Player Matchup

Chronos
Chronos
Gercules 69
Chronos
Level 136
God Stats
1W - 3L
1,482 SR
Queue Stats
260W - 350L
1,390 Elo+
Party 1
Chernobog
Chernobog
JBallsy573
Chernobog
Level 115
God Stats
0W - 4L
1,132 SR
Queue Stats
304W - 413L
1,347 Elo+
Party 1
Odin
Odin
KinkyLogic
Odin
Level 69
God Stats
16W - 9L
1,646 SR
Queue Stats
291W - 233L
1,536 Elo+
Solo
Arachne
Arachne
chrimesy93
Arachne
Level 114
God Stats
0W - 2L
1,242 SR
Queue Stats
181W - 267L
1,443 Elo+
Party 1
Jormungandr
Jormungandr
nahmbre
Jormungandr
Level 33
God Stats
1W - 3L
1,403 SR
Queue Stats
58W - 50L
1,546 Elo+
Solo
Team Averages
Level 93
1,381 SR
1,452 Elo+

VS

Team Averages
Level 78
1,539 SR
1,449 Elo+
Sylvanus
Sylvanus
FallGryphon8433
Sylvanus
Level 41
God Stats
19W - 22L
1,492 SR
Queue Stats
122W - 142L
1,378 Elo+
Solo
Hades
Hades
RS FATMAN
Hades
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 286L
1,464 Elo+
Solo
Izanami
Izanami
Texacutioner01
Izanami
Level 41
God Stats
62W - 62L
1,514 SR
Queue Stats
97W - 102L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
chocolateraptor7
Sun Wukong
Level 108
God Stats
34W - 21L
1,563 SR
Queue Stats
193W - 193L
1,460 Elo+
Solo
Fenrir
Fenrir
xxShadowWolfx
Fenrir
Level 128
God Stats
61W - 45L
1,626 SR
Queue Stats
555W - 552L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Gercules 69
Chronos
15
1 / 5 / 2
9,492
413
10,596
12,972
5,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
JBallsy573
Chernobog
16
1 / 2 / 2
10,610
461
6,618
10,275
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 1
9,348
406
11,498
20,133
22,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
chrimesy93
Arachne
13
1 / 4 / 1
8,872
386
4,766
15,050
4,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
nahmbre
Jormungandr
15
2 / 5 / 3
10,644
463
15,731
21,270
22,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
3 / 0 / 11
11,614
505
15,561
14,491
13,359
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
RS FATMAN
Hades
17
1 / 2 / 7
11,619
505
9,715
15,193
8,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 2 / 6
11,477
499
13,304
15,353
6,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
chocolateraptor7
Sun Wukong
18
1 / 1 / 11
11,636
506
13,621
19,787
19,526
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 1 / 2
12,791
556
8,319
14,107
7,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
6
Kills
20
20
Deaths
6
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
0
11
8.5
L
Chronos
Gercules 69
Chronos
1
5
2
0.4
L
Chernobog
JBallsy573
Chernobog
1
2
2
1
L
1
4
1
0.38
W
Hades
RS FATMAN
Hades
1
2
7
2.25
W
6
2
6
4.5
W
Sun Wukong
chocolateraptor7
Sun Wukong
1
1
11
6.5
L
Arachne
chrimesy93
Arachne
1
4
1
0.38
L
Jormungandr
nahmbre
Jormungandr
2
5
3
0.7
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,209
Damage
60,520
79,700
Taken
78,931
58,555
Mitigated
55,725
23,063
Healing
35,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
15,561
4,637
5,379
7,198
14,491
13,359
2,721
6,589
7,781
54,181
11,306
L
Chronos
Gercules 69
Chronos
10,596
3,121
0
1,939
12,972
5,313
0
4,516
8,456
60,859
4,862
L
Chernobog
JBallsy573
Chernobog
6,618
2,975
0
1,999
10,275
3,465
556
3,020
7,255
0
71,951
L
11,498
930
348
5,437
20,133
22,831
170
4,178
15,955
0
50,222
W
Hades
RS FATMAN
Hades
9,715
518
413
7,677
15,193
8,908
493
6,519
7,816
76,686
5,244
W
13,304
9,076
274
6,100
15,353
6,757
3,001
5,973
9,049
0
84,376
W
Sun Wukong
chocolateraptor7
Sun Wukong
13,621
2,233
1,602
6,121
19,787
19,526
1,358
3,114
15,410
4,716
66,511
L
Arachne
chrimesy93
Arachne
4,766
2,879
0
5,479
15,050
4,858
89
4,066
10,984
0
43,834
L
Jormungandr
nahmbre
Jormungandr
15,731
1,235
3,093
4,768
21,270
22,088
0
8,856
12,414
47,278
0
W
8,319
790
0
835
14,107
7,175
0
2,863
11,076
0
93,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,966
Gold Earned
59,137
495
Minions Killed
663
0
Camps Cleared
0
2,061,166
Distance Traveled
2,112,013
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,614
505
108
5
0
363,406
6
L
Chronos
9,492
413
105
5
0
394,536
3
L
Chernobog
10,610
461
150
7
0
432,190
3
L
Odin
9,348
406
92
4
0
427,762
0
W
Hades
11,619
505
157
7
0
435,099
3
W
Izanami
11,477
499
134
6
0
418,222
5
W
Sun Wukong
11,636
506
136
6
0
438,236
5
L
Arachne
8,872
386
89
4
0
364,291
3
L
Jormungandr
10,644
463
59
3
0
442,387
0
W
Fenrir
12,791
556
128
6
0
457,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role