Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bacontente
Kukulkan
Level 52
God Stats
1W - 0L
1,055 SR
Queue Stats
10W - 11L
1,411 Elo+
Solo
Khepri
Khepri
PSYTRANCElsd
Khepri
Level 91
God Stats
1W - 1L
1,289 SR
Queue Stats
66W - 47L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
Thanatosbj
Gilgamesh
Level 97
God Stats
8W - 12L
1,400 SR
Queue Stats
354W - 353L
1,493 Elo+
Solo
Ullr
Ullr
david2206
Ullr
Level 86
God Stats
3W - 11L
1,154 SR
Queue Stats
222W - 297L
1,368 Elo+
Solo
Team Averages
Level 94
1,280 SR
1,454 Elo+

VS

Team Averages
Level 70
1,424 SR
1,429 Elo+
Pele
Pele
 
Pele
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Constant3951
Apollo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 98L
1,414 Elo+
Solo
Nu Wa
Nu Wa
Kakaroto_097
Nu Wa
Level 124
God Stats
50W - 38L
1,583 SR
Queue Stats
533W - 609L
1,450 Elo+
Solo
Athena
Athena
dcmsantos92
Athena
Level 78
God Stats
96W - 102L
1,513 SR
Queue Stats
362W - 409L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
gizno57
Ao Kuang
Level 45
God Stats
0W - 5L
1,022 SR
Queue Stats
150W - 206L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
4 / 3 / 1
9,999
588
6,570
14,402
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Bacontente
Kukulkan
10
0 / 5 / 2
7,117
419
3,507
6,374
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
12
0 / 4 / 10
8,308
489
9,516
14,926
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Thanatosbj
Gilgamesh
15
3 / 1 / 2
9,266
545
7,000
12,263
11,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ullr
15
7 / 3 / 2
9,215
542
8,863
11,107
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
7 / 3 / 1
9,076
534
11,327
14,469
4,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
13
1 / 6 / 6
7,410
436
10,053
12,878
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 2 / 4
9,397
553
13,659
6,356
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
12
2 / 2 / 7
7,943
467
6,012
14,500
14,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
gizno57
Ao Kuang
2
0 / 1 / 0
4,883
287
239
1,025
200
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
14
Kills
15
16
Deaths
14
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
3
1
1.5
L
Pele
 
Pele
7
3
1
2.5
W
Kukulkan
Bacontente
Kukulkan
0
5
2
0.2
L
Apollo
1
6
6
0.67
L
5
2
4
3.5
W
Khepri
0
4
10
1.25
W
Gilgamesh
Thanatosbj
Gilgamesh
3
1
2
4
W
Ullr
7
3
2
2.67
L
Athena
2
2
7
2.75
L
Ao Kuang
gizno57
Ao Kuang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,456
Damage
41,290
59,072
Taken
49,228
33,126
Mitigated
25,896
18,664
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,570
789
0
7,162
14,402
5,280
661
4,042
10,206
0
67,894
L
Pele
 
Pele
11,327
3,798
0
3,725
14,469
4,907
0
1,600
12,585
0
66,994
W
Kukulkan
Bacontente
Kukulkan
3,507
325
0
60
6,374
1,385
88
3,427
2,765
29,945
0
L
Apollo
10,053
6,805
0
3,075
12,878
4,150
0
3,850
8,933
0
42,602
L
13,659
2,705
0
936
6,356
2,344
756
1,241
5,114
69,998
0
W
Khepri
9,516
1,163
1,106
4,049
14,926
11,503
0
6,100
8,656
19,022
8,364
W
Gilgamesh
Thanatosbj
Gilgamesh
7,000
1,821
224
2,222
12,263
11,288
0
2,235
9,952
0
62,103
W
Ullr
8,863
3,948
0
3,841
11,107
3,670
0
3,467
7,583
0
64,189
L
Athena
6,012
2,272
634
4,412
14,500
14,295
0
4,007
10,402
23,379
0
L
Ao Kuang
gizno57
Ao Kuang
239
83
0
315
1,025
200
0
0
969
1,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,905
Gold Earned
38,709
454
Minions Killed
339
0
Camps Cleared
0
1,506,679
Distance Traveled
1,254,241
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,999
588
133
8
0
337,355
1
L
Pele
9,076
534
105
6
0
348,666
2
W
Kukulkan
7,117
419
62
4
0
217,552
0
L
Apollo
7,410
436
67
4
0
264,980
2
L
Nu Wa
9,397
553
123
7
0
298,231
4
W
Khepri
8,308
489
31
2
0
329,445
3
W
Gilgamesh
9,266
545
123
7
0
314,430
3
W
Ullr
9,215
542
105
6
0
307,897
3
L
Athena
7,943
467
36
2
0
311,741
4
L
Ao Kuang
4,883
287
8
0
0
30,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role