Player Matchup

Mercury
Mercury
CaptainCuchulain
Mercury
Level 66
God Stats
3W - 0L
1,830 SR
Queue Stats
257W - 106L
1,605 Elo+
Solo
Sol
Sol
MolagDrow
Sol
Level 148
God Stats
9W - 6L
1,635 SR
Queue Stats
353W - 338L
1,570 Elo+
Solo
Atlas
Atlas
ShakierBow
Atlas
Level 127
God Stats
17W - 9L
1,648 SR
Queue Stats
176W - 153L
1,592 Elo+
Solo
Loki
Loki
iIloquence
Loki
Level 146
God Stats
7W - 0L
1,964 SR
Queue Stats
428W - 206L
1,687 Elo+
Party 1
Set
Set
vvSoft
Set
Level 157
God Stats
9W - 3L
1,695 SR
Queue Stats
716W - 334L
1,701 Elo+
Party 1
Team Averages
Level 129
1,754 SR
1,631 Elo+

VS

Team Averages
Level 125
1,603 SR
1,591 Elo+
Zeus
Zeus
Adam_HUN001
Zeus
Level 122
God Stats
37W - 23L
1,657 SR
Queue Stats
184W - 169L
1,560 Elo+
Solo
Guan Yu
Guan Yu
Prestinemaster
Guan Yu
Level 128
God Stats
2W - 6L
1,378 SR
Queue Stats
559W - 504L
1,514 Elo+
Solo
Athena
Athena
PsychosisEffect
Athena
Level 89
God Stats
53W - 23L
1,693 SR
Queue Stats
441W - 283L
1,617 Elo+
Solo
Izanami
Izanami
TigerOCD
Izanami
Level 160
God Stats
78W - 41L
1,736 SR
Queue Stats
264W - 133L
1,688 Elo+
Solo
Da Ji
Da Ji
xWonaby
Da Ji
Level 124
God Stats
2W - 3L
1,553 SR
Queue Stats
219W - 194L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 7
9,141
571
9,754
12,996
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 5 / 4
8,151
509
5,257
11,555
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
12
0 / 2 / 8
7,548
472
3,815
11,127
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 3 / 2
10,529
658
13,293
13,007
4,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Set
vvSoft
Set
16
7 / 6 / 5
9,847
615
9,133
13,254
5,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 2
9,066
567
12,583
10,311
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 1 / 0
5,260
329
0
2,961
2,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 4 / 2
8,435
527
7,015
14,922
13,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
TigerOCD
Izanami
16
4 / 4 / 5
9,502
594
15,179
12,727
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
xWonaby
Da Ji
15
7 / 5 / 3
9,669
604
9,580
15,108
6,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
22
Kills
18
18
Deaths
22
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
4
2
7
3.75
W
1
5
4
0.6
L
0
1
0
0
L
3
4
2
1
W
Atlas
0
2
8
2
L
Izanami
TigerOCD
Izanami
4
4
5
1.63
W
10
3
2
3.67
W
Set
vvSoft
Set
7
6
5
1.58
L
Da Ji
xWonaby
Da Ji
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,252
Damage
44,357
61,939
Taken
56,029
23,093
Mitigated
29,901
16,283
Healing
13,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,583
1,225
0
194
10,311
2,985
0
133
10,178
56,902
689
W
9,754
5,357
0
1,993
12,996
4,385
0
3,401
9,541
0
69,677
W
5,257
1,807
0
4,714
11,555
2,970
322
1,649
9,906
56,683
0
L
0
0
0
826
2,961
2,055
0
0
2,961
0
9,194
L
7,015
2,060
425
2,481
14,922
13,426
0
3,132
11,790
28,062
0
W
Atlas
3,815
1,175
0
2,313
11,127
6,070
186
4,172
6,897
13,794
0
L
Izanami
TigerOCD
Izanami
15,179
10,508
0
5,282
12,727
4,889
142
3,357
9,370
0
79,880
W
13,293
3,912
0
5,955
13,007
4,490
0
4,215
8,682
0
72,096
W
Set
vvSoft
Set
9,133
3,642
0
1,308
13,254
5,178
0
5,504
7,518
0
66,552
L
Da Ji
xWonaby
Da Ji
9,580
1,976
0
3,814
15,108
6,546
0
2,450
12,658
0
55,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,216
Gold Earned
41,932
512
Minions Killed
440
0
Camps Cleared
0
1,636,606
Distance Traveled
1,272,615
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,066
567
130
8
0
273,554
3
W
Mercury
9,141
571
106
7
0
372,246
0
W
Sol
8,151
509
114
7
0
293,301
3
L
Guan Yu
5,260
329
17
1
0
69,387
0
L
Athena
8,435
527
43
3
0
336,516
2
W
Atlas
7,548
472
23
1
0
325,157
6
L
Izanami
9,502
594
142
9
0
286,672
5
W
Loki
10,529
658
132
8
0
328,935
1
W
Set
9,847
615
137
9
0
316,967
1
L
Da Ji
9,669
604
108
7
0
306,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role