Player Matchup

Apollo
Apollo
Rapzter21
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 72L
1,341 Elo+
Party 3
Chang'e
Chang'e
RavenCrowSting
Chang'e
Level 109
God Stats
47W - 38L
1,521 SR
Queue Stats
289W - 326L
1,266 Elo+
Party 3
Merlin
Merlin
Salaberria
Merlin
Level 35
God Stats
0W - 1L
1,759 SR
Queue Stats
27W - 38L
1,288 Elo+
Solo
Mulan
Mulan
Xx_Dreckiger_Dan
Mulan
Level 46
God Stats
4W - 4L
1,517 SR
Queue Stats
130W - 139L
1,337 Elo+
Solo
Loki
Loki
dashtiii_q8
Loki
Level 49
God Stats
43W - 45L
1,406 SR
Queue Stats
134W - 139L
1,314 Elo+
Solo
Team Averages
Level 54
1,541 SR
1,309 Elo+

VS

Team Averages
Level 72
1,499 SR
1,390 Elo+
Arachne
Arachne
Gabcmxd
Arachne
Level 88
God Stats
14W - 7L
1,657 SR
Queue Stats
426W - 411L
1,535 Elo+
Party 1
Skadi
Skadi
Irischa
Skadi
Level 41
God Stats
25W - 39L
1,401 SR
Queue Stats
82W - 122L
1,314 Elo+
Party 2
Set
Set
Senpai_Lee
Set
Level 108
God Stats
13W - 14L
1,376 SR
Queue Stats
447W - 519L
1,329 Elo+
Party 2
Nu Wa
Nu Wa
Snapchat_Bali
Nu Wa
Level 33
God Stats
6W - 3L
1,733 SR
Queue Stats
64W - 71L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
eaco_gonvibla
Jormungandr
Level 89
God Stats
1W - 1L
1,327 SR
Queue Stats
152W - 172L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Rapzter21
Apollo
10
1 / 3 / 2
6,303
450
4,283
8,883
2,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 0
6,974
498
6,635
8,734
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
Salaberria
Merlin
11
0 / 5 / 1
6,943
496
2,001
6,845
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 1 / 2
8,833
631
9,572
11,523
7,265
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
1 / 7 / 5
6,795
485
6,113
10,385
2,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gabcmxd
Arachne
14
8 / 3 / 2
8,544
610
10,053
11,725
5,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Irischa
Skadi
11
4 / 3 / 1
6,789
485
6,419
6,743
2,274
12
2 / 4 / 0
7,689
549
5,372
9,966
4,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 7
7,715
551
6,550
6,136
1,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
eaco_gonvibla
Jormungandr
11
1 / 2 / 6
6,818
487
5,481
10,422
10,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
11
Kills
18
18
Deaths
13
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
Gabcmxd
Arachne
8
3
2
3
W
Skadi
Irischa
Skadi
4
3
1
1.5
L
Apollo
Rapzter21
Apollo
1
3
2
0.67
L
4
2
0
2
L
Merlin
Salaberria
Merlin
0
5
1
0.1
W
2
4
0
0.5
W
3
1
7
6.5
L
5
1
2
6
L
1
7
5
0.5
W
Jormungandr
eaco_gonvibla
Jormungandr
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,604
Damage
33,875
46,370
Taken
44,992
19,058
Mitigated
24,972
15,332
Healing
11,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Gabcmxd
Arachne
10,053
7,049
0
5,029
11,725
5,946
668
1,552
10,173
0
60,690
W
Skadi
Irischa
Skadi
6,419
2,398
0
311
6,743
2,274
829
2,370
4,373
0
31,015
L
Apollo
Rapzter21
Apollo
4,283
2,333
0
1,273
8,883
2,222
200
2,945
5,810
0
27,435
L
6,635
954
1,512
3,701
8,734
5,134
262
2,489
6,201
29,544
0
L
Merlin
Salaberria
Merlin
2,001
38
0
415
6,845
1,940
0
3,176
3,291
41,342
731
W
5,372
1,923
145
2,478
9,966
4,812
42
551
9,415
0
42,114
W
6,550
1,794
0
1,392
6,136
1,782
504
1,408
4,728
27,983
0
L
9,572
1,147
0
5,519
11,523
7,265
405
586
10,345
7,291
40,798
L
6,113
2,975
283
2,629
10,385
2,497
0
1,955
8,037
0
30,290
W
Jormungandr
eaco_gonvibla
Jormungandr
5,481
1,831
28
1,845
10,422
10,158
205
3,672
6,750
28,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,848
Gold Earned
37,555
330
Minions Killed
339
0
Camps Cleared
0
1,248,290
Distance Traveled
1,351,624
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,544
610
94
7
0
344,943
3
W
Skadi
6,789
485
64
5
0
255,259
1
L
Apollo
6,303
450
44
3
0
215,659
2
L
Chang'e
6,974
498
46
3
0
261,110
2
L
Merlin
6,943
496
76
5
0
227,993
4
W
Set
7,689
549
87
6
0
241,778
0
W
Nu Wa
7,715
551
58
4
0
264,121
4
L
Mulan
8,833
631
112
8
0
272,931
2
L
Loki
6,795
485
52
4
0
270,597
0
W
Jormungandr
6,818
487
36
3
0
245,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role