Player Matchup

Olorun
Olorun
DarkGreenYoshi
Olorun
Level 149
God Stats
3W - 0L
1,832 SR
Queue Stats
74W - 47L
1,658 Elo+
Party 2
Atlas
Atlas
KaktusKongen
Atlas
Level 146
God Stats
1W - 3L
1,229 SR
Queue Stats
80W - 81L
1,524 Elo+
Party 2
Izanami
Izanami
LazyyyA
Izanami
Level 104
God Stats
5W - 4L
1,527 SR
Queue Stats
155W - 153L
1,536 Elo+
Solo
Guan Yu
Guan Yu
OHMtheOHm
Guan Yu
Level 148
God Stats
2W - 3L
1,567 SR
Queue Stats
87W - 78L
1,537 Elo+
Party 2
Ymir
Ymir
Scepticviper
Ymir
Level 139
God Stats
7W - 5L
1,618 SR
Queue Stats
20W - 16L
1,535 Elo+
Party 2
Team Averages
Level 137
1,555 SR
1,558 Elo+

VS

Team Averages
Level 103
1,564 SR
1,537 Elo+
Merlin
Merlin
Etierion
Merlin
Level 103
God Stats
3W - 5L
1,235 SR
Queue Stats
166W - 138L
1,549 Elo+
Solo
Awilix
Awilix
Sorowise
Awilix
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,588 Elo+
Solo
Mulan
Mulan
Xuxiaoxaxixuwu
Mulan
Level 68
God Stats
8W - 3L
1,847 SR
Queue Stats
280W - 272L
1,563 Elo+
Party 1
Bacchus
Bacchus
Yumbreon
Bacchus
Level 148
God Stats
2W - 1L
1,692 SR
Queue Stats
206W - 199L
1,485 Elo+
Solo
Izanami
Izanami
balli2001
Izanami
Level 60
God Stats
60W - 66L
1,547 SR
Queue Stats
178W - 195L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 2
10,500
618
13,181
9,587
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 0 / 6
9,292
547
7,293
12,788
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
LazyyyA
Izanami
16
3 / 4 / 3
9,531
561
10,890
12,344
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
OHMtheOHm
Guan Yu
15
4 / 4 / 3
9,451
556
8,251
17,100
10,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 7
8,030
472
3,795
8,193
5,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Etierion
Merlin
14
0 / 4 / 2
8,328
490
8,077
8,291
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Awilix
Sorowise
Awilix
14
3 / 4 / 1
8,666
510
4,936
13,286
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 4 / 2
8,871
522
7,459
10,834
5,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Yumbreon
Bacchus
13
6 / 4 / 1
8,710
512
4,502
15,185
16,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
balli2001
Izanami
15
2 / 2 / 4
8,888
523
9,839
12,125
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
18
Kills
12
12
Deaths
18
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
L
Merlin
Etierion
Merlin
0
4
2
0.25
W
5
0
6
8
W
Izanami
LazyyyA
Izanami
3
4
3
1.13
W
Guan Yu
OHMtheOHm
Guan Yu
4
4
3
1.38
W
0
2
7
1.75
L
Awilix
Sorowise
Awilix
3
4
1
0.88
L
1
4
2
0.5
L
Bacchus
Yumbreon
Bacchus
6
4
1
1.63
L
Izanami
balli2001
Izanami
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,410
Damage
34,813
60,012
Taken
59,721
28,351
Mitigated
30,484
19,808
Healing
19,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,181
6,398
466
4,052
9,587
3,645
1,132
4,761
4,826
76,037
6,862
L
Merlin
Etierion
Merlin
8,077
467
0
440
8,291
1,956
0
6,457
1,788
57,078
0
W
7,293
1,724
0
4,157
12,788
4,877
0
2,575
9,917
43,919
2,823
W
Izanami
LazyyyA
Izanami
10,890
8,085
0
3,944
12,344
3,597
821
2,071
10,113
0
84,567
W
Guan Yu
OHMtheOHm
Guan Yu
8,251
1,653
304
4,575
17,100
10,997
0
449
15,650
2,520
47,606
W
3,795
1,045
0
2,310
8,193
5,235
0
2,723
5,046
15,105
0
L
Awilix
Sorowise
Awilix
4,936
2,274
0
5,728
13,286
4,059
0
3,479
9,663
0
52,865
L
7,459
1,733
0
3,317
10,834
5,085
284
3,295
7,058
2,223
55,290
L
Bacchus
Yumbreon
Bacchus
4,502
846
315
3,746
15,185
16,122
0
7,973
7,132
21,241
0
L
Izanami
balli2001
Izanami
9,839
5,905
0
5,683
12,125
3,262
93
1,682
10,397
0
68,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,804
Gold Earned
43,463
506
Minions Killed
506
0
Camps Cleared
0
1,670,974
Distance Traveled
1,578,088
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,500
618
147
9
0
311,825
2
L
Merlin
8,328
490
131
8
0
317,117
5
W
Atlas
9,292
547
76
4
0
380,700
6
W
Izanami
9,531
561
151
9
0
293,030
8
W
Guan Yu
9,451
556
111
7
0
325,638
6
W
Ymir
8,030
472
21
1
0
359,781
5
L
Awilix
8,666
510
101
6
0
356,309
1
L
Mulan
8,871
522
113
7
0
322,892
7
L
Bacchus
8,710
512
22
1
0
286,813
7
L
Izanami
8,888
523
139
8
0
294,957
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role