Player Matchup

Chronos
Chronos
CaughtCrash9000
Chronos
Level 143
God Stats
17W - 12L
1,571 SR
Queue Stats
500W - 346L
1,645 Elo+
Party 2
Vamana
Vamana
ChokeOnTheRoot
Vamana
Level 127
God Stats
4W - 0L
1,871 SR
Queue Stats
508W - 335L
1,661 Elo+
Party 2
Heimdallr
Heimdallr
IDoNotFGoats
Heimdallr
Level 22
God Stats
32W - 14L
1,711 SR
Queue Stats
47W - 24L
1,608 Elo+
Party 2
Team Averages
Level 97
1,718 SR
1,638 Elo+

VS

Team Averages
Level 70
1,372 SR
1,316 Elo+
Ravana
Ravana
Fiddy_brah
Ravana
Level 60
God Stats
0W - 3L
1,173 SR
Queue Stats
28W - 67L
1,280 Elo+
Party 1
Cthulhu
Cthulhu
cameron142
Cthulhu
Level 68
God Stats
4W - 2L
1,770 SR
Queue Stats
16W - 28L
1,336 Elo+
Party 1
Rama
Rama
killerstrike2003
Rama
Level 82
God Stats
0W - 3L
1,173 SR
Queue Stats
15W - 25L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 8
8,919
892
10,889
7,487
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 3
8,309
831
8,861
11,037
5,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
IDoNotFGoats
Heimdallr
12
3 / 2 / 8
8,042
804
6,370
5,568
2,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Fiddy_brah
Ravana
10
0 / 5 / 2
6,318
632
2,205
10,748
4,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
cameron142
Cthulhu
10
1 / 5 / 0
6,695
670
6,073
10,201
8,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 5 / 1
7,023
702
4,848
8,391
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
15
Kills
2
3
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
6
1
3
7.5
L
Ravana
Fiddy_brah
Ravana
0
5
2
0.2
W
Heimdallr
IDoNotFGoats
Heimdallr
3
2
8
3.5
L
Cthulhu
cameron142
Cthulhu
1
5
0
0.2
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,120
Damage
13,126
24,092
Taken
29,340
11,670
Mitigated
16,135
6,943
Healing
3,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,889
4,668
0
3,432
7,487
3,145
1,823
2,415
4,713
41,508
5,048
W
8,861
3,606
0
3,017
11,037
5,883
46
2,045
8,402
0
17,646
L
Ravana
Fiddy_brah
Ravana
2,205
374
0
910
10,748
4,891
0
3,713
6,709
63
8,700
W
Heimdallr
IDoNotFGoats
Heimdallr
6,370
1,987
0
494
5,568
2,642
176
1,231
4,050
0
18,607
L
Cthulhu
cameron142
Cthulhu
6,073
172
0
1,242
10,201
8,300
0
3,094
6,882
17,760
0
L
4,848
3,199
411
494
8,391
2,944
0
3,373
4,799
0
13,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,270
Gold Earned
20,036
131
Minions Killed
67
8
Camps Cleared
1
633,668
Distance Traveled
585,212
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,919
892
85
9
5
194,967
2
W
Vamana
8,309
831
20
2
1
220,096
3
L
Ravana
6,318
632
19
2
0
181,525
3
W
Heimdallr
8,042
804
26
3
2
218,605
2
L
Cthulhu
6,695
670
21
2
0
235,166
3
L
Rama
7,023
702
27
3
1
168,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role