Player Matchup

Bastet
Bastet
 
Bastet
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Feiba
Cerberus
Level 66
God Stats
9W - 18L
1,303 SR
Queue Stats
156W - 308L
1,342 Elo+
Party 1
Bakasura
Bakasura
Parabolym
Bakasura
Level 83
God Stats
10W - 11L
1,463 SR
Queue Stats
173W - 328L
1,362 Elo+
Party 1
Olorun
Olorun
Ramzador
Olorun
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 27L
1,314 Elo+
Party 1
Neith
Neith
Shyzume
Neith
Level 88
God Stats
13W - 9L
1,515 SR
Queue Stats
56W - 58L
1,467 Elo+
Solo
Team Averages
Level 64
1,456 SR
1,397 Elo+

VS

Team Averages
Level 81
1,404 SR
1,400 Elo+
Chronos
Chronos
JarlMattew
Chronos
Level 104
God Stats
6W - 3L
1,610 SR
Queue Stats
302W - 416L
1,422 Elo+
Party 2
Charybdis
Charybdis
MilkAndCookies
Charybdis
Level 121
God Stats
2W - 2L
1,550 SR
Queue Stats
64W - 62L
1,450 Elo+
Solo
Artio
Artio
SkadiFrostQueen
Artio
Level 100
God Stats
6W - 12L
1,356 SR
Queue Stats
293W - 414L
1,422 Elo+
Party 2
Chaac
Chaac
VaskoAndree
Chaac
Level 26
God Stats
2W - 2L
1,420 SR
Queue Stats
25W - 38L
1,337 Elo+
Party 3
Bastet
Bastet
popitschu
Bastet
Level 55
God Stats
0W - 4L
1,086 SR
Queue Stats
30W - 42L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
1 / 6 / 5
10,513
501
8,774
19,716
10,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
Feiba
Cerberus
15
5 / 3 / 11
10,732
511
13,161
20,852
24,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Parabolym
Bakasura
19
15 / 2 / 6
12,627
601
17,974
19,084
7,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Ramzador
Olorun
17
8 / 2 / 6
11,772
561
17,836
13,999
6,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Shyzume
Neith
15
3 / 4 / 8
9,466
451
11,513
14,132
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JarlMattew
Chronos
16
3 / 7 / 5
10,092
481
16,562
17,780
7,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
MilkAndCookies
Charybdis
16
1 / 6 / 2
9,852
469
6,397
17,228
5,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 9 / 1
7,892
376
5,577
20,614
21,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 4 / 2
10,660
508
16,880
19,970
17,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
popitschu
Bastet
16
7 / 6 / 5
10,840
516
14,403
17,552
5,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
32
Kills
17
17
Deaths
32
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
6
5
0.58
W
Cerberus
Feiba
Cerberus
5
3
11
3.5
L
Chronos
JarlMattew
Chronos
3
7
5
0.79
L
Charybdis
MilkAndCookies
Charybdis
1
6
2
0.33
W
Bakasura
Parabolym
Bakasura
15
2
6
9
W
Olorun
Ramzador
Olorun
8
2
6
5.5
W
Neith
Shyzume
Neith
3
4
8
1.75
L
1
9
1
0.17
L
5
4
2
1.5
L
Bastet
popitschu
Bastet
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,258
Damage
59,819
87,783
Taken
93,144
54,243
Mitigated
57,778
39,275
Healing
30,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,774
2,733
0
10,906
19,716
10,037
1,182
1,425
18,291
0
56,022
W
Cerberus
Feiba
Cerberus
13,161
1,040
0
8,203
20,852
24,550
293
6,606
14,246
45,296
0
L
Chronos
JarlMattew
Chronos
16,562
4,533
68
4,305
17,780
7,238
0
10,043
7,475
58,363
4,487
L
Charybdis
MilkAndCookies
Charybdis
6,397
2,495
0
6,279
17,228
5,449
2,826
4,329
12,127
0
83,913
W
Bakasura
Parabolym
Bakasura
17,974
13,198
0
7,050
19,084
7,909
170
3,053
16,031
0
77,355
W
Olorun
Ramzador
Olorun
17,836
8,063
837
7,767
13,999
6,976
476
7,280
6,719
70,919
5,260
W
Neith
Shyzume
Neith
11,513
5,821
0
4,512
14,132
4,771
1,504
4,361
9,771
0
57,455
L
5,577
478
930
4,400
20,614
21,457
321
7,427
12,635
20,887
0
L
16,880
4,099
0
8,839
19,970
17,911
379
1,386
17,057
5,513
71,441
L
Bastet
popitschu
Bastet
14,403
2,156
0
5,708
17,552
5,723
0
6,456
10,800
0
60,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,110
Gold Earned
49,336
515
Minions Killed
513
0
Camps Cleared
0
2,033,252
Distance Traveled
1,882,324
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,513
501
110
5
0
408,676
9
W
Cerberus
10,732
511
66
3
0
414,186
7
L
Chronos
10,092
481
107
5
0
368,213
3
L
Charybdis
9,852
469
138
7
0
343,540
1
W
Bakasura
12,627
601
119
6
0
483,990
2
W
Olorun
11,772
561
122
6
0
389,293
0
W
Neith
9,466
451
98
5
0
337,107
3
L
Artio
7,892
376
34
2
0
340,463
1
L
Chaac
10,660
508
153
7
0
394,550
3
L
Bastet
10,840
516
81
4
0
435,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role