Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
ADCorTroll
Ah Muzen Cab
Bronze III
Level 102
God Stats
35W - 8L
1,850 SR
Queue Stats
639W - 409L
1,559 MMR
Party 1
Ares
Ares
Bronze III
Căff
Ares
Bronze III
Level 147
God Stats
45W - 17L
1,901 SR
Queue Stats
307W - 175L
1,559 MMR
Party 1
Fenrir
Fenrir
Bronze III
Serpentyn
Fenrir
Bronze III
Level 160
God Stats
6W - 5L
1,700 SR
Queue Stats
90W - 63L
1,559 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 136
1,817 SR
1,559 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,598 SR
1,346 MMR
Merlin
Merlin
Bronze III
Diofragma
Merlin
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Ripjawsys
Medusa
Bronze III
Level 129
God Stats
0W - 2L
1,579 SR
Queue Stats
1W - 4L
1,501 MMR
Solo
Khepri
Khepri
Bronze III
dramaturgoethe
Khepri
Bronze III
Level 128
God Stats
40W - 22L
1,715 SR
Queue Stats
134W - 179L
1,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ADCorTroll
Ah Muzen Cab
12
9 / 0 / 9
7,704
1,101
11,309
8,284
4,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Căff
Ares
11
3 / 0 / 15
7,724
1,103
4,939
7,458
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
Serpentyn
Fenrir
10
7 / 1 / 8
7,223
1,032
5,532
8,306
5,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
OdinAphroditeBastetOsirisThoth

VS

Bans
GilgameshGebPersephoneSobekZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Diofragma
Merlin
7
0 / 10 / 0
4,713
673
1,793
7,353
1,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Ripjawsys
Medusa
8
1 / 4 / 0
5,268
753
8,222
6,236
1,491
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 1
5,321
760
2,933
10,275
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
19
Kills
1
1
Deaths
19
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ADCorTroll
Ah Muzen Cab
9
0
9
13.5
W
Ares
Căff
Ares
3
0
15
10.5
L
Merlin
Diofragma
Merlin
0
10
0
0
L
Medusa
Ripjawsys
Medusa
1
4
0
0.25
W
Fenrir
Serpentyn
Fenrir
7
1
8
11
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,780
Damage
12,948
24,048
Taken
23,864
16,538
Mitigated
9,728
10,137
Healing
1,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ADCorTroll
Ah Muzen Cab
11,309
5,463
0
3,648
8,284
4,156
641
2,081
6,203
0
44,261
W
Ares
Căff
Ares
4,939
466
0
3,084
7,458
7,247
237
1,390
6,068
11,528
0
L
Merlin
Diofragma
Merlin
1,793
248
0
0
7,353
1,771
0
1,825
5,375
6,823
0
L
Medusa
Ripjawsys
Medusa
8,222
2,786
0
470
6,236
1,491
0
1,149
4,744
0
18,047
W
Fenrir
Serpentyn
Fenrir
5,532
2,671
778
2,627
8,306
5,135
855
2,034
6,272
0
16,407
L
2,933
189
0
1,513
10,275
6,466
0
1,965
7,849
7,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,651
Gold Earned
15,302
94
Minions Killed
59
6
Camps Cleared
0
437,682
Distance Traveled
366,514
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,704
1,101
63
9
2
132,006
0
W
Ares
7,724
1,103
15
2
1
167,366
2
L
Merlin
4,713
673
21
3
0
108,422
1
L
Medusa
5,268
753
29
4
0
134,417
2
W
Fenrir
7,223
1,032
16
2
3
138,310
0
L
Khepri
5,321
760
9
1
0
123,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role