Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Okt0b3rfest
Ra
Level 53
God Stats
21W - 43L
1,337 SR
Queue Stats
87W - 129L
1,370 Elo+
Party 1
Sylvanus
Sylvanus
Toast0
Sylvanus
Level 62
God Stats
2W - 6L
1,240 SR
Queue Stats
63W - 98L
1,327 Elo+
Party 1
Team Averages
Level 79
1,359 SR
1,399 Elo+

VS

Team Averages
Level 116
1,539 SR
1,439 Elo+
Atlas
Atlas
 
Atlas
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Misrman
Agni
Level 89
God Stats
1W - 2L
1,687 SR
Queue Stats
33W - 55L
1,364 Elo+
Solo
Rama
Rama
wolfus120
Rama
Level 141
God Stats
1W - 2L
1,430 SR
Queue Stats
124W - 147L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
12 / 0 / 1
9,505
951
12,425
9,109
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 7
7,327
733
6,048
6,200
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Toast0
Sylvanus
11
1 / 2 / 11
7,697
770
6,911
11,354
9,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 4 / 2
7,024
702
8,427
13,477
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
Misrman
Agni
8
1 / 4 / 2
6,374
637
5,411
7,625
1,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
11
2 / 6 / 2
6,772
677
5,174
8,266
2,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
4
4
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
12
0
1
12.5
L
Atlas
 
Atlas
1
4
2
0.5
L
Agni
Misrman
Agni
1
4
2
0.5
W
1
2
7
2.25
W
Sylvanus
Toast0
Sylvanus
1
2
11
3.25
L
Rama
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,384
Damage
19,012
26,663
Taken
29,368
15,586
Mitigated
14,554
13,394
Healing
2,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,425
5,996
0
3,897
9,109
3,698
1,183
5,381
3,728
0
39,554
L
Atlas
 
Atlas
8,427
3,204
0
1,010
13,477
10,330
0
6,768
6,330
18,260
0
L
Agni
Misrman
Agni
5,411
659
0
305
7,625
1,942
0
2,368
5,205
15,347
0
W
6,048
592
1,451
2,516
6,200
2,185
783
3,264
2,936
21,795
0
W
Sylvanus
Toast0
Sylvanus
6,911
3,056
1,186
4,344
11,354
9,703
632
5,756
5,598
13,648
3,999
L
Rama
5,174
2,964
0
1,105
8,266
2,282
0
2,180
5,982
0
20,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,529
Gold Earned
20,170
110
Minions Killed
82
8
Camps Cleared
1
539,968
Distance Traveled
491,260
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,505
951
50
5
4
179,780
2
L
Atlas
7,024
702
14
1
1
186,225
4
L
Agni
6,374
637
34
3
0
160,375
1
W
Ra
7,327
733
37
4
2
190,563
4
W
Sylvanus
7,697
770
23
2
2
169,625
2
L
Rama
6,772
677
34
3
0
144,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role