Player Matchup

Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Infernia
Tyr
Level 104
God Stats
17W - 9L
1,655 SR
Queue Stats
118W - 102L
1,557 Elo+
Solo
Amaterasu
Amaterasu
Recrysis
Amaterasu
Level 108
God Stats
2W - 2L
1,429 SR
Queue Stats
119W - 107L
1,536 Elo+
Party 2
Bakasura
Bakasura
SquashyActor10
Bakasura
Level 54
God Stats
18W - 7L
1,700 SR
Queue Stats
177W - 162L
1,555 Elo+
Solo
Izanami
Izanami
whoisqtm
Izanami
Level 148
God Stats
12W - 10L
1,562 SR
Queue Stats
134W - 112L
1,560 Elo+
Solo
Team Averages
Level 100
1,569 SR
1,542 Elo+

VS

Team Averages
Level 123
1,559 SR
1,557 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Flozart
Achilles
Level 121
God Stats
6W - 3L
1,795 SR
Queue Stats
146W - 86L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
3 / 1 / 4
4,959
708
1,748
2,720
513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 3
4,159
594
2,048
2,886
1,213
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amaterasu
Recrysis
Amaterasu
6
0 / 5 / 0
3,836
548
1,700
6,653
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
8
3 / 1 / 2
4,727
675
4,453
4,968
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
whoisqtm
Izanami
6
1 / 1 / 1
3,903
558
3,102
3,066
631
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
2 / 2 / 1
4,681
669
2,412
4,263
973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artio
 
Artio
7
1 / 2 / 2
4,434
633
1,248
5,494
2,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
 
Cernunnos
7
1 / 2 / 2
4,340
620
3,253
4,509
971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
 
Discordia
2
0 / 2 / 0
3,061
437
94
1,105
188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Flozart
Achilles
9
5 / 0 / 1
5,332
762
5,242
5,252
2,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
8
Kills
9
9
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
4
5
L
Cliodhna
 
Cliodhna
2
2
1
1.25
L
Artio
 
Artio
1
2
2
1
L
Cernunnos
 
Cernunnos
1
2
2
1
L
Discordia
 
Discordia
0
2
0
0
L
Achilles
Flozart
Achilles
5
0
1
5.5
W
1
1
3
2.5
W
Amaterasu
Recrysis
Amaterasu
0
5
0
0
W
Bakasura
3
1
2
4
W
Izanami
whoisqtm
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,051
Damage
12,249
20,293
Taken
20,623
7,672
Mitigated
7,516
6,313
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,748
276
0
500
2,720
513
0
252
2,428
21,477
0
L
Cliodhna
 
Cliodhna
2,412
228
0
1,404
4,263
973
0
507
3,324
0
18,034
L
Artio
 
Artio
1,248
200
171
1,794
5,494
2,749
0
643
4,679
8,898
0
L
Cernunnos
 
Cernunnos
3,253
1,744
0
1,822
4,509
971
0
43
4,466
0
23,355
L
Discordia
 
Discordia
94
35
0
120
1,105
188
0
367
614
2,376
0
L
Achilles
Flozart
Achilles
5,242
2,148
0
3,018
5,252
2,635
0
0
5,202
0
22,627
W
2,048
431
0
734
2,886
1,213
0
578
2,308
0
12,811
W
Amaterasu
Recrysis
Amaterasu
1,700
1,191
0
1,394
6,653
3,600
0
0
6,275
0
10,850
W
Bakasura
4,453
3,018
0
2,593
4,968
1,715
0
85
4,715
0
17,468
W
Izanami
whoisqtm
Izanami
3,102
2,307
0
1,092
3,066
631
0
387
2,679
0
16,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,584
Gold Earned
21,848
177
Minions Killed
160
0
Camps Cleared
0
725,682
Distance Traveled
603,249
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,959
708
45
6
0
149,325
1
L
Cliodhna
4,681
669
49
7
0
121,441
1
L
Artio
4,434
633
7
1
0
159,231
1
L
Cernunnos
4,340
620
51
7
0
124,897
0
L
Discordia
3,061
437
4
1
0
44,616
0
L
Achilles
5,332
762
49
7
0
153,064
3
W
Tyr
4,159
594
26
4
0
147,332
3
W
Amaterasu
3,836
548
34
5
0
147,012
1
W
Bakasura
4,727
675
41
6
0
165,391
0
W
Izanami
3,903
558
31
4
0
116,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role