Player Matchup

Jormungandr
Jormungandr
ArrrDestiny
Jormungandr
Level 142
God Stats
1W - 2L
1,488 SR
Queue Stats
9W - 7L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bobing555
Tsukuyomi
Level 119
God Stats
7W - 5L
1,602 SR
Queue Stats
189W - 176L
1,543 Elo+
Party 1
Hel
Hel
Gabcak41
Hel
Level 146
God Stats
5W - 6L
1,581 SR
Queue Stats
515W - 504L
1,509 Elo+
Solo
Freya
Freya
Real0ceanMan
Freya
Level 148
God Stats
4W - 9L
1,496 SR
Queue Stats
503W - 521L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
hubyschrabschrab
Gilgamesh
Level 81
God Stats
1W - 3L
1,336 SR
Queue Stats
203W - 209L
1,484 Elo+
Solo
Team Averages
Level 127
1,500 SR
1,522 Elo+

VS

Team Averages
Level 117
1,470 SR
1,519 Elo+
Geb
Geb
Azemoth
Geb
Level 144
God Stats
3W - 5L
1,309 SR
Queue Stats
191W - 184L
1,531 Elo+
Solo
Bakasura
Bakasura
Daspotatoe
Bakasura
Level 127
God Stats
2W - 3L
1,487 SR
Queue Stats
57W - 67L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
DragãoOrientabot
Gilgamesh
Level 118
God Stats
8W - 4L
1,624 SR
Queue Stats
215W - 191L
1,536 Elo+
Solo
Vulcan
Vulcan
Lorsay
Vulcan
Level 105
God Stats
46W - 31L
1,582 SR
Queue Stats
600W - 604L
1,544 Elo+
Solo
Hou Yi
Hou Yi
thepsychs
Hou Yi
Level 89
God Stats
2W - 2L
1,346 SR
Queue Stats
95W - 98L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArrrDestiny
Jormungandr
9
1 / 1 / 0
5,198
520
2,822
8,566
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Bobing555
Tsukuyomi
8
0 / 3 / 0
4,941
494
1,228
6,304
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 4 / 0
5,397
540
2,210
8,340
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 1
4,908
491
3,121
7,194
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
11
0 / 1 / 0
5,640
564
3,539
6,441
2,979
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
0 / 1 / 4
5,816
582
4,441
6,858
2,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Daspotatoe
Bakasura
12
1 / 0 / 1
6,839
684
4,451
5,435
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
4 / 0 / 2
6,686
669
4,031
6,309
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Lorsay
Vulcan
12
3 / 0 / 3
6,852
685
5,677
3,393
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
thepsychs
Hou Yi
11
3 / 0 / 0
6,020
602
7,580
4,516
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
11
11
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ArrrDestiny
Jormungandr
1
1
0
1
W
Geb
0
1
4
2
L
Tsukuyomi
Bobing555
Tsukuyomi
0
3
0
0
W
Bakasura
Daspotatoe
Bakasura
1
0
1
1.5
W
4
0
2
5
L
0
4
0
0
W
Vulcan
Lorsay
Vulcan
3
0
3
4.5
L
0
2
1
0.25
L
Gilgamesh
0
1
0
0
W
Hou Yi
thepsychs
Hou Yi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,920
Damage
26,180
36,845
Taken
26,511
13,237
Mitigated
9,652
12,942
Healing
13,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ArrrDestiny
Jormungandr
2,822
363
144
1,610
8,566
4,105
0
1,814
6,752
20,256
0
W
Geb
4,441
340
1,312
2,127
6,858
2,911
0
3,411
3,447
14,872
5,796
L
Tsukuyomi
Bobing555
Tsukuyomi
1,228
224
0
1,974
6,304
1,810
0
1,936
4,302
0
23,600
W
Bakasura
Daspotatoe
Bakasura
4,451
2,656
0
3,876
5,435
1,957
0
325
5,110
0
28,584
W
4,031
1,331
0
3,010
6,309
2,368
0
589
5,720
0
36,306
L
2,210
0
73
3,695
8,340
2,510
0
3,950
3,870
33,843
0
W
Vulcan
Lorsay
Vulcan
5,677
1,035
0
1,505
3,393
1,081
236
1,777
1,616
38,520
0
L
3,121
1,213
0
3,186
7,194
1,833
0
1,266
5,928
25,703
0
L
Gilgamesh
3,539
779
0
2,260
6,441
2,979
0
0
5,611
4,621
29,931
W
Hou Yi
thepsychs
Hou Yi
7,580
3,500
0
1,903
4,516
1,335
378
2,376
2,140
0
35,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,084
Gold Earned
32,213
296
Minions Killed
372
0
Camps Cleared
0
985,941
Distance Traveled
1,065,291
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,198
520
47
5
0
205,155
5
W
Geb
5,816
582
32
3
0
197,290
2
L
Tsukuyomi
4,941
494
50
5
0
174,020
1
W
Bakasura
6,839
684
100
10
0
243,868
1
W
Gilgamesh
6,686
669
71
7
0
218,037
1
L
Hel
5,397
540
77
8
0
207,466
4
W
Vulcan
6,852
685
87
9
0
222,620
2
L
Freya
4,908
491
43
4
0
193,820
3
L
Gilgamesh
5,640
564
79
8
0
205,480
2
W
Hou Yi
6,020
602
82
8
0
183,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role