Player Matchup

Chang'e
Chang'e
JayJayTobacco
Chang'e
Level 88
God Stats
1W - 9L
1,239 SR
Queue Stats
92W - 103L
1,464 Elo+
Solo
Mulan
Mulan
Kandendu59
Mulan
Level 44
God Stats
5W - 10L
1,385 SR
Queue Stats
62W - 70L
1,420 Elo+
Solo
Izanami
Izanami
Mason-Reaper-God
Izanami
Level 126
God Stats
8W - 18L
1,396 SR
Queue Stats
793W - 794L
1,447 Elo+
Solo
Ymir
Ymir
crocozaur10
Ymir
Level 43
God Stats
2W - 3L
1,451 SR
Queue Stats
4W - 5L
1,410 Elo+
Solo
Chaac
Chaac
iClampYouUp_23
Chaac
Level 31
God Stats
1W - 1L
1,705 SR
Queue Stats
39W - 41L
1,463 Elo+
Solo
Team Averages
Level 66
1,435 SR
1,441 Elo+

VS

Team Averages
Level 87
1,617 SR
1,446 Elo+
Bastet
Bastet
IRyokai-
Bastet
Level 84
God Stats
12W - 4L
1,710 SR
Queue Stats
214W - 204L
1,482 Elo+
Solo
Neith
Neith
Oreganobalsam
Neith
Level 89
God Stats
11W - 8L
1,574 SR
Queue Stats
161W - 169L
1,457 Elo+
Solo
Loki
Loki
Thoryzz_
Loki
Level 31
God Stats
2W - 1L
1,729 SR
Queue Stats
75W - 78L
1,394 Elo+
Solo
Athena
Athena
Zarok_1
Athena
Level 123
God Stats
9W - 7L
1,522 SR
Queue Stats
367W - 367L
1,455 Elo+
Solo
Sol
Sol
spikeyprofile
Sol
Level 107
God Stats
3W - 3L
1,550 SR
Queue Stats
39W - 52L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
2 / 3 / 1
11,853
456
11,361
16,505
5,742
Mulan
19
2 / 6 / 0
11,545
444
11,898
25,047
12,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 7 / 1
12,619
485
10,729
19,264
7,297
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 3
10,430
401
5,601
19,892
19,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 11 / 1
10,028
386
11,508
26,464
23,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IRyokai-
Bastet
20
14 / 0 / 4
16,462
633
28,975
20,939
15,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 1 / 10
13,784
530
20,739
10,576
4,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Loki
20
7 / 2 / 9
14,221
547
8,577
17,624
7,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Zarok_1
Athena
17
2 / 1 / 13
12,375
476
8,142
23,888
30,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 3 / 8
15,363
591
14,200
12,100
4,220
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
76
7
Kills
32
32
Deaths
7
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bastet
IRyokai-
Bastet
14
0
4
16
L
Chang'e
2
3
1
0.83
L
Mulan
2
6
0
0.33
L
3
7
1
0.5
W
4
1
10
9
W
Loki
7
2
9
5.75
W
Athena
Zarok_1
Athena
2
1
13
8.5
L
0
5
3
0.3
L
0
11
1
0.05
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,097
Damage
80,633
107,172
Taken
85,127
67,754
Mitigated
62,109
33,889
Healing
34,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
IRyokai-
Bastet
28,975
8,594
435
12,990
20,939
15,463
30
2,338
17,852
0
111,102
L
Chang'e
11,361
878
979
6,719
16,505
5,742
0
1,837
14,517
81,844
0
L
Mulan
11,898
1,214
0
12,209
25,047
12,234
0
2,389
22,255
0
105,815
L
10,729
7,717
0
7,402
19,264
7,297
694
9,366
9,845
0
108,962
W
20,739
9,257
0
4,123
10,576
4,426
388
3,994
6,316
0
107,852
W
Loki
8,577
2,101
0
5,546
17,624
7,009
3,068
5,351
11,726
0
98,218
W
Athena
Zarok_1
Athena
8,142
2,726
1,519
4,262
23,888
30,991
105
4,818
18,195
32,266
0
L
5,601
1,159
0
993
19,892
19,447
278
6,451
13,331
37,675
0
L
11,508
1,111
0
5,587
26,464
23,034
115
1,923
23,425
3,254
53,160
W
14,200
4,871
0
5,599
12,100
4,220
7,055
1,128
10,972
119,440
4,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,475
Gold Earned
72,205
667
Minions Killed
751
0
Camps Cleared
0
2,208,952
Distance Traveled
2,528,905
37
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
16,462
633
203
8
0
564,762
3
L
Chang'e
11,853
456
151
6
0
443,181
10
L
Mulan
11,545
444
147
6
0
492,325
2
L
Izanami
12,619
485
213
8
0
417,448
6
W
Neith
13,784
530
165
6
0
459,349
8
W
Loki
14,221
547
137
5
0
507,779
0
W
Athena
12,375
476
45
2
0
499,694
2
L
Ymir
10,430
401
54
2
0
475,280
15
L
Chaac
10,028
386
102
4
0
380,718
4
W
Sol
15,363
591
201
8
0
497,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role