Player Matchup

Ra
Ra
Crisus447
Ra
Level 58
God Stats
1W - 2L
1,645 SR
Queue Stats
48W - 52L
1,354 Elo+
Solo
Skadi
Skadi
eliking54gg
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,333 Elo+
Party 2
Fenrir
Fenrir
haylo_molo
Fenrir
Level 63
God Stats
1W - 1L
1,696 SR
Queue Stats
5W - 7L
1,532 Elo+
Party 2
Team Averages
Level 50
1,614 SR
1,406 Elo+

VS

Team Averages
Level 80
1,498 SR
1,336 Elo+
Nu Wa
Nu Wa
Ramya Parehk
Nu Wa
Level 79
God Stats
5W - 6L
1,455 SR
Queue Stats
340W - 538L
1,403 Elo+
Party 1
Atlas
Atlas
Sensei Yim
Atlas
Level 88
God Stats
32W - 23L
1,541 SR
Queue Stats
102W - 122L
1,535 Elo+
Party 1
Anhur
Anhur
mudsmuggler
Anhur
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,069 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,281
728
4,704
7,764
2,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 2
7,127
713
5,378
8,652
2,776
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
haylo_molo
Fenrir
9
1 / 3 / 2
6,851
685
3,944
9,645
4,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
7,694
769
6,990
4,097
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
13
5 / 1 / 7
8,209
821
10,590
12,842
11,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 1 / 7
8,138
814
5,356
4,911
1,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
12
12
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
3
1
8
7
W
Atlas
5
1
7
8.5
L
1
5
2
0.4
L
Fenrir
haylo_molo
Fenrir
1
3
2
0.67
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,026
Damage
22,936
26,061
Taken
21,850
9,793
Mitigated
14,347
5,209
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,704
757
1,288
2,856
7,764
2,570
0
5,211
2,408
30,412
0
W
6,990
2,683
0
65
4,097
1,263
607
1,240
2,857
21,734
0
W
Atlas
10,590
3,047
291
2,827
12,842
11,397
96
2,864
9,978
21,709
0
L
5,378
2,632
70
587
8,652
2,776
0
5,716
2,528
0
25,842
L
Fenrir
haylo_molo
Fenrir
3,944
746
0
408
9,645
4,447
0
6,150
3,147
0
10,318
W
5,356
2,699
514
808
4,911
1,687
765
1,575
3,336
0
32,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,259
Gold Earned
24,041
108
Minions Killed
112
3
Camps Cleared
6
475,867
Distance Traveled
536,555
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,281
728
62
6
1
162,507
2
W
Nu Wa
7,694
769
33
3
0
157,310
0
W
Atlas
8,209
821
23
2
2
194,201
4
L
Skadi
7,127
713
35
4
0
143,505
0
L
Fenrir
6,851
685
11
1
2
169,855
0
W
Anhur
8,138
814
56
6
4
185,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role