Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Beolupu
Cernunnos
Level 41
God Stats
8W - 2L
1,941 SR
Queue Stats
254W - 193L
1,507 Elo+
Solo
Ra
Ra
HeroSMASH
Ra
Level 67
God Stats
0W - 2L
1,610 SR
Queue Stats
20W - 31L
1,423 Elo+
Solo
Ganesha
Ganesha
miamoore
Ganesha
Level 127
God Stats
0W - 1L
1,744 SR
Queue Stats
57W - 68L
1,482 Elo+
Solo
Team Averages
Level 103
1,659 SR
1,482 Elo+

VS

Team Averages
Level 105
1,590 SR
1,545 Elo+
Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Altruist
Ne Zha
Level 126
God Stats
6W - 8L
1,420 SR
Queue Stats
39W - 31L
1,593 Elo+
Solo
Nox
Nox
Batbatavia
Nox
Level 145
God Stats
440W - 408L
1,536 SR
Queue Stats
936W - 960L
1,519 Elo+
Solo
Izanami
Izanami
Nexil
Izanami
Level 61
God Stats
1W - 0L
1,699 SR
Queue Stats
60W - 61L
1,528 Elo+
Solo
Cthulhu
Cthulhu
meislazy
Cthulhu
Level 44
God Stats
3W - 0L
1,796 SR
Queue Stats
51W - 36L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
2 / 10 / 2
10,862
1,086
7,633
22,222
8,196
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
 
Agni
15
0 / 6 / 2
9,671
967
8,508
14,805
5,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Beolupu
Cernunnos
16
4 / 6 / 3
11,522
1,152
17,478
19,954
7,465
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 8 / 5
10,766
1,077
11,438
16,928
6,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
miamoore
Ganesha
17
0 / 9 / 5
10,422
1,042
6,552
23,383
29,034
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

79

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
5 / 2 / 16
11,361
1,136
17,247
6,626
2,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Altruist
Ne Zha
18
5 / 1 / 24
12,070
1,207
17,757
9,272
3,406
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 1 / 24
11,356
1,136
8,871
7,370
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Nexil
Izanami
19
17 / 2 / 19
13,930
1,393
31,161
12,316
5,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
meislazy
Cthulhu
19
9 / 1 / 29
14,670
1,467
18,333
18,861
29,087
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
151
7
Kills
39
39
Deaths
7
17
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
10
2
0.3
L
Agni
 
Agni
0
6
2
0.17
W
Discordia
 
Discordia
5
2
16
6.5
W
Ne Zha
Altruist
Ne Zha
5
1
24
17
W
3
1
24
15
L
Cernunnos
Beolupu
Cernunnos
4
6
3
0.92
L
1
8
5
0.44
W
Izanami
Nexil
Izanami
17
2
19
13.25
W
Cthulhu
meislazy
Cthulhu
9
1
29
23.5
L
Ganesha
miamoore
Ganesha
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,609
Damage
93,369
97,292
Taken
54,445
56,489
Mitigated
44,783
9,869
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,633
4,689
0
620
22,222
8,196
0
12,565
9,657
0
12,701
L
Agni
 
Agni
8,508
389
238
1,448
14,805
5,154
0
8,590
6,215
22,311
0
W
Discordia
 
Discordia
17,247
1,507
92
447
6,626
2,259
0
2,727
3,339
26,353
0
W
Ne Zha
Altruist
Ne Zha
17,757
3,047
0
520
9,272
3,406
0
4,039
4,690
0
34,586
W
8,871
638
0
416
7,370
4,506
0
3,356
3,944
21,427
0
L
Cernunnos
Beolupu
Cernunnos
17,478
8,709
0
2,882
19,954
7,465
0
7,156
12,798
0
42,645
L
11,438
675
2,521
1,800
16,928
6,640
0
7,728
9,200
35,489
0
W
Izanami
Nexil
Izanami
31,161
25,199
0
6,103
12,316
5,525
0
6,056
5,892
0
61,416
W
Cthulhu
meislazy
Cthulhu
18,333
2,738
3,049
2,678
18,861
29,087
0
10,320
7,911
31,236
0
L
Ganesha
miamoore
Ganesha
6,552
542
0
360
23,383
29,034
0
8,412
14,971
29,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,243
Gold Earned
63,387
183
Minions Killed
198
9
Camps Cleared
5
912,209
Distance Traveled
993,013
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,862
1,086
25
3
4
192,715
0
L
Agni
9,671
967
27
3
2
159,178
1
W
Discordia
11,361
1,136
25
3
0
161,194
0
W
Ne Zha
12,070
1,207
28
3
0
224,387
2
W
Nox
11,356
1,136
31
3
2
207,658
8
L
Cernunnos
11,522
1,152
46
5
2
183,276
1
L
Ra
10,766
1,077
75
8
1
197,666
1
W
Izanami
13,930
1,393
93
9
3
186,890
1
W
Cthulhu
14,670
1,467
21
2
0
212,884
0
L
Ganesha
10,422
1,042
10
1
0
179,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role