Player Matchup

Ra
Ra
DcUndead
Ra
Level 105
God Stats
3W - 1L
1,928 SR
Queue Stats
33W - 35L
1,498 Elo+
Party 3
Discordia
Discordia
Frosty9810
Discordia
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Solo
Bastet
Bastet
GriMDraGon12
Bastet
Level 87
God Stats
2W - 1L
1,848 SR
Queue Stats
418W - 423L
1,437 Elo+
Party 3
Charybdis
Charybdis
MrFlarrt
Charybdis
Level 115
God Stats
0W - 1L
1,759 SR
Queue Stats
3W - 5L
1,471 Elo+
Party 2
Fenrir
Fenrir
triniboyson
Fenrir
Level 126
God Stats
0W - 1L
1,596 SR
Queue Stats
4W - 8L
1,398 Elo+
Party 2
Team Averages
Level 108
1,726 SR
1,422 Elo+

VS

Team Averages
Level 116
1,553 SR
1,464 Elo+
Merlin
Merlin
 
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Ball Sacramento
Atlas
Level 125
God Stats
1W - 0L
1,637 SR
Queue Stats
435W - 437L
1,468 Elo+
Solo
Neith
Neith
CARL0o0s
Neith
Level 148
God Stats
5W - 3L
1,513 SR
Queue Stats
459W - 488L
1,392 Elo+
Solo
Ra
Ra
DieselLord69
Ra
Level 68
God Stats
4W - 0L
1,458 SR
Queue Stats
137W - 149L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
blackspinach
Kuzenbo
Level 124
God Stats
10W - 5L
1,656 SR
Queue Stats
672W - 692L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 10
10,509
808
20,712
9,378
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Frosty9810
Discordia
12
2 / 7 / 4
8,186
630
15,742
9,512
3,826
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
17
5 / 4 / 10
9,600
738
12,078
14,837
7,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
MrFlarrt
Charybdis
16
2 / 6 / 6
9,208
708
10,723
13,812
5,759
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
14
4 / 7 / 9
9,192
707
7,437
20,782
16,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
6 / 6 / 7
10,492
807
10,770
10,884
5,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 5 / 16
10,645
819
14,388
22,495
28,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
CARL0o0s
Neith
16
6 / 3 / 9
10,287
791
9,672
11,323
4,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 3 / 9
10,483
806
10,967
9,513
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
blackspinach
Kuzenbo
18
3 / 2 / 19
10,987
845
13,160
31,608
35,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
86
19
Kills
26
26
Deaths
19
39
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
6
7
1.58
W
4
5
16
2.4
W
Neith
CARL0o0s
Neith
6
3
9
3.5
L
6
2
10
5.5
W
7
3
9
3.83
L
Discordia
Frosty9810
Discordia
2
7
4
0.57
L
Bastet
5
4
10
2.5
L
Charybdis
MrFlarrt
Charybdis
2
6
6
0.83
W
Kuzenbo
blackspinach
Kuzenbo
3
2
19
6.25
L
Fenrir
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,692
Damage
58,957
68,321
Taken
85,823
39,288
Mitigated
78,016
24,698
Healing
39,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,770
514
2,387
1,143
10,884
5,263
776
4,077
6,807
24,762
0
W
14,388
5,644
2,269
3,391
22,495
28,103
171
9,919
12,576
25,079
0
W
Neith
CARL0o0s
Neith
9,672
2,925
2,471
3,562
11,323
4,887
2,117
3,973
7,350
0
24,951
L
20,712
1,837
3,340
2,999
9,378
5,533
96
7,281
2,097
53,401
0
W
10,967
1,130
5,894
3,601
9,513
4,379
1,186
2,934
6,579
28,587
0
L
Discordia
Frosty9810
Discordia
15,742
967
1,734
879
9,512
3,826
0
7,650
1,862
23,468
0
L
Bastet
12,078
2,588
1,032
5,204
14,837
7,399
0
10,534
4,303
0
16,416
L
Charybdis
MrFlarrt
Charybdis
10,723
5,273
729
4,393
13,812
5,759
0
9,860
3,952
0
24,431
W
Kuzenbo
blackspinach
Kuzenbo
13,160
4,183
2,156
12,878
31,608
35,384
103
15,551
16,057
21,790
0
L
Fenrir
7,437
1,274
1,414
2,974
20,782
16,771
0
13,960
6,822
0
10,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,695
Gold Earned
52,894
144
Minions Killed
150
0
Camps Cleared
0
1,179,956
Distance Traveled
1,183,076
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,492
807
28
2
0
210,008
1
W
Atlas
10,645
819
23
2
0
218,001
0
W
Neith
10,287
791
46
4
0
243,334
0
L
Ra
10,509
808
80
6
0
276,593
0
W
Ra
10,483
806
36
3
0
255,641
2
L
Discordia
8,186
630
13
1
0
204,176
1
L
Bastet
9,600
738
10
1
0
263,326
3
L
Charybdis
9,208
708
39
3
0
216,651
0
W
Kuzenbo
10,987
845
17
1
0
256,092
2
L
Fenrir
9,192
707
2
0
0
219,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role