Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
LGGG
Hel
Level 151
God Stats
3W - 2L
1,493 SR
Queue Stats
611W - 504L
1,636 Elo+
Party 2
Ravana
Ravana
xuwusama
Ravana
Level 158
God Stats
7W - 3L
1,573 SR
Queue Stats
571W - 480L
1,618 Elo+
Party 2
Agni
Agni
鴉羽十三
Agni
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 11L
1,693 Elo+
Party 2
Team Averages
Level 113
1,513 SR
1,589 Elo+

VS

Team Averages
Level 114
1,501 SR
1,521 Elo+
Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
KillerQueen8480
Hou Yi
Level 116
God Stats
1W - 2L
1,512 SR
Queue Stats
324W - 273L
1,547 Elo+
Party 1
Hel
Hel
elmo456hug765
Hel
Level 137
God Stats
6W - 7L
1,514 SR
Queue Stats
709W - 739L
1,507 Elo+
Solo
Charybdis
Charybdis
harryx66x
Charybdis
Level 107
God Stats
4W - 3L
1,480 SR
Queue Stats
352W - 292L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
4 / 0 / 12
9,844
820
15,525
10,213
5,320
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
 
Neith
16
3 / 3 / 15
9,556
796
13,051
11,630
5,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
LGGG
Hel
17
7 / 2 / 13
10,050
838
11,951
13,137
9,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
xuwusama
Ravana
16
6 / 3 / 14
9,837
820
8,913
18,139
20,810
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 3 / 18
9,661
805
15,878
13,017
6,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 5 / 5
8,247
687
14,393
12,836
4,408
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
 
Osiris
13
0 / 5 / 5
7,781
648
9,261
17,715
16,618
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 3 / 4
8,617
718
10,723
14,288
5,938
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 3
7,518
627
4,034
12,807
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
harryx66x
Charybdis
16
5 / 6 / 3
9,374
781
16,222
14,688
5,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
24
Kills
10
11
Deaths
24
72
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
12
10
W
Neith
 
Neith
3
3
15
3.5
L
Sol
 
Sol
1
5
5
0.7
L
Osiris
 
Osiris
0
5
5
0.5
L
3
3
4
1.67
W
Hel
LGGG
Hel
7
2
13
6.75
L
1
5
3
0.5
L
Charybdis
harryx66x
Charybdis
5
6
3
1.08
W
Ravana
xuwusama
Ravana
6
3
14
4.33
W
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,318
Damage
54,633
66,136
Taken
72,334
48,151
Mitigated
37,827
39,007
Healing
33,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,525
644
3,277
2,316
10,213
5,320
1,369
3,220
6,993
43,628
0
W
Neith
 
Neith
13,051
4,120
959
2,720
11,630
5,997
1,031
2,012
9,618
0
25,427
L
Sol
 
Sol
14,393
2,406
1,404
2,778
12,836
4,408
166
7,123
5,713
30,898
0
L
Osiris
 
Osiris
9,261
1,690
715
2,997
17,715
16,618
98
8,688
9,027
0
16,536
L
10,723
5,756
2,328
3,341
14,288
5,938
330
9,508
4,780
0
19,916
W
Hel
LGGG
Hel
11,951
531
13,977
7,680
13,137
9,434
1,027
3,855
9,282
19,782
0
L
4,034
578
13,027
5,462
12,807
4,952
234
9,603
3,204
5,044
0
L
Charybdis
harryx66x
Charybdis
16,222
6,674
0
1,470
14,688
5,911
312
8,432
6,256
0
35,097
W
Ravana
xuwusama
Ravana
8,913
1,399
1,796
4,493
18,139
20,810
1,035
5,143
12,996
0
12,500
W
15,878
1,113
949
840
13,017
6,590
752
4,197
8,820
28,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,948
Gold Earned
41,537
127
Minions Killed
113
0
Camps Cleared
0
1,286,618
Distance Traveled
1,069,039
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,844
820
50
4
0
302,189
6
W
Neith
9,556
796
40
3
0
244,728
0
L
Sol
8,247
687
51
4
0
200,486
0
L
Osiris
7,781
648
8
1
0
201,395
1
L
Hou Yi
8,617
718
12
1
0
253,165
0
W
Hel
10,050
838
15
1
0
249,567
0
L
Hel
7,518
627
3
0
0
235,309
0
L
Charybdis
9,374
781
39
3
0
178,684
0
W
Ravana
9,837
820
7
1
0
245,516
4
W
Agni
9,661
805
15
1
0
244,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role