Player Matchup

Artio
Artio
 
Artio
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AlphaWolf12105
Osiris
Level 87
God Stats
2W - 1L
1,816 SR
Queue Stats
41W - 45L
1,498 Elo+
Party 1
Ra
Ra
Baagaa
Ra
Level 128
God Stats
1W - 1L
1,718 SR
Queue Stats
152W - 157L
1,556 Elo+
Solo
Achilles
Achilles
XDarvidXD
Achilles
Level 116
God Stats
1W - 1L
1,734 SR
Queue Stats
93W - 96L
1,536 Elo+
Party 1
Team Averages
Level 127
1,654 SR
1,518 Elo+

VS

Team Averages
Level 119
1,467 SR
1,539 Elo+
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ACC600
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,711 Elo+
Solo
Jormungandr
Jormungandr
ESTL
Jormungandr
Level 148
God Stats
1W - 1L
1,322 SR
Queue Stats
17W - 22L
1,444 Elo+
Solo
Ganesha
Ganesha
Luc99Z
Ganesha
Level 134
God Stats
5W - 3L
1,585 SR
Queue Stats
246W - 264L
1,481 Elo+
Solo
Guan Yu
Guan Yu
cetesiz
Guan Yu
Level 151
God Stats
2W - 2L
1,426 SR
Queue Stats
454W - 445L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 9 / 2
7,086
709
7,596
15,767
7,127
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
 
Loki
12
1 / 6 / 1
6,566
657
8,792
10,754
4,576
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 3
6,440
644
6,234
12,710
13,460
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
12
0 / 7 / 4
6,568
657
12,470
11,532
5,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
XDarvidXD
Achilles
15
4 / 4 / 2
7,990
799
11,488
20,233
16,128
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
11 / 1 / 16
9,472
947
14,725
9,708
6,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
ACC600
Sobek
15
7 / 0 / 21
9,644
964
11,722
17,287
19,700
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jormungandr
ESTL
Jormungandr
16
9 / 3 / 19
9,934
993
16,551
16,200
17,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ganesha
Luc99Z
Ganesha
15
0 / 1 / 30
8,410
841
14,126
9,895
6,255
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
cetesiz
Guan Yu
14
4 / 2 / 13
8,683
868
7,260
14,002
16,310
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
130
6
Kills
31
31
Deaths
7
12
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
9
2
0.22
L
Loki
 
Loki
1
6
1
0.25
W
Thor
 
Thor
11
1
16
19
W
Sobek
ACC600
Sobek
7
0
21
17.5
L
0
5
3
0.3
L
Ra
0
7
4
0.29
W
Jormungandr
ESTL
Jormungandr
9
3
19
6.17
W
Ganesha
Luc99Z
Ganesha
0
1
30
15
L
Achilles
XDarvidXD
Achilles
4
4
2
1.25
W
Guan Yu
cetesiz
Guan Yu
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,580
Damage
64,384
70,996
Taken
67,092
46,566
Mitigated
66,351
21,655
Healing
33,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,596
498
1,651
1,892
15,767
7,127
0
9,541
5,896
11,798
0
L
Loki
 
Loki
8,792
779
815
483
10,754
4,576
0
5,924
4,655
0
20,275
W
Thor
 
Thor
14,725
2,170
0
882
9,708
6,645
1,752
1,992
7,463
0
22,150
W
Sobek
ACC600
Sobek
11,722
1,402
2,250
5,582
17,287
19,700
802
5,090
11,659
20,817
0
L
6,234
610
574
796
12,710
13,460
0
7,393
5,194
0
12,792
L
Ra
12,470
378
5,477
2,927
11,532
5,275
0
7,058
4,311
23,695
0
W
Jormungandr
ESTL
Jormungandr
16,551
2,293
1,728
2,214
16,200
17,441
335
4,911
10,990
35,194
0
W
Ganesha
Luc99Z
Ganesha
14,126
755
945
1,498
9,895
6,255
821
3,814
5,947
22,873
0
L
Achilles
XDarvidXD
Achilles
11,488
2,264
493
6,547
20,233
16,128
0
12,483
7,511
767
13,486
W
Guan Yu
cetesiz
Guan Yu
7,260
493
12,637
5,567
14,002
16,310
692
4,591
9,242
0
14,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,650
Gold Earned
46,143
64
Minions Killed
102
0
Camps Cleared
0
851,216
Distance Traveled
961,848
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,086
709
7
1
0
161,165
2
L
Loki
6,566
657
16
2
0
166,101
0
W
Thor
9,472
947
11
1
0
187,169
3
W
Sobek
9,644
964
37
4
0
191,158
5
L
Osiris
6,440
644
5
1
0
158,029
1
L
Ra
6,568
657
24
2
0
178,948
1
W
Jormungandr
9,934
993
36
4
0
189,543
1
W
Ganesha
8,410
841
0
0
0
197,469
3
L
Achilles
7,990
799
12
1
0
186,973
0
W
Guan Yu
8,683
868
18
2
0
196,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role