Player Matchup

Gilgamesh
Gilgamesh
DragãoOrientabot
Gilgamesh
Level 118
God Stats
8W - 4L
1,637 SR
Queue Stats
215W - 191L
1,534 Elo+
Solo
Chang'e
Chang'e
Pteraptoriz
Chang'e
Level 116
God Stats
6W - 9L
1,486 SR
Queue Stats
315W - 304L
1,521 Elo+
Solo
King Arthur
King Arthur
marsmaals
King Arthur
Level 117
God Stats
26W - 40L
1,493 SR
Queue Stats
224W - 236L
1,505 Elo+
Solo
Izanami
Izanami
miiqaqq
Izanami
Level 89
God Stats
17W - 10L
1,611 SR
Queue Stats
48W - 51L
1,463 Elo+
Solo
Scylla
Scylla
thepsychs
Scylla
Level 89
God Stats
3W - 7L
1,466 SR
Queue Stats
95W - 98L
1,555 Elo+
Solo
Team Averages
Level 106
1,539 SR
1,516 Elo+

VS

Team Averages
Level 95
1,673 SR
1,569 Elo+
Agni
Agni
Blaxorr
Agni
Level 125
God Stats
0W - 1L
1,710 SR
Queue Stats
44W - 43L
1,611 Elo+
Party 1
Horus
Horus
MateMeHorus
Horus
Level 109
God Stats
180W - 153L
1,571 SR
Queue Stats
441W - 405L
1,539 Elo+
Solo
Bacchus
Bacchus
MrSuperSloth
Bacchus
Level 47
God Stats
0W - 2L
1,566 SR
Queue Stats
4W - 6L
1,604 Elo+
Party 1
Artemis
Artemis
Profinder
Artemis
Level 68
God Stats
17W - 6L
1,763 SR
Queue Stats
39W - 33L
1,554 Elo+
Party 1
Cliodhna
Cliodhna
kogoth
Cliodhna
Level 126
God Stats
1W - 1L
1,754 SR
Queue Stats
63W - 71L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 2 / 4
6,754
675
6,406
6,080
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Pteraptoriz
Chang'e
10
0 / 2 / 1
5,761
576
3,954
5,874
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
marsmaals
King Arthur
9
1 / 2 / 4
5,586
559
1,584
7,297
3,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
miiqaqq
Izanami
10
2 / 1 / 2
5,759
576
4,068
5,932
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
thepsychs
Scylla
11
2 / 1 / 4
6,142
614
4,669
3,947
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Blaxorr
Agni
9
1 / 2 / 3
5,305
531
4,327
4,878
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 1
5,628
563
2,328
6,307
5,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
MrSuperSloth
Bacchus
8
0 / 2 / 5
5,475
548
2,685
5,537
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Profinder
Artemis
11
5 / 2 / 1
6,289
629
6,876
5,345
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
kogoth
Cliodhna
8
1 / 5 / 1
5,149
515
2,570
7,447
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
13
Kills
8
8
Deaths
13
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
Blaxorr
Agni
1
2
3
1.25
W
8
2
4
5
L
1
2
1
0.75
L
Bacchus
MrSuperSloth
Bacchus
0
2
5
1.25
L
Artemis
Profinder
Artemis
5
2
1
2.75
W
Chang'e
Pteraptoriz
Chang'e
0
2
1
0.25
L
Cliodhna
kogoth
Cliodhna
1
5
1
0.3
W
King Arthur
marsmaals
King Arthur
1
2
4
1.5
W
Izanami
miiqaqq
Izanami
2
1
2
3
W
Scylla
thepsychs
Scylla
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,681
Damage
18,786
29,130
Taken
29,514
8,481
Mitigated
15,945
11,212
Healing
8,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Blaxorr
Agni
4,327
361
0
750
4,878
1,268
0
1,346
3,394
25,359
0
W
6,406
1,476
0
1,929
6,080
1,960
0
2,582
3,274
0
28,963
L
2,328
1,221
442
2,447
6,307
5,430
0
3,288
3,015
0
28,033
L
Bacchus
MrSuperSloth
Bacchus
2,685
614
0
837
5,537
5,340
0
1,285
4,177
8,360
0
L
Artemis
Profinder
Artemis
6,876
3,766
0
2,029
5,345
1,435
0
108
5,215
0
37,928
W
Chang'e
Pteraptoriz
Chang'e
3,954
215
77
2,805
5,874
1,410
0
423
5,451
34,504
0
L
Cliodhna
kogoth
Cliodhna
2,570
250
0
1,983
7,447
2,472
0
2,207
5,090
0
19,753
W
King Arthur
marsmaals
King Arthur
1,584
66
247
2,160
7,297
3,014
0
2,174
4,970
0
17,825
W
Izanami
miiqaqq
Izanami
4,068
2,592
0
2,635
5,932
1,226
0
925
5,007
0
35,419
W
Scylla
thepsychs
Scylla
4,669
403
0
1,359
3,947
871
0
908
3,039
32,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,002
Gold Earned
27,846
323
Minions Killed
238
0
Camps Cleared
0
980,769
Distance Traveled
983,103
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,305
531
50
5
0
206,195
1
W
Gilgamesh
6,754
675
56
6
0
213,617
5
L
Horus
5,628
563
52
5
0
190,576
4
L
Bacchus
5,475
548
11
1
0
194,467
3
L
Artemis
6,289
629
79
8
0
176,885
2
W
Chang'e
5,761
576
81
8
0
194,146
3
L
Cliodhna
5,149
515
46
5
0
214,980
1
W
King Arthur
5,586
559
26
3
0
211,642
3
W
Izanami
5,759
576
88
9
0
177,878
4
W
Scylla
6,142
614
72
7
0
183,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role