Player Matchup

Gilgamesh
Gilgamesh
IchigoSumafu
Gilgamesh
Level 29
God Stats
5W - 3L
1,636 SR
Queue Stats
29W - 20L
1,598 Elo+
Party 2
Chiron
Chiron
KFC--Gravy--
Chiron
Level 29
God Stats
2W - 4L
1,523 SR
Queue Stats
27W - 22L
1,570 Elo+
Party 2
Bellona
Bellona
Strelitzia0-2
Bellona
Level 60
God Stats
3W - 2L
1,841 SR
Queue Stats
13W - 7L
1,690 Elo+
Party 2
Bastet
Bastet
kcm1235
Bastet
Level 68
God Stats
4W - 9L
1,349 SR
Queue Stats
169W - 215L
1,378 Elo+
Solo
Thoth
Thoth
vinkoo777
Thoth
Level 42
God Stats
0W - 2L
1,291 SR
Queue Stats
3W - 18L
920 Elo+
Solo
Team Averages
Level 46
1,528 SR
1,431 Elo+

VS

Team Averages
Level 93
1,573 SR
1,517 Elo+
Scylla
Scylla
Alexvasto
Scylla
Level 87
God Stats
7W - 7L
1,464 SR
Queue Stats
281W - 263L
1,467 Elo+
Party 3
Rama
Rama
BossoCK998
Rama
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
328W - 319L
1,485 Elo+
Party 3
Kali
Kali
Dydy_MCqueen
Kali
Level 12
God Stats
5W - 1L
1,635 SR
Queue Stats
8W - 4L
1,613 Elo+
Party 1
Tyr
Tyr
nick250301
Tyr
Level 96
God Stats
3W - 0L
1,767 SR
Queue Stats
350W - 350L
1,462 Elo+
Party 3
Atlas
Atlas
yoyolegrostuyau
Atlas
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IchigoSumafu
Gilgamesh
8
0 / 3 / 4
4,796
480
4,369
8,568
3,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Chiron
10
4 / 2 / 0
6,001
600
4,798
5,698
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bellona
10
0 / 1 / 0
5,787
579
1,797
3,696
2,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bastet
kcm1235
Bastet
9
0 / 2 / 1
5,132
513
2,527
6,686
1,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
vinkoo777
Thoth
9
1 / 3 / 0
5,183
518
2,304
4,029
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alexvasto
Scylla
11
1 / 1 / 4
5,901
590
4,039
4,784
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

9
2 / 3 / 0
5,361
536
1,623
7,383
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
7 / 0 / 2
6,753
675
5,435
6,528
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 1
5,530
553
1,633
5,171
1,958
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

7
0 / 1 / 4
4,841
484
1,987
6,329
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
11
11
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alexvasto
Scylla
1
1
4
3
W
2
3
0
0.67
W
7
0
2
8
L
Gilgamesh
IchigoSumafu
Gilgamesh
0
3
4
0.67
L
Chiron
4
2
0
2
L
Bellona
0
1
0
0
L
Bastet
kcm1235
Bastet
0
2
1
0.25
W
1
0
1
1.5
L
Thoth
vinkoo777
Thoth
1
3
0
0.33
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,795
Damage
14,717
28,677
Taken
30,195
9,781
Mitigated
10,314
6,844
Healing
11,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alexvasto
Scylla
4,039
117
40
1,485
4,784
1,369
23
1,188
3,524
31,713
0
W
1,623
1,038
0
3,464
7,383
1,466
27
0
7,230
0
31,044
W
5,435
2,652
0
4,500
6,528
2,701
0
152
6,308
0
34,520
L
Gilgamesh
IchigoSumafu
Gilgamesh
4,369
1,270
0
1,284
8,568
3,391
0
2,224
6,248
0
14,925
L
Chiron
4,798
1,708
301
2,644
5,698
1,366
0
1,047
4,583
0
35,656
L
Bellona
1,797
216
0
1,344
3,696
2,378
988
0
3,696
0
30,750
L
Bastet
kcm1235
Bastet
2,527
416
0
1,003
6,686
1,825
0
1,131
5,485
0
27,273
W
1,633
68
55
1,198
5,171
1,958
0
491
4,313
0
24,770
L
Thoth
vinkoo777
Thoth
2,304
44
0
268
4,029
821
0
1,314
2,639
23,333
0
W
1,987
554
0
1,084
6,329
2,820
32
473
5,801
8,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,899
Gold Earned
28,386
275
Minions Killed
271
0
Camps Cleared
0
976,154
Distance Traveled
995,402
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,901
590
66
7
0
182,688
2
W
Rama
5,361
536
65
7
0
168,410
2
W
Kali
6,753
675
57
6
0
224,688
2
L
Gilgamesh
4,796
480
24
2
0
187,905
0
L
Chiron
6,001
600
55
6
0
195,194
3
L
Bellona
5,787
579
92
9
0
212,510
2
L
Bastet
5,132
513
59
6
0
201,393
3
W
Tyr
5,530
553
61
6
0
212,795
0
L
Thoth
5,183
518
45
5
0
179,152
3
W
Atlas
4,841
484
22
2
0
206,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role