Player Matchup

Freya
Freya
Astrianth
Freya
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 139L
1,508 Elo+
Solo
Ra
Ra
Maybeshewont
Ra
Level 105
God Stats
1W - 0L
1,736 SR
Queue Stats
10W - 8L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
Woermy
Gilgamesh
Level 47
God Stats
1W - 0L
1,523 SR
Queue Stats
2W - 1L
1,532 Elo+
Party 2
Team Averages
Level 85
1,586 SR
1,528 Elo+

VS

Team Averages
Level 89
1,688 SR
1,540 Elo+
Atlas
Atlas
KlamaBLN
Atlas
Level 66
God Stats
1W - 1L
1,789 SR
Queue Stats
29W - 16L
1,632 Elo+
Party 1
Mulan
Mulan
MiszelPL
Mulan
Level 66
God Stats
6W - 3L
1,816 SR
Queue Stats
34W - 23L
1,613 Elo+
Party 1
Ra
Ra
lesableurs
Ra
Level 136
God Stats
1W - 4L
1,459 SR
Queue Stats
8W - 11L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Astrianth
Freya
20
6 / 6 / 5
15,219
725
22,811
25,367
11,170
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
4 / 5 / 6
15,002
714
13,928
14,042
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Woermy
Gilgamesh
17
1 / 6 / 6
12,682
604
10,491
19,220
11,482
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
KlamaBLN
Atlas
20
4 / 2 / 12
15,096
719
23,209
25,011
33,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
MiszelPL
Mulan
19
6 / 3 / 10
14,515
691
12,837
19,438
23,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
6 / 6 / 7
14,080
670
10,267
14,360
5,738
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
11
Kills
16
17
Deaths
11
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Freya
Astrianth
Freya
6
6
5
1.42
L
Atlas
KlamaBLN
Atlas
4
2
12
5
W
4
5
6
1.4
L
Mulan
MiszelPL
Mulan
6
3
10
3.67
W
Gilgamesh
Woermy
Gilgamesh
1
6
6
0.67
L
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,230
Damage
46,313
58,629
Taken
58,809
28,625
Mitigated
61,952
23,630
Healing
15,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Astrianth
Freya
22,811
8,419
0
12,206
25,367
11,170
1,189
15,464
9,523
84,181
0
L
Atlas
KlamaBLN
Atlas
23,209
6,099
337
6,629
25,011
33,158
886
16,041
8,970
59,740
0
W
13,928
1,010
3,275
4,827
14,042
5,973
722
7,465
6,408
86,663
0
L
Mulan
MiszelPL
Mulan
12,837
1,231
680
3,070
19,438
23,056
484
12,114
7,324
5,051
27,306
W
Gilgamesh
Woermy
Gilgamesh
10,491
1,396
782
2,540
19,220
11,482
0
13,672
5,156
5,638
28,954
L
10,267
1,276
2,864
1,552
14,360
5,738
583
10,933
3,427
54,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,903
Gold Earned
43,691
249
Minions Killed
191
9
Camps Cleared
8
1,062,164
Distance Traveled
1,047,854
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,219
725
90
4
7
322,553
0
L
Atlas
15,096
719
52
2
3
370,215
1
W
Ra
15,002
714
131
6
1
374,235
3
L
Mulan
14,515
691
43
2
2
355,205
0
W
Gilgamesh
12,682
604
28
1
1
365,376
5
L
Ra
14,080
670
96
5
3
322,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role