Player Matchup

Terra
Terra
CEEYAL8ter
Terra
Level 156
God Stats
2W - 3L
1,545 SR
Queue Stats
380W - 374L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NagateTanikaze1
Sun Wukong
Level 122
God Stats
2W - 4L
1,531 SR
Queue Stats
348W - 353L
1,456 Elo+
Solo
Medusa
Medusa
Ohhitsmehh
Medusa
Level 125
God Stats
4W - 3L
1,528 SR
Queue Stats
109W - 112L
1,469 Elo+
Solo
Ra
Ra
T9Vert
Ra
Level 86
God Stats
13W - 11L
1,570 SR
Queue Stats
383W - 414L
1,530 Elo+
Solo
Bakasura
Bakasura
zaptosrider21
Bakasura
Level 125
God Stats
1W - 1L
1,609 SR
Queue Stats
17W - 16L
1,473 Elo+
Solo
Team Averages
Level 123
1,557 SR
1,486 Elo+

VS

Team Averages
Level 105
1,576 SR
1,512 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Cards4604
Bellona
Level 67
God Stats
2W - 0L
1,660 SR
Queue Stats
141W - 139L
1,459 Elo+
Solo
Ganesha
Ganesha
ItsMerhaba
Ganesha
Level 141
God Stats
5W - 1L
1,642 SR
Queue Stats
629W - 574L
1,566 Elo+
Solo
Apollo
Apollo
LobaRatMain
Apollo
Level 103
God Stats
2W - 1L
1,542 SR
Queue Stats
367W - 360L
1,583 Elo+
Solo
Merlin
Merlin
ZxSpawnDevilxZ
Merlin
Level 108
God Stats
10W - 10L
1,539 SR
Queue Stats
665W - 746L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
7
2 / 0 / 0
4,034
672
792
3,323
1,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
NagateTanikaze1
Sun Wukong
7
2 / 0 / 0
4,452
742
2,295
3,166
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Ohhitsmehh
Medusa
6
0 / 2 / 0
3,745
624
1,935
3,492
513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ra
3
0 / 1 / 0
2,943
491
594
1,070
263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
zaptosrider21
Bakasura
5
0 / 3 / 2
3,514
586
2,038
3,856
1,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
2 / 1 / 1
3,866
644
1,859
3,777
947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Cards4604
Bellona
6
1 / 2 / 0
3,669
612
2,461
4,184
2,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
ItsMerhaba
Ganesha
6
0 / 0 / 3
4,152
692
1,004
3,635
1,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
7
2 / 0 / 0
4,059
677
2,568
2,323
541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 1 / 2
3,987
665
1,208
2,328
651
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
6
6
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
1
1
2.5
L
Terra
2
0
0
2
W
Bellona
Cards4604
Bellona
1
2
0
0.5
W
Ganesha
ItsMerhaba
Ganesha
0
0
3
1.5
W
Apollo
2
0
0
2
L
Sun Wukong
NagateTanikaze1
Sun Wukong
2
0
0
2
L
Medusa
Ohhitsmehh
Medusa
0
2
0
0
L
Ra
0
1
0
0
W
1
1
2
2
L
Bakasura
zaptosrider21
Bakasura
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,654
Damage
9,100
14,907
Taken
16,247
4,942
Mitigated
5,836
5,387
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
1,859
438
0
2,036
3,777
947
0
294
3,411
0
11,734
L
Terra
792
64
341
2,066
3,323
1,230
0
204
3,119
12,789
0
W
Bellona
Cards4604
Bellona
2,461
1,348
0
1,842
4,184
2,171
208
0
4,184
0
10,451
W
Ganesha
ItsMerhaba
Ganesha
1,004
386
94
1,744
3,635
1,526
0
30
3,575
9,723
0
W
Apollo
2,568
2,002
0
1,075
2,323
541
0
24
2,299
0
22,820
L
Sun Wukong
NagateTanikaze1
Sun Wukong
2,295
943
0
1,390
3,166
1,768
0
0
2,960
0
18,509
L
Medusa
Ohhitsmehh
Medusa
1,935
747
0
584
3,492
513
0
558
2,934
0
17,707
L
Ra
594
82
0
446
1,070
263
0
570
500
4,823
0
W
1,208
301
0
951
2,328
651
0
946
1,287
19,020
0
L
Bakasura
zaptosrider21
Bakasura
2,038
1,451
0
560
3,856
1,168
0
880
2,950
0
7,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,688
Gold Earned
19,733
120
Minions Killed
154
0
Camps Cleared
0
528,890
Distance Traveled
594,153
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
3,866
644
32
5
0
124,764
0
L
Terra
4,034
672
18
3
0
128,061
1
W
Bellona
3,669
612
20
3
0
126,098
1
W
Ganesha
4,152
692
2
0
0
119,730
1
W
Apollo
4,059
677
63
11
0
114,391
2
L
Sun Wukong
4,452
742
37
6
0
125,672
4
L
Medusa
3,745
624
37
6
0
110,519
0
L
Ra
2,943
491
6
1
0
53,713
1
W
Merlin
3,987
665
37
6
0
109,170
1
L
Bakasura
3,514
586
22
4
0
110,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role