Player Matchup

Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
Fionndon
Poseidon
Silver I
Level 124
God Stats
10W - 9L
1,538 SR
Queue Stats
164W - 164L
1,284 MMR
Solo
Ganesha
Ganesha
Gold V
Shadow_Maso_Enil
Ganesha
Gold V
Level 111
God Stats
0W - 5L
1,081 SR
Queue Stats
199W - 203L
1,317 MMR
Solo
Cliodhna
Cliodhna
Gold II
Siavash007
Cliodhna
Gold II
Level 156
God Stats
6W - 9L
1,493 SR
Queue Stats
287W - 292L
1,442 MMR
Solo
Arachne
Arachne
Bronze III
Toxict1t13
Arachne
Bronze III
Level 88
God Stats
1W - 2L
1,469 SR
Queue Stats
2W - 6L
1,396 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,416 SR
1,388 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,447 SR
1,365 MMR
Medusa
Medusa
Bronze III
Baron_A1pha
Medusa
Bronze III
Level 76
God Stats
1W - 3L
1,329 SR
Queue Stats
2W - 4L
1,413 MMR
Solo
Bellona
Bellona
Bronze III
DonVicDon
Bellona
Bronze III
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,189 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Moccer4
Tsukuyomi
Gold III
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 133L
1,421 MMR
Solo
Geb
Geb
Gold IV
ThugsTheory
Geb
Gold IV
Level 83
God Stats
2W - 0L
1,400 SR
Queue Stats
250W - 250L
1,355 MMR
Solo
Merlin
Merlin
Gold IV
sploouuchh
Merlin
Gold IV
Level 157
God Stats
123W - 118L
1,505 SR
Queue Stats
1,092W - 1,112L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
5 / 5 / 4
13,800
511
11,594
20,251
7,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Fionndon
Poseidon
19
5 / 5 / 3
13,305
493
10,070
9,950
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
1 / 4 / 8
12,422
460
10,313
23,551
29,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
Siavash007
Cliodhna
20
3 / 7 / 2
14,441
535
15,678
19,783
9,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Toxict1t13
Arachne
19
1 / 8 / 3
12,494
463
7,111
27,166
9,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Bans
LokiKaliBaba YagaArtemis

VS

Bans
MulanGilgameshBastetHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
4 / 4 / 5
14,091
522
12,827
16,029
6,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
DonVicDon
Bellona
20
6 / 2 / 11
15,754
583
19,380
24,862
27,052
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Moccer4
Tsukuyomi
20
12 / 4 / 1
16,064
595
14,286
17,829
6,262
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
1 / 3 / 8
12,675
469
6,758
19,128
21,047
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
sploouuchh
Merlin
20
6 / 2 / 7
16,769
621
20,216
14,792
5,934
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
15
Kills
29
29
Deaths
15
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
5
4
1.4
W
Medusa
4
4
5
1.63
W
Bellona
DonVicDon
Bellona
6
2
11
5.75
L
Poseidon
Fionndon
Poseidon
5
5
3
1.3
W
Tsukuyomi
Moccer4
Tsukuyomi
12
4
1
3.13
L
1
4
8
1.25
L
Cliodhna
Siavash007
Cliodhna
3
7
2
0.57
W
1
3
8
1.67
L
Arachne
Toxict1t13
Arachne
1
8
3
0.31
W
Merlin
sploouuchh
Merlin
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,766
Damage
73,467
100,701
Taken
92,640
59,085
Mitigated
67,014
31,100
Healing
26,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,594
8,282
0
5,689
20,251
7,107
559
7,304
12,896
0
93,918
W
Medusa
12,827
6,008
0
5,153
16,029
6,719
3,184
3,985
11,572
0
104,877
W
Bellona
DonVicDon
Bellona
19,380
6,429
280
6,407
24,862
27,052
1,248
2,952
21,182
0
119,952
L
Poseidon
Fionndon
Poseidon
10,070
594
0
1,259
9,950
2,649
311
3,264
6,557
94,983
0
W
Tsukuyomi
Moccer4
Tsukuyomi
14,286
3,714
0
8,334
17,829
6,262
1,938
2,658
14,423
0
131,446
L
10,313
470
992
3,914
23,551
29,961
0
9,304
13,879
41,959
0
L
Cliodhna
Siavash007
Cliodhna
15,678
597
0
8,135
19,783
9,396
0
1,880
17,226
0
113,145
W
6,758
1,053
338
4,345
19,128
21,047
0
6,645
11,815
37,830
0
L
Arachne
Toxict1t13
Arachne
7,111
4,370
0
11,111
27,166
9,972
0
5,587
21,042
0
82,434
W
Merlin
sploouuchh
Merlin
20,216
234
0
1,562
14,792
5,934
1,262
3,665
10,336
148,819
7,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,462
Gold Earned
75,353
701
Minions Killed
868
0
Camps Cleared
0
2,448,934
Distance Traveled
2,571,654
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,800
511
164
6
0
378,600
0
W
Medusa
14,091
522
177
7
0
522,901
1
W
Bellona
15,754
583
198
7
0
543,505
0
L
Poseidon
13,305
493
149
6
0
454,253
3
W
Tsukuyomi
16,064
595
181
7
0
581,695
5
L
Ganesha
12,422
460
31
1
0
489,731
13
L
Cliodhna
14,441
535
209
8
0
550,515
4
W
Geb
12,675
469
49
2
0
418,254
2
L
Arachne
12,494
463
148
5
0
575,835
8
W
Merlin
16,769
621
263
10
0
505,299
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role