Player Matchup

Neith
Neith
KiD CuRii
Neith
Level 25
God Stats
12W - 6L
1,562 SR
Queue Stats
25W - 18L
1,428 Elo+
Party 1
Atlas
Atlas
Shaybutter
Atlas
Level 128
God Stats
2W - 1L
1,523 SR
Queue Stats
24W - 20L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
Wiz Kalaria
Baron Samedi
Level 78
God Stats
5W - 4L
1,382 SR
Queue Stats
33W - 26L
1,422 Elo+
Party 1
Team Averages
Level 77
1,489 SR
1,428 Elo+

VS

Team Averages
Level 80
1,354 SR
1,294 Elo+
Persephone
Persephone
Guy235706
Persephone
Level 85
God Stats
107W - 183L
1,306 SR
Queue Stats
116W - 199L
1,184 Elo+
Solo
Merlin
Merlin
Pedsennsei
Merlin
Level 87
God Stats
0W - 4L
1,257 SR
Queue Stats
428W - 485L
1,351 Elo+
Solo
Da Ji
Da Ji
autisitc
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KiD CuRii
Neith
20
8 / 11 / 9
16,306
741
13,854
20,553
8,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
18
3 / 7 / 11
15,228
692
13,520
28,189
18,714
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Wiz Kalaria
Baron Samedi
20
12 / 5 / 10
16,598
754
16,858
24,210
24,628
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Guy235706
Persephone
17
2 / 11 / 11
14,953
680
17,263
21,301
8,045
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
Pedsennsei
Merlin
19
2 / 3 / 13
14,792
672
19,616
12,989
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
autisitc
Da Ji
20
18 / 11 / 2
17,538
797
27,080
23,090
10,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
48
23
Kills
22
23
Deaths
25
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Persephone
Guy235706
Persephone
2
11
11
0.68
W
Neith
KiD CuRii
Neith
8
11
9
1.14
L
Merlin
Pedsennsei
Merlin
2
3
13
2.83
W
Atlas
3
7
11
1.21
W
Baron Samedi
Wiz Kalaria
Baron Samedi
12
5
10
3.4
L
Da Ji
autisitc
Da Ji
18
11
2
1.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,232
Damage
63,959
72,952
Taken
57,380
51,833
Mitigated
23,214
16,921
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Guy235706
Persephone
17,263
561
812
3,091
21,301
8,045
249
12,304
8,986
54,288
203
W
Neith
KiD CuRii
Neith
13,854
5,610
0
2,470
20,553
8,491
1,302
11,070
9,483
0
44,861
L
Merlin
Pedsennsei
Merlin
19,616
868
0
910
12,989
5,091
1,191
7,658
5,331
77,749
0
W
Atlas
13,520
5,473
0
4,381
28,189
18,714
550
12,373
15,816
40,306
0
W
Baron Samedi
Wiz Kalaria
Baron Samedi
16,858
997
2,298
7,772
24,210
24,628
620
13,443
10,767
47,886
0
L
Da Ji
autisitc
Da Ji
27,080
12,928
300
4,413
23,090
10,078
426
10,626
12,464
0
53,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,132
Gold Earned
47,283
175
Minions Killed
212
3
Camps Cleared
8
1,007,452
Distance Traveled
1,004,196
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
14,953
680
63
3
0
304,278
0
W
Neith
16,306
741
66
3
1
318,005
0
L
Merlin
14,792
672
108
5
6
377,175
1
W
Atlas
15,228
692
46
2
2
351,742
1
W
Baron Samedi
16,598
754
63
3
0
337,705
1
L
Da Ji
17,538
797
41
2
2
322,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role