Player Matchup

Eset
Eset
 
Eset
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CookieSword
Athena
Level 127
God Stats
3W - 0L
1,832 SR
Queue Stats
82W - 45L
1,648 Elo+
Party 1
Gilgamesh
Gilgamesh
Horobi
Gilgamesh
Level 124
God Stats
24W - 14L
1,628 SR
Queue Stats
71W - 34L
1,654 Elo+
Party 1
Neith
Neith
Kronic_Delusions
Neith
Level 62
God Stats
36W - 35L
1,516 SR
Queue Stats
343W - 403L
1,438 Elo+
Solo
Fenrir
Fenrir
iBaronz_
Fenrir
Level 64
God Stats
13W - 7L
1,654 SR
Queue Stats
160W - 163L
1,498 Elo+
Solo
Team Averages
Level 99
1,626 SR
1,548 Elo+

VS

Team Averages
Level 104
1,546 SR
1,540 Elo+
Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
JonnyQuest187
Nike
Level 71
God Stats
8W - 16L
1,488 SR
Queue Stats
367W - 234L
1,599 Elo+
Party 2
Anubis
Anubis
LordRaj972
Anubis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
SaySevy
Atlas
Level 120
God Stats
3W - 2L
1,819 SR
Queue Stats
288W - 165L
1,585 Elo+
Party 2
Neith
Neith
Skunk_Fu_Ninja
Neith
Level 159
God Stats
2W - 2L
1,423 SR
Queue Stats
340W - 307L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
8 / 6 / 7
13,338
1,213
23,663
14,264
5,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
18
0 / 1 / 15
11,801
1,073
10,048
12,313
15,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Horobi
Gilgamesh
18
7 / 3 / 8
13,621
1,238
15,354
13,978
10,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 2 / 8
11,830
1,075
9,746
7,604
3,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
iBaronz_
Fenrir
18
3 / 1 / 12
12,404
1,128
11,223
13,078
9,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

220

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
4 / 3 / 5
12,237
1,112
18,998
13,845
5,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 5 / 7
12,804
1,164
16,481
20,782
16,543
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anubis
LordRaj972
Anubis
17
0 / 6 / 2
10,653
968
727
8,589
3,299
Atlas
SaySevy
Atlas
18
3 / 4 / 8
12,942
1,177
9,545
25,839
30,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 2 / 2
12,381
1,126
8,804
7,528
2,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
20
Kills
13
13
Deaths
20
50
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
8
6
7
1.92
L
Loki
 
Loki
4
3
5
2.17
W
Athena
0
1
15
7.5
W
Gilgamesh
Horobi
Gilgamesh
7
3
8
3.67
L
4
5
7
1.5
W
2
2
8
3
L
Anubis
LordRaj972
Anubis
0
6
2
0.17
L
Atlas
SaySevy
Atlas
3
4
8
1.75
L
2
2
2
1.5
W
Fenrir
iBaronz_
Fenrir
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,034
Damage
54,555
61,237
Taken
76,583
45,163
Mitigated
58,258
10,289
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
23,663
672
1,144
2,181
14,264
5,837
0
3,012
11,252
39,975
0
L
Loki
 
Loki
18,998
5,727
0
0
13,845
5,248
0
4,833
8,741
0
31,328
W
Athena
10,048
2,101
0
709
12,313
15,233
0
2,524
9,789
25,425
0
W
Gilgamesh
Horobi
Gilgamesh
15,354
3,059
1,924
2,071
13,978
10,871
0
2,263
11,715
9,723
28,580
L
16,481
3,260
652
1,797
20,782
16,543
0
12,920
7,562
88
34,916
W
9,746
4,842
0
310
7,604
3,237
0
1,669
5,935
0
29,397
L
Anubis
LordRaj972
Anubis
727
418
0
34
8,589
3,299
0
3,877
4,637
3,671
0
L
Atlas
SaySevy
Atlas
9,545
3,629
2,469
3,974
25,839
30,309
0
11,732
13,891
22,107
0
L
8,804
2,777
0
1,024
7,528
2,859
0
3,198
4,200
0
48,154
W
Fenrir
iBaronz_
Fenrir
11,223
1,565
0
1,950
13,078
9,985
0
879
12,199
0
20,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,994
Gold Earned
61,017
195
Minions Killed
187
8
Camps Cleared
9
1,094,830
Distance Traveled
1,013,653
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,338
1,213
50
5
2
223,365
3
L
Loki
12,237
1,112
19
2
3
228,708
0
W
Athena
11,801
1,073
29
3
1
237,060
8
W
Gilgamesh
13,621
1,238
42
4
2
245,913
0
L
Nike
12,804
1,164
39
4
2
217,030
1
W
Neith
11,830
1,075
53
5
1
147,293
0
L
Anubis
10,653
968
7
1
2
158,648
4
L
Atlas
12,942
1,177
17
2
0
207,094
0
L
Neith
12,381
1,126
105
10
2
202,173
2
W
Fenrir
12,404
1,128
21
2
2
241,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role