Player Matchup

Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MateuszJakub
Hercules
Level 84
God Stats
6W - 11L
1,450 SR
Queue Stats
326W - 325L
1,548 Elo+
Solo
Tyr
Tyr
Pascalation
Tyr
Level 159
God Stats
3W - 3L
1,588 SR
Queue Stats
409W - 380L
1,559 Elo+
Solo
Janus
Janus
Raisin2Live
Janus
Level 69
God Stats
3W - 2L
1,690 SR
Queue Stats
115W - 79L
1,618 Elo+
Solo
Team Averages
Level 112
1,546 SR
1,545 Elo+

VS

Team Averages
Level 155
1,669 SR
1,536 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Aborigen
Sobek
Level 138
God Stats
5W - 1L
1,706 SR
Queue Stats
246W - 245L
1,543 Elo+
Solo
Hercules
Hercules
PAOparadise
Hercules
Level 157
God Stats
25W - 9L
1,727 SR
Queue Stats
1,035W - 1,016L
1,515 Elo+
Party 1
Chaac
Chaac
Zarata
Chaac
Level 160
God Stats
13W - 6L
1,695 SR
Queue Stats
968W - 1,028L
1,607 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
少侠姥爷
Ah Muzen Cab
Level 160
God Stats
10W - 3L
1,717 SR
Queue Stats
373W - 330L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
1 / 6 / 9
10,279
685
14,569
18,679
9,732
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
 
Chiron
14
1 / 6 / 8
8,947
596
9,368
14,094
5,641
Hercules
MateuszJakub
Hercules
16
3 / 4 / 8
9,672
645
9,100
22,421
25,153
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 5 / 7
9,714
648
15,866
29,633
28,417
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 4 / 6
10,641
709
26,385
8,686
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
3 / 2 / 18
11,451
763
17,890
15,392
9,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
Aborigen
Sobek
17
4 / 6 / 14
11,115
741
11,170
20,675
27,934
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
PAOparadise
Hercules
17
5 / 3 / 15
11,156
744
10,628
23,158
26,583
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Chaac
Zarata
Chaac
18
4 / 2 / 20
11,053
737
18,310
21,869
24,781
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
少侠姥爷
Ah Muzen Cab
18
9 / 2 / 11
11,287
752
22,217
13,524
5,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
103
14
Kills
25
25
Deaths
15
38
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
6
9
0.92
L
Chiron
 
Chiron
1
6
8
0.83
W
Olorun
 
Olorun
3
2
18
6
W
Sobek
Aborigen
Sobek
4
6
14
1.83
L
Hercules
MateuszJakub
Hercules
3
4
8
1.75
W
Hercules
PAOparadise
Hercules
5
3
15
4.17
L
3
5
7
1.3
L
6
4
6
2.25
W
Chaac
Zarata
Chaac
4
2
20
7
W
Ah Muzen Cab
少侠姥爷
Ah Muzen Cab
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,288
Damage
80,215
93,513
Taken
94,618
72,054
Mitigated
94,194
40,643
Healing
49,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
14,569
5,270
3,326
4,937
18,679
9,732
388
6,558
11,730
0
27,951
L
Chiron
 
Chiron
9,368
2,513
3,900
2,907
14,094
5,641
926
4,356
9,473
0
29,821
W
Olorun
 
Olorun
17,890
6,645
7,697
6,695
15,392
9,082
3,452
2,028
13,364
42,581
0
W
Sobek
Aborigen
Sobek
11,170
685
2,386
3,957
20,675
27,934
28
5,965
14,710
17,645
0
L
Hercules
MateuszJakub
Hercules
9,100
919
1,295
7,308
22,421
25,153
4
4,288
17,631
0
18,407
W
Hercules
PAOparadise
Hercules
10,628
1,309
1,854
8,337
23,158
26,583
127
8,850
14,308
933
12,772
L
15,866
1,144
1,524
12,653
29,633
28,417
0
11,955
16,853
0
26,751
L
26,385
1,921
2,232
561
8,686
3,111
48
2,453
6,060
35,500
0
W
Chaac
Zarata
Chaac
18,310
2,131
3,182
10,335
21,869
24,781
722
4,495
17,374
0
34,304
W
Ah Muzen Cab
少侠姥爷
Ah Muzen Cab
22,217
5,718
1,570
3,032
13,524
5,814
1,074
5,047
8,477
0
42,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,253
Gold Earned
56,062
182
Minions Killed
148
0
Camps Cleared
0
1,351,820
Distance Traveled
1,506,653
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,279
685
34
2
0
268,001
0
L
Chiron
8,947
596
41
3
0
222,202
4
W
Olorun
11,451
763
63
4
0
291,998
3
W
Sobek
11,115
741
8
1
0
310,395
0
L
Hercules
9,672
645
36
2
0
295,255
2
W
Hercules
11,156
744
7
0
0
290,914
5
L
Tyr
9,714
648
23
2
0
288,635
0
L
Janus
10,641
709
48
3
0
277,727
1
W
Chaac
11,053
737
38
3
0
307,356
1
W
Ah Muzen Cab
11,287
752
32
2
0
305,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role