Player Matchup

Bacchus
Bacchus
Digital Lif3 DL
Bacchus
Level 141
God Stats
1W - 1L
1,583 SR
Queue Stats
66W - 74L
1,417 Elo+
Solo
Nu Wa
Nu Wa
JAKE2FRESH
Nu Wa
Level 128
God Stats
5W - 7L
1,499 SR
Queue Stats
284W - 319L
1,487 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nortriptylinee
Tsukuyomi
Level 49
God Stats
3W - 2L
1,639 SR
Queue Stats
42W - 54L
1,423 Elo+
Party 2
Apollo
Apollo
angelwommy
Apollo
Level 40
God Stats
0W - 2L
1,339 SR
Queue Stats
2W - 7L
1,280 Elo+
Solo
Tiamat
Tiamat
phdestruidor454
Tiamat
Level 39
God Stats
2W - 4L
1,471 SR
Queue Stats
46W - 60L
1,409 Elo+
Solo
Team Averages
Level 79
1,506 SR
1,403 Elo+

VS

Team Averages
Level 70
1,531 SR
1,431 Elo+
Poseidon
Poseidon
ComplxCrysis
Poseidon
Level 48
God Stats
5W - 1L
1,627 SR
Queue Stats
8W - 3L
1,599 Elo+
Party 1
Atlas
Atlas
EpochLegend
Atlas
Level 120
God Stats
5W - 2L
1,461 SR
Queue Stats
363W - 381L
1,392 Elo+
Solo
Nike
Nike
GrimRose3158
Nike
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Kiamantur
Cernunnos
Level 150
God Stats
10W - 10L
1,461 SR
Queue Stats
630W - 663L
1,401 Elo+
Solo
Kali
Kali
KnivesKing
Kali
Level 30
God Stats
3W - 1L
1,605 SR
Queue Stats
11W - 17L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 5
8,399
494
9,701
17,561
15,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
15
8 / 3 / 5
9,213
542
16,569
12,489
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Nortriptylinee
Tsukuyomi
10
1 / 8 / 6
6,795
400
5,691
12,016
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Apollo
angelwommy
Apollo
1
0 / 0 / 0
3,210
189
0
0
0
13
3 / 6 / 3
8,491
499
8,217
12,420
5,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ComplxCrysis
Poseidon
15
5 / 2 / 4
9,751
574
12,027
10,701
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 4 / 11
8,919
525
7,197
17,656
20,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 4 / 4
9,128
537
6,589
11,603
6,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
Kiamantur
Cernunnos
16
11 / 3 / 3
10,202
600
10,941
10,777
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 6 / 2
7,819
460
4,890
13,471
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
18
Kills
23
23
Deaths
19
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ComplxCrysis
Poseidon
5
2
4
3.5
L
6
6
5
1.42
W
3
4
11
2.13
W
2
4
4
1
L
Nu Wa
8
3
5
3.5
W
Cernunnos
Kiamantur
Cernunnos
11
3
3
4.17
W
2
6
2
0.5
L
Tsukuyomi
Nortriptylinee
Tsukuyomi
1
8
6
0.5
L
Apollo
angelwommy
Apollo
0
0
0
0
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,178
Damage
41,644
54,486
Taken
64,208
28,333
Mitigated
40,789
10,683
Healing
16,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ComplxCrysis
Poseidon
12,027
1,299
0
1,270
10,701
3,919
781
7,812
2,351
66,162
0
L
9,701
733
0
2,353
17,561
15,741
0
6,532
11,029
30,201
0
W
7,197
1,475
193
3,506
17,656
20,960
416
8,897
8,173
20,981
4,580
W
6,589
1,179
0
2,840
11,603
6,549
270
4,856
6,367
0
47,837
L
Nu Wa
16,569
4,106
154
3,994
12,489
3,942
634
3,317
9,172
58,368
0
W
Cernunnos
Kiamantur
Cernunnos
10,941
6,505
837
2,617
10,777
4,395
4,172
6,038
4,539
0
59,351
W
4,890
1,887
0
4,865
13,471
4,966
419
4,924
8,127
0
30,138
L
Tsukuyomi
Nortriptylinee
Tsukuyomi
5,691
1,473
0
1,364
12,016
3,015
0
3,142
8,874
0
19,517
L
Apollo
angelwommy
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
8,217
693
0
2,818
12,420
5,635
141
4,787
7,633
39,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,108
Gold Earned
45,819
251
Minions Killed
419
0
Camps Cleared
0
1,132,742
Distance Traveled
1,522,914
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,751
574
128
8
0
349,464
2
L
Bacchus
8,399
494
35
2
0
286,728
0
W
Atlas
8,919
525
34
2
0
308,329
0
W
Nike
9,128
537
87
5
0
311,844
2
L
Nu Wa
9,213
542
109
6
0
290,607
0
W
Cernunnos
10,202
600
121
7
0
240,293
0
W
Kali
7,819
460
49
3
0
312,984
1
L
Tsukuyomi
6,795
400
28
2
0
286,357
2
L
Apollo
3,210
189
0
0
0
0
0
L
Tiamat
8,491
499
79
5
0
269,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role