448 Elo+
Solo
Izanami
Izanami
Unbarii
Izanami
Level 86
God Stats
0W - 1L
1,830 SR
Queue Stats
0W - 3L
1,207 Elo+
Solo
Team Averages
Level 97
1,576 SR
1,417 Elo+

VS

Team Averages
Level 127
1,511 SR
1,630 Elo+
Erlang Shen
Erlang Shen
FortunesArcTear
Erlang Shen
Level 45
God Stats
2W - 1L
1,567 SR
Queue Stats
88W - 51L
1,661 Elo+
Party 1
Agni
Agni
Slider517
Agni
Level 160
God Stats
2W - 0L
1,735 SR
Queue Stats
463W - 440L
1,642 Elo+
Party 1
Heimdallr
Heimdallr
Thrillem
Heimdallr
Level 160
God Stats
36W - 42L
1,681 SR
Queue Stats
681W - 557L
1,702 Elo+
Party 1
Thor
Thor
Xredpepperx1
Thor
Level 110
God Stats
3W - 0L
1,283 SR
Queue Stats
471W - 426L
1,655 Elo+
Party 1
Kuzenbo
Kuzenbo
werpelking
Kuzenbo
Level 160
God Stats
5W - 13L
1,290 SR
Queue Stats
958W - 1,009L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Acctiviti
Scylla
7
0 / 7 / 1
4,650
465
2,156
7,477
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
10
2 / 3 / 0
5,646
565
2,755
5,854
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
PumpinkHeart
Ganesha
7
0 / 6 / 1
4,749
475
1,791
9,922
3,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 5 / 2
5,773
577
3,560
8,743
4,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Unbarii
Izanami
7
0 / 4 / 0
4,463
446
4,008
5,870
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FortunesArcTear
Erlang Shen
9
4 / 1 / 6
6,306
631
4,767
7,681
2,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
12
11 / 1 / 2
7,255
726
7,890
4,312
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Thrillem
Heimdallr
12
6 / 0 / 1
6,918
692
5,267
6,156
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 0 / 8
5,970
597
4,372
7,280
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
werpelking
Kuzenbo
11
2 / 1 / 2
6,054
605
4,473
5,764
5,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
25
25
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
Acctiviti
Scylla
0
7
1
0.07
W
Erlang Shen
FortunesArcTear
Erlang Shen
4
1
6
7
L
Loki
2
3
0
0.67
L
Ganesha
PumpinkHeart
Ganesha
0
6
1
0.08
W
Agni
11
1
2
12
L
1
5
2
0.4
W
Heimdallr
Thrillem
Heimdallr
6
0
1
6.5
L
Izanami
Unbarii
Izanami
0
4
0
0
W
2
0
8
6
W
Kuzenbo
werpelking
Kuzenbo
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,270
Damage
26,769
37,866
Taken
31,193
11,969
Mitigated
13,017
7,042
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Acctiviti
Scylla
2,156
317
0
944
7,477
1,384
0
2,916
4,343
15,716
0
W
Erlang Shen
FortunesArcTear
Erlang Shen
4,767
2,488
1,184
3,480
7,681
2,351
258
1,037
6,290
0
11,606
L
Loki
2,755
861
0
1,804
5,854
1,531
63
2,299
3,397
0
22,392
L
Ganesha
PumpinkHeart
Ganesha
1,791
132
199
930
9,922
3,661
0
1,865
7,966
11,707
0
W
Agni
7,890
994
0
301
4,312
1,444
20
913
3,315
38,371
0
L
3,560
1,484
0
2,608
8,743
4,439
0
4,450
3,927
80
22,885
W
Heimdallr
Thrillem
Heimdallr
5,267
3,129
0
4,322
6,156
1,954
0
279
5,734
0
45,099
L
Izanami
Unbarii
Izanami
4,008
2,441
0
557
5,870
954
0
0
5,870
0
21,233
W
4,372
1,437
0
2,922
7,280
2,051
0
1,530
5,276
0
30,768
W
Kuzenbo
werpelking
Kuzenbo
4,473
1,391
0
1,000
5,764
5,217
162
66
5,698
23,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,281
Gold Earned
32,503
200
Minions Killed
289
0
Camps Cleared
0
925,931
Distance Traveled
936,381
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,650
465
32
3
0
160,169
4
W
Erlang Shen
6,306
631
15
2
0
211,329
4
L
Loki
5,646
565
54
5
0
190,820
1
L
Ganesha
4,749
475
16
2
0
195,797
1
W
Agni
7,255
726
74
7
0
191,245
2
L
Chaac
5,773
577
48
5
0
170,082
1
W
Heimdallr
6,918
692
81
8
0
168,788
3
L
Izanami
4,463
446
50
5
0
209,063
3
W
Thor
5,970
597
66
7
0
195,358
3
W
Kuzenbo
6,054
605
53
5
0
169,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role