Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Allingham420
Kuzenbo
Level 109
God Stats
7W - 3L
1,644 SR
Queue Stats
586W - 575L
1,429 Elo+
Party 2
Ullr
Ullr
DEVIL-HUNTERS77
Ullr
Level 146
God Stats
12W - 10L
1,331 SR
Queue Stats
304W - 331L
1,351 Elo+
Solo
Heimdallr
Heimdallr
ERIK_MARU
Heimdallr
Level 140
God Stats
11W - 8L
1,506 SR
Queue Stats
612W - 659L
1,372 Elo+
Solo
Cerberus
Cerberus
Special_kebab420
Cerberus
Level 101
God Stats
2W - 0L
1,720 SR
Queue Stats
25W - 28L
1,357 Elo+
Party 2
Team Averages
Level 131
1,540 SR
1,402 Elo+

VS

Team Averages
Level 90
1,388 SR
1,343 Elo+
Bakasura
Bakasura
Faiblard
Bakasura
Level 89
God Stats
0W - 2L
1,269 SR
Queue Stats
216W - 307L
1,372 Elo+
Solo
Rama
Rama
TheScottyboy5
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 58L
1,269 Elo+
Party 1
Anubis
Anubis
TheShortGuy98
Anubis
Level 108
God Stats
3W - 4L
1,350 SR
Queue Stats
46W - 64L
1,277 Elo+
Party 1
Janus
Janus
Trispain
Janus
Level 84
God Stats
9W - 4L
1,649 SR
Queue Stats
358W - 448L
1,389 Elo+
Solo
Tiamat
Tiamat
peppy201
Tiamat
Level 81
God Stats
1W - 6L
1,173 SR
Queue Stats
197W - 205L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
4 / 4 / 8
11,870
698
13,913
8,971
4,053
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Allingham420
Kuzenbo
20
4 / 2 / 15
12,392
729
11,422
21,511
32,615
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 6 / 8
11,536
679
12,342
14,858
7,511
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
ERIK_MARU
Heimdallr
20
7 / 5 / 8
12,209
718
15,692
17,971
8,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
8 / 2 / 14
13,604
800
13,809
22,631
36,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Faiblard
Bakasura
15
1 / 7 / 6
10,138
596
5,136
18,885
5,228
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 8 / 12
10,239
602
9,630
14,383
3,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 2 / 8
12,308
724
14,650
9,197
3,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Janus
Trispain
Janus
18
3 / 6 / 8
10,719
631
13,941
12,116
3,793
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
peppy201
Tiamat
19
2 / 3 / 15
10,336
608
19,201
17,041
8,896
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
67
26
Kills
18
19
Deaths
26
53
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
4
8
2
W
Kuzenbo
Allingham420
Kuzenbo
4
2
15
5.75
W
3
6
8
1.17
W
Heimdallr
ERIK_MARU
Heimdallr
7
5
8
2.2
L
Bakasura
Faiblard
Bakasura
1
7
6
0.57
W
8
2
14
7.5
L
2
8
12
1
L
10
2
8
7
L
Janus
Trispain
Janus
3
6
8
1.17
L
Tiamat
peppy201
Tiamat
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,178
Damage
62,558
85,942
Taken
71,622
89,417
Mitigated
25,357
26,089
Healing
23,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,913
1,060
815
1,532
8,971
4,053
1,318
4,844
4,127
32,824
0
W
Kuzenbo
Allingham420
Kuzenbo
11,422
3,407
2,275
4,416
21,511
32,615
419
13,087
8,280
24,897
0
W
12,342
4,974
835
1,813
14,858
7,511
921
8,536
6,245
0
32,900
W
Heimdallr
ERIK_MARU
Heimdallr
15,692
5,840
803
4,631
17,971
8,477
2,205
10,854
6,782
0
38,607
L
Bakasura
Faiblard
Bakasura
5,136
2,490
2,138
3,980
18,885
5,228
0
7,029
11,850
0
10,986
W
13,809
390
2,047
6,922
22,631
36,761
12
10,471
11,791
26,383
0
L
9,630
5,686
2,616
1,132
14,383
3,885
0
9,199
5,184
0
21,338
L
14,650
283
719
1,760
9,197
3,555
34
4,727
4,470
28,704
0
L
Janus
Trispain
Janus
13,941
424
1,328
1,095
12,116
3,793
120
6,560
5,556
40,674
0
L
Tiamat
peppy201
Tiamat
19,201
1,087
1,962
6,869
17,041
8,896
136
11,629
5,412
34,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,611
Gold Earned
53,740
190
Minions Killed
161
0
Camps Cleared
0
1,398,754
Distance Traveled
1,388,327
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,870
698
38
2
0
218,722
0
W
Kuzenbo
12,392
729
13
1
0
328,875
0
W
Ullr
11,536
679
56
3
0
234,219
1
W
Heimdallr
12,209
718
43
3
0
260,287
2
L
Bakasura
10,138
596
19
1
0
309,797
0
W
Cerberus
13,604
800
40
2
0
356,651
1
L
Rama
10,239
602
28
2
0
256,163
0
L
Anubis
12,308
724
22
1
0
248,602
0
L
Janus
10,719
631
63
4
0
248,868
0
L
Tiamat
10,336
608
29
2
0
324,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role