Player Matchup

Sun Wukong
Sun Wukong
Bronze III
ElGamerLegend
Sun Wukong
Bronze III
Level 117
God Stats
1W - 3L
1,511 SR
Queue Stats
99W - 103L
1,473 MMR
Solo
Chang'e
Chang'e
Bronze III
Lyekin
Chang'e
Bronze III
Level 123
God Stats
4W - 5L
1,501 SR
Queue Stats
241W - 247L
806 MMR
Solo
Charybdis
Charybdis
Bronze III
Pencilvester420
Charybdis
Bronze III
Level 89
God Stats
8W - 9L
1,597 SR
Queue Stats
351W - 357L
1,445 MMR
Solo
Ganesha
Ganesha
Bronze III
Rainbowstu
Ganesha
Bronze III
Level 153
God Stats
1W - 1L
1,605 SR
Queue Stats
5W - 9L
1,397 MMR
Solo
Ravana
Ravana
Bronze III
Santana87
Ravana
Bronze III
Level 109
God Stats
9W - 14L
1,537 SR
Queue Stats
122W - 123L
1,553 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,551 SR
1,335 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,665 SR
2,087 MMR
Nu Wa
Nu Wa
Bronze III
 
Nu Wa
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
RufoCV
Cthulhu
Bronze III
Level 160
God Stats
13W - 7L
1,806 SR
Queue Stats
211W - 230L
2,285 MMR
Party 1
Nemesis
Nemesis
Bronze III
Teletubi
Nemesis
Bronze III
Level 117
God Stats
10W - 7L
1,684 SR
Queue Stats
186W - 142L
2,750 MMR
Party 1
Chiron
Chiron
Bronze III
Xois
Chiron
Bronze III
Level 156
God Stats
8W - 5L
1,799 SR
Queue Stats
115W - 98L
2,165 MMR
Solo
Hercules
Hercules
Bronze III
joereilly209
Hercules
Bronze III
Level 147
God Stats
6W - 4L
1,535 SR
Queue Stats
122W - 113L
1,736 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElGamerLegend
Sun Wukong
11
1 / 4 / 1
6,970
498
3,872
13,671
7,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Lyekin
Chang'e
11
0 / 6 / 2
6,654
475
3,158
8,567
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Pencilvester420
Charybdis
10
0 / 7 / 0
6,035
431
4,179
12,745
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Rainbowstu
Ganesha
8
0 / 8 / 0
5,710
408
2,154
14,108
6,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Santana87
Ravana
10
1 / 6 / 1
6,219
444
5,058
8,862
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
ThanatosArtioBastetOdinGeb

VS

Bans
CliodhnaJanusMedusaAtlasUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 0 / 2
8,772
627
3,805
2,513
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
RufoCV
Cthulhu
15
5 / 1 / 4
9,797
700
8,671
7,983
9,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Teletubi
Nemesis
18
11 / 1 / 6
10,553
754
16,374
11,673
4,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Xois
Chiron
16
9 / 0 / 3
9,814
701
11,798
6,216
2,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
joereilly209
Hercules
12
3 / 0 / 12
8,466
605
4,822
12,420
11,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
2
Kills
31
31
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
2
4
L
Sun Wukong
ElGamerLegend
Sun Wukong
1
4
1
0.38
L
Chang'e
Lyekin
Chang'e
0
6
2
0.17
L
Charybdis
Pencilvester420
Charybdis
0
7
0
0
L
Ganesha
Rainbowstu
Ganesha
0
8
0
0
W
Cthulhu
RufoCV
Cthulhu
5
1
4
7
L
Ravana
Santana87
Ravana
1
6
1
0.25
W
Nemesis
Teletubi
Nemesis
11
1
6
14
W
Chiron
Xois
Chiron
9
0
3
10.5
W
Hercules
joereilly209
Hercules
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,421
Damage
45,470
57,953
Taken
40,805
19,990
Mitigated
28,327
14,610
Healing
14,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,805
597
0
1,248
2,513
643
360
141
2,372
54,111
0
L
Sun Wukong
ElGamerLegend
Sun Wukong
3,872
994
0
6,179
13,671
7,318
0
6,018
6,901
0
38,003
L
Chang'e
Lyekin
Chang'e
3,158
155
543
1,436
8,567
1,894
0
1,663
6,904
37,785
0
L
Charybdis
Pencilvester420
Charybdis
4,179
1,563
0
3,147
12,745
1,829
0
150
12,235
0
39,603
L
Ganesha
Rainbowstu
Ganesha
2,154
520
310
1,296
14,108
6,700
0
1,402
12,666
13,649
0
W
Cthulhu
RufoCV
Cthulhu
8,671
985
0
2,927
7,983
9,014
0
680
6,774
52,429
0
L
Ravana
Santana87
Ravana
5,058
1,679
0
1,699
8,862
2,249
0
2,344
6,411
0
32,438
W
Nemesis
Teletubi
Nemesis
16,374
8,628
0
1,064
11,673
4,830
0
2,143
9,421
0
92,461
W
Chiron
Xois
Chiron
11,798
6,034
396
2,876
6,216
2,269
2,696
445
5,771
0
75,231
W
Hercules
joereilly209
Hercules
4,822
1,327
44
6,018
12,420
11,571
0
1,903
10,439
0
24,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,588
Gold Earned
47,402
320
Minions Killed
514
0
Camps Cleared
0
1,354,587
Distance Traveled
1,516,034
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,772
627
114
8
0
264,130
3
L
Sun Wukong
6,970
498
84
6
0
275,225
5
L
Chang'e
6,654
475
80
6
0
260,715
4
L
Charybdis
6,035
431
83
6
0
248,730
5
L
Ganesha
5,710
408
6
0
0
270,107
5
W
Cthulhu
9,797
700
112
8
0
298,564
3
L
Ravana
6,219
444
67
5
0
299,810
5
W
Nemesis
10,553
754
138
10
0
374,126
4
W
Chiron
9,814
701
124
9
0
289,976
4
W
Hercules
8,466
605
26
2
0
289,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role