Player Matchup

Odin
Odin
DISPEREDOS
Odin
Level 101
God Stats
1W - 2L
1,096 SR
Queue Stats
171W - 174L
1,377 Elo+
Solo
Merlin
Merlin
SallyBD
Merlin
Level 67
God Stats
2W - 0L
1,579 SR
Queue Stats
162W - 168L
1,378 Elo+
Solo
Ah Puch
Ah Puch
aaronjacobs69
Ah Puch
Level 123
God Stats
3W - 3L
1,479 SR
Queue Stats
162W - 175L
1,473 Elo+
Party 2
Sylvanus
Sylvanus
hakame
Sylvanus
Level 85
God Stats
2W - 1L
1,395 SR
Queue Stats
149W - 149L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
themadbeast69
Tsukuyomi
Level 102
God Stats
3W - 1L
1,627 SR
Queue Stats
142W - 156L
1,403 Elo+
Party 2
Team Averages
Level 96
1,435 SR
1,421 Elo+

VS

Team Averages
Level 80
1,421 SR
1,396 Elo+
Neith
Neith
Happi_shot
Neith
Level 84
God Stats
1W - 4L
1,481 SR
Queue Stats
151W - 175L
1,388 Elo+
Solo
Sylvanus
Sylvanus
Sparringnome93
Sylvanus
Level 102
God Stats
4W - 3L
1,684 SR
Queue Stats
820W - 845L
1,451 Elo+
Solo
Odin
Odin
StReeT BeaTs101
Odin
Level 82
God Stats
2W - 4L
1,493 SR
Queue Stats
75W - 94L
1,366 Elo+
Party 1
Chaac
Chaac
zlSnoxy
Chaac
Level 67
God Stats
0W - 3L
1,107 SR
Queue Stats
33W - 56L
1,333 Elo+
Party 1
Da Ji
Da Ji
РосТок
Da Ji
Level 66
God Stats
2W - 4L
1,340 SR
Queue Stats
139W - 165L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 14
10,824
637
11,272
17,606
9,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
SallyBD
Merlin
19
1 / 5 / 20
11,314
666
16,850
15,013
6,383
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
20
12 / 6 / 12
13,572
798
33,075
16,600
7,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
hakame
Sylvanus
20
8 / 1 / 19
12,774
751
16,750
32,929
29,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
themadbeast69
Tsukuyomi
20
5 / 3 / 18
13,313
783
14,284
25,344
13,990
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
6 / 5 / 12
11,805
694
27,033
18,153
6,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
17
2 / 7 / 15
10,298
606
11,127
26,387
29,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 7 / 10
11,107
653
15,676
19,744
16,802
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
zlSnoxy
Chaac
19
6 / 5 / 14
11,210
659
24,861
28,500
26,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 5 / 13
10,266
604
13,941
15,576
12,626
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
88
29
Kills
24
24
Deaths
29
83
Assists
64
Player
Kills
Deaths
Assists
KDA
W
3
9
14
1.11
L
Neith
6
5
12
2.4
W
Merlin
SallyBD
Merlin
1
5
20
2.2
L
Sylvanus
2
7
15
1.36
L
6
7
10
1.57
W
Ah Puch
12
6
12
3
W
Sylvanus
hakame
Sylvanus
8
1
19
17.5
W
Tsukuyomi
themadbeast69
Tsukuyomi
5
3
18
4.67
L
Chaac
zlSnoxy
Chaac
6
5
14
2.6
L
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,231
Damage
92,638
107,492
Taken
108,360
66,404
Mitigated
91,417
51,960
Healing
37,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,272
3,483
2,213
2,882
17,606
9,488
0
2,436
14,807
0
20,683
L
Neith
27,033
8,054
683
4,247
18,153
6,084
32
12,697
4,720
0
57,485
W
Merlin
SallyBD
Merlin
16,850
1,089
3,755
3,860
15,013
6,383
1,407
1,194
13,667
40,073
0
L
Sylvanus
11,127
2,218
3,372
5,423
26,387
29,417
13
14,523
10,957
16,582
0
L
15,676
1,641
2,422
3,161
19,744
16,802
0
11,277
7,560
0
30,447
W
Ah Puch
33,075
388
0
2,541
16,600
7,196
1,529
1,767
14,596
53,250
0
W
Sylvanus
hakame
Sylvanus
16,750
1,715
7,269
19,791
32,929
29,347
363
3,416
28,948
26,328
0
W
Tsukuyomi
themadbeast69
Tsukuyomi
14,284
2,537
170
9,479
25,344
13,990
1,986
2,314
22,604
0
24,195
L
Chaac
zlSnoxy
Chaac
24,861
2,809
2,566
11,029
28,500
26,488
0
16,090
11,318
0
43,627
L
13,941
711
659
3,657
15,576
12,626
0
7,657
7,130
0
16,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,797
Gold Earned
54,686
185
Minions Killed
156
0
Camps Cleared
0
1,441,831
Distance Traveled
1,344,851
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,824
637
17
1
0
287,175
3
L
Neith
11,805
694
73
4
0
279,962
0
W
Merlin
11,314
666
51
3
0
290,183
0
L
Sylvanus
10,298
606
19
1
0
231,287
0
L
Odin
11,107
653
25
1
0
255,759
2
W
Ah Puch
13,572
798
62
4
0
268,624
0
W
Sylvanus
12,774
751
34
2
0
282,813
0
W
Tsukuyomi
13,313
783
21
1
0
313,036
0
L
Chaac
11,210
659
26
2
0
312,485
0
L
Da Ji
10,266
604
13
1
0
265,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role